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1.2.7.3 - Arnold for Maya

Release Date

April 18, 2016

This version uses the Arnold 4.2.13.4 core

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ARNOLD BUGFIXES

  • Procedurals containing only shaders are not destroyed correctly

  • Empirical SSS profile rendering incorrectly with low radius

  • Matte object AOV filtering wrong with deep EXR

  • Poorly scaling codepath in catclark subdivision

  • alHair transmission component incorrect

  • Expand environment variables for volume.dso

  • Deep driver: Surface samples should merge when inside a volume

Ticket Summary
#2361 Allow MtoA to be used with maya 2016 R2

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