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    • Maya Developer Help Center
      • About The Maya devkit
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      • What's New / What's Changed?
      • Setting up your build environment
      • Setting up CMake to build your plug-ins
      • Example Applications and Plug-ins
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      • Loading and Unloading Plug-ins
      • Maya API Basics
      • A First Maya command plug-in
      • Distributing Maya Plug-ins
      • Selecting with the API
      • Command plug-ins
        • Command plug-in basic classes and functions
        • The doIt() and redoIt() methods
        • Undoable commands
        • Flags and arguments
      • DAG Hierarchy
      • Dependency graph plug-ins
      • Manipulators
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      • Writing a Software Shading Node
      • Writing a Hardware Shading Node
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      • Writing a Deformer Node
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    Command plug-ins

    This section provides information on how to create your own MEL commands via your own plug-in.

    Pages in this section
    • Command plug-in basic classes and functions
    • The doIt() and redoIt() methods
    • Undoable commands
    • Flags and arguments

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