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AcGiGeometry::pushPositionTransform (AcGiPositionTransformBehavior, AcGePoint2d&) Method

C++

virtual AcGeMatrix3d pushPositionTransform(
    AcGiPositionTransformBehavior behavior, 
    const AcGePoint2d& offset
) = 0;

Description

This method places position transform behavior onto the current transform stack.This method assumes z = 0 for position if behavior specifies a 3D coordinate system, such as kAcGiWorldPosition.

Parameters

Parameters Description
behavior Input position transform behavior.
offset Input position coordinate.

Returns

The transform matrix; this matrix is only valid at the time of the call because subsequent redraws/view changes invalidate this matrix.

Links

AcGiGeometry

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