The Mesh type exposes the following members.
Properties
Name | Description | |
---|---|---|
![]() | DistributionOfNormals | Indicates the distribution of normal vectors along the tessellated mesh surface. |
![]() | GraphicsStyleId | The ElementId of the GeometryObject's GraphicsStyle (Inherited from GeometryObject) |
![]() | Id | A unique integer identifying the GeometryObject in its associated non view-specific GeometryElement. (Inherited from GeometryObject) |
![]() | IsClosed | Indicates whether the mesh is closed. |
![]() | IsElementGeometry | Indicates whether this geometry is obtained directly from an Element. (Inherited from GeometryObject) |
![]() | IsReadOnly | Identifies if the object is read-only or modifiable. (Inherited from APIObject) |
![]() | MaterialElementId | Element ID of the material from which this mesh is composed. |
![]() | NumberOfNormals | The number of normals associated with the mesh. |
![]() | NumTriangles | The number of triangles that the mesh contains. |
![]() | Transformed | Transforms this mesh and returns the result. |
![]() | Triangle | Retrieves a specific triangle. |
![]() | Vertices | Retrieves all vertices used to define this mesh. Intended for indexed access. |
![]() | Visibility | The visibility. (Inherited from GeometryObject) |