- MotionBuilder What's New
- MotionBuilder Release Notes
- MotionBuilder Installation
- Getting Started
- Basics
- Managing Scenes and Files
- Interoperability
- USD for MotionBuilder
- Animation
- Basic Keyframe Animation
- Work with FCurves
- Create animation cycles using the Cycle Creator tool
- Animating using the Story Window
- Refining Animation
- Animating on Layers
- Animating Using Constraints
- Animating Faces
- Channels
- Expression
- Facial keyframing workflow
- Facial motion capture workflow
- Audio-driven facial animation workflow
- Connecting an Actor Face to a Character Face
- Defining a custom expression
- Head models
- Actor Face asset
- Adding an Actor Face to the scene
- Attaching an Actor Face to a head model
- Connecting an Actor Face to motion capture data
- Creating a face reference
- Creating a facial Marker set
- Clearing all markers in a facial Marker set
- Editing facial motion capture data
- Removing animation from a channel
- Animating generic channels
- Character Face asset
- Voice device
- Animating with Physical Properties
- Playing Animation
- Plotting Animation
- Triggering Animation
- Blending Takes
- Character Animation
- Lighting and Shading
- MotionBuilder Rendering
- Customizing
- Keyboard Shortcuts
- Reference
- MotionBuilder Scripting
- MotionBuilder Developer Help