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UV Methods

The UV type exposes the following members.

Methods

 NameDescription
Public methodAddAdds the specified 2-D vector to this 2-D vector and returns the result.
Public methodAngleToReturns the angle between this vector and the specified vector.
Public methodCrossProductThe cross product of this 2-D vector and the specified 2-D vector.
Public methodDistanceToReturns the distance from this 2-D point to the specified 2-D point.
Public methodDivideDivides this 2-D vector by the specified value and returns the result.
Public methodDotProductThe dot product of this 2-D vector and the specified 2-D vector.
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetLengthThe length of this 2-D vector.
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodIsAlmostEqualTo(UV)Determines whether this 2-D vector and the specified 2-D vector are the same within the tolerance (1.0e-09).
Public methodIsAlmostEqualTo(UV, Double)Determines whether this 2-D vector and the specified 2-D vector are the same within a specified tolerance.
Public methodIsUnitLengthThe boolean value indicates whether this 2-D vector is of unit length.
Public methodIsZeroLengthThe boolean value indicates whether this 2-D vector is a zero vector.
Public methodMultiplyMultiplies this 2-D vector by the specified value and returns the result.
Public methodNegateNegates this 2-D vector.
Public methodNormalizeReturns a new UV whose coordinates are the normalized values from this vector.
Public methodSubtractSubtracts the specified 2-D vector from this 2-D vector and returns the result.
Public methodToString Gets formatted string showing (U, V) with values formatted to 9 decimal places.
(Overrides Object.ToString())

See Also

Reference

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