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      • What's New in MotionBuilder 2025.1
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    • Animation
      • Basic Keyframe Animation
      • Work with FCurves
      • Create animation cycles using the Cycle Creator tool
      • Animating using the Story Window
      • Refining Animation
      • Animating on Layers
      • Animating Using Constraints
      • Animating Faces
        • Channels
        • Expression
        • Facial keyframing workflow
        • Facial motion capture workflow
        • Audio-driven facial animation workflow
        • Connecting an Actor Face to a Character Face
        • Defining a custom expression
        • Head models
        • Actor Face asset
        • Character Face asset
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    Expression

    The combination of various facial features positioned to create a facial expression.

    A generic expressions is a preset facial expression, such as a smile, that you link to your shapes using a Character Face. MotionBuilder uses expressions to drive the various shapes or cluster shapes, creating expressions for your facial models.

    Parent page: Animating Faces

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