To add an AutoPLANT class mapping (Class and Geometry tabs)
- In the Spec Editor, on the File menu, click Convert
Settings.
- On the Class or Geometry Mapping tab, in the left pane, in the Enter Class Name box, enter a name. Click the + button. (To delete a class name, click the name and click the - button.)
Note: To reorder the class list, right-click and click Move up or Move down. Alternatively, you can press + or -. Also, when adding a class, be sure to add it to both the class and geometry tabs.
To copy mappings from one class to another class (Class and Geometry tabs)
- In the Spec Editor, on the File menu, click Convert
Settings.
- On the Class or Geometry Mapping tabs, in the left pane, right-click the class name, and click Copy Mapping Details.
- In the left pane, right-click the class name to which you want the mappings copied, and click Paste Mapping Details.
Note: To remove a right-pane row, delete all values.
To adjust class mappings
- In the Spec Editor, on the File menu, click Convert
Settings.
- On the Class Mapping tab, in the left pane, click a global mapping or an individual class.
- In the right pane, do the following as needed (for more information and examples, see
About Global and Class Properties):
- In the Plant3D Matching Class Name drop-down list, click a name (individual class mapping only).
- In the Plant3D Property Name column, enter a new name or modify an existing name.
Note: If you add a property name that does not exist in Plant3D, a new property is added.
- In the External Property Name column, enter a new name, modify an existing name, or enter a value.
- In the Match or Apply column, enter Match if you are matching property names or enter Apply if you are applying a value to a 3D property.
Note: You can override a global mapping by specifying a different mapping at the individual class level. The specific class mapping (for example: ConnectionPortCount set to 3) takes precedence over the global mapping (ConnectionPortCount set to 2). - Click Apply.