import adsk.core, adsk.fusion, traceback
def run(context):
ui = None
try:
app = adsk.core.Application.get()
ui = app.userInterface
# Create a document.
doc = app.documents.add(adsk.core.DocumentTypes.FusionDesignDocumentType)
product = app.activeProduct
design = adsk.fusion.Design.cast(product)
# Get the root component of the active design
rootComp = design.rootComponent
# Create four sub components under root component
allOccs = rootComp.occurrences
transform0 = adsk.core.Matrix3D.create()
vector3d0 = adsk.core.Vector3D.create(10.0, 0.0, 0.0)
transform0.translation = vector3d0
subOcc0 = allOccs.addNewComponent(transform0)
transform1 = adsk.core.Matrix3D.create()
vector3d1 = adsk.core.Vector3D.create(0.0, 0.0, 12.0)
transform1.translation = vector3d1
subOcc1 = allOccs.addNewComponent(transform1)
transform2 = adsk.core.Matrix3D.create()
vector3d2 = adsk.core.Vector3D.create(-8.0, 0.0, 0.0)
transform2.translation = vector3d2
subOcc2 = allOccs.addNewComponent(transform2)
transform3 = adsk.core.Matrix3D.create()
vector3d3 = adsk.core.Vector3D.create(0.0, 0.0, -6.0)
transform3.translation = vector3d3
subOcc3 = allOccs.addNewComponent(transform3)
# Create cylinder 1 in sub component 1
centerPoint = adsk.core.Point3D.create(0, 0, 0)
subComp0 = subOcc0.component
sketches0 = subComp0.sketches
sketch0 = sketches0.add(subComp0.xZConstructionPlane)
sketchCircles0 = sketch0.sketchCurves.sketchCircles
sketchCircles0.addByCenterRadius(centerPoint, 0.5)
profile0 = sketch0.profiles.item(0)
extrudes0 = subComp0.features.extrudeFeatures
extInput0 = extrudes0.createInput(profile0, adsk.fusion.FeatureOperations.NewBodyFeatureOperation)
distance0 = adsk.core.ValueInput.createByString("50 mm")
extInput0.setDistanceExtent(False, distance0)
extInput0.isSolid = False
extrudes0.add(extInput0)
# Create cylinder 2 in sub component 2
subComp1 = subOcc1.component
sketches1 = subComp1.sketches
sketch1 = sketches1.add(subComp1.xZConstructionPlane)
sketchCircles1 = sketch1.sketchCurves.sketchCircles
sketchCircles1.addByCenterRadius(centerPoint, 0.75)
profile1 = sketch1.profiles.item(0)
extrudes1 = subComp1.features.extrudeFeatures
extInput1 = extrudes1.createInput(profile1, adsk.fusion.FeatureOperations.NewBodyFeatureOperation)
distance1 = adsk.core.ValueInput.createByString("75 mm")
extInput1.setDistanceExtent(False, distance1)
extInput1.isSolid = False
extrudes1.add(extInput1)
# Create cylinder 3 in sub component 3
subComp2 = subOcc2.component
sketches2 = subComp2.sketches
sketch2 = sketches2.add(subComp2.xZConstructionPlane)
sketchCircles2 = sketch2.sketchCurves.sketchCircles
sketchCircles2.addByCenterRadius(centerPoint, 1.0)
profile2 = sketch2.profiles.item(0)
extrudes2 = subComp2.features.extrudeFeatures
extInput2 = extrudes2.createInput(profile2, adsk.fusion.FeatureOperations.NewBodyFeatureOperation)
distance2 = adsk.core.ValueInput.createByString("100 mm")
extInput2.setDistanceExtent(False, distance2)
extInput2.isSolid = False
extrudes2.add(extInput2)
# Create cylinder 4 in sub component 4
subComp3 = subOcc3.component
sketches3 = subComp3.sketches
sketch3 = sketches3.add(subComp3.xZConstructionPlane)
sketchCircles3 = sketch3.sketchCurves.sketchCircles
sketchCircles3.addByCenterRadius(centerPoint, 1.25)
profile3 = sketch3.profiles.item(0)
extrudes3 = subComp3.features.extrudeFeatures
extInput3 = extrudes3.createInput(profile3, adsk.fusion.FeatureOperations.NewBodyFeatureOperation)
distance3 = adsk.core.ValueInput.createByString("125 mm")
extInput3.setDistanceExtent(False, distance3)
extInput3.isSolid = False
extrudes3.add(extInput3)
# Create object collection
occs = adsk.core.ObjectCollection.create()
occs.add(subOcc0)
occs.add(subOcc1)
occs.add(subOcc2)
occs.add(subOcc3)
# Create a Rigid group
isIncludeChildren = True
rigidGroups_ = rootComp.rigidGroups
rigidGroups_.add(occs, isIncludeChildren)
camera_ = app.activeViewport.camera
camera_.isFitView = True
app.activeViewport.camera = camera_
except:
if ui:
ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
#include <Core/Application/Application.h>
#include <Core/Application/Documents.h>
#include <Core/Application/Document.h>
#include <Core/Application/Product.h>
#include <Core/Application/ValueInput.h>
#include <Core/Application/Viewport.h>
#include <Core/Application/Camera.h>
#include <Core/Application/ObjectCollection.h>
#include <Core/Geometry/Point3D.h>
#include <Core/Geometry/Matrix3D.h>
#include <Core/Geometry/Vector3D.h>
#include <Core/UserInterface/UserInterface.h>
#include <Fusion/Fusion/Design.h>
#include <Fusion/Construction/ConstructionPlanes.h>
#include <Fusion/Construction/ConstructionPlaneInput.h>
#include <Fusion/Construction/ConstructionPlane.h>
#include <Fusion/Components/Component.h>
#include <Fusion/Components/RigidGroups.h>
#include <Fusion/Components/RigidGroup.h>
#include <Fusion/Components/Occurrence.h>
#include <Fusion/Components/Occurrences.h>
#include <Fusion/Features/Features.h>
#include <Fusion/Features/ExtrudeFeature.h>
#include <Fusion/Features/ExtrudeFeatures.h>
#include <Fusion/Features/ExtrudeFeatureInput.h>
#include <Fusion/Sketch/Profile.h>
#include <Fusion/Sketch/Profiles.h>
#include <Fusion/Sketch/Sketch.h>
#include <Fusion/Sketch/Sketches.h>
#include <Fusion/Sketch/SketchCircle.h>
#include <Fusion/Sketch/SketchCircles.h>
#include <Fusion/Sketch/SketchCurves.h>
using namespace adsk::core;
using namespace adsk::fusion;
Ptr<Application> app;
Ptr<UserInterface> ui;
bool CreateCylinder(Ptr<Occurrence> occ, double diameter, double height, bool isSolid)
{
Ptr<Component> comp = occ->component();
if (!comp)
return false;
Ptr<Sketches> sketches = comp->sketches();
if (!sketches)
return false;
Ptr<ConstructionPlane> xzPlane = comp->xZConstructionPlane();
if (!xzPlane)
return false;
Ptr<Sketch> sketch = sketches->add(xzPlane);
if (!sketch)
return false;
Ptr<SketchCurves> sketchCurves = sketch->sketchCurves();
if (!sketchCurves)
return false;
Ptr<SketchCircles> sketchCircles = sketchCurves->sketchCircles();
if (!sketchCircles)
return false;
Ptr<Point3D> centerPoint = Point3D::create(0, 0, 0);
if (!centerPoint)
return false;
Ptr<SketchCircle> sketchCircle = sketchCircles->addByCenterRadius(centerPoint, diameter);
if (!sketchCircle)
return false;
// Get the profile defined by the circle
Ptr<Profiles> profs = sketch->profiles();
if (!profs)
return false;
Ptr<Profile> profile = profs->item(0);
if (!profile)
return false;
// Create an extrude input
Ptr<Features> feats = comp->features();
if (!feats)
return false;
Ptr<ExtrudeFeatures> extrudes = feats->extrudeFeatures();
if (!extrudes)
return false;
Ptr<ExtrudeFeatureInput> extInput = extrudes->createInput(profile, FeatureOperations::NewBodyFeatureOperation);
if (!extInput)
return false;
// Set the extrude input
Ptr<ValueInput> distance = ValueInput::createByReal(height);
if (!distance)
return false;
extInput->setDistanceExtent(false, distance);
extInput->isSolid(isSolid);
// Create the extrude
Ptr<ExtrudeFeature> extrude = extrudes->add(extInput);
if (!extrude)
return false;
return true;
}
extern "C" XI_EXPORT bool run(const char* context)
{
app = Application::get();
if (!app)
return false;
ui = app->userInterface();
if (!ui)
return false;
Ptr<Documents> documents = app->documents();
if (!documents)
return false;
Ptr<Document> doc = documents->add(DocumentTypes::FusionDesignDocumentType);
if (!doc)
return false;
Ptr<Product> product = app->activeProduct();
if (!product)
return false;
Ptr<Design> design = product;
if (!design)
return false;
// Get the root component of the active design
Ptr<Component> rootComp = design->rootComponent();
if (!rootComp)
return false;
// Create four sub components under root component
Ptr<Occurrences> occs = rootComp->occurrences();
if (!occs)
return false;
// sub component 1
Ptr<Matrix3D> transform0 = adsk::core::Matrix3D::create();
if (!transform0)
return false;
Ptr<Vector3D> vector3d0 = adsk::core::Vector3D::create(10.0, 0.0, 0.0);
if (!vector3d0)
return false;
transform0->translation(vector3d0);
Ptr<Occurrence> subOcc0 = occs->addNewComponent(transform0);
if (!subOcc0)
return false;
// sub component 2
Ptr<Matrix3D> transform1 = adsk::core::Matrix3D::create();
if (!transform1)
return false;
Ptr<Vector3D> vector3d1 = adsk::core::Vector3D::create(0.0, 0.0, 12.0);
if (!vector3d1)
return false;
transform1->translation(vector3d1);
Ptr<Occurrence> subOcc1 = occs->addNewComponent(transform1);
if (!subOcc1)
return false;
// sub component 3
Ptr<Matrix3D> transform2 = adsk::core::Matrix3D::create();
if (!transform2)
return false;
Ptr<Vector3D> vector3d2 = adsk::core::Vector3D::create(-8.0, 0.0, 0.0);
if (!vector3d2)
return false;
transform2->translation(vector3d2);
Ptr<Occurrence> subOcc2 = occs->addNewComponent(transform2);
if (!subOcc2)
return false;
// sub component 4
Ptr<Matrix3D> transform3 = adsk::core::Matrix3D::create();
if (!transform3)
return false;
Ptr<Vector3D> vector3d3 = adsk::core::Vector3D::create(0.0, 0.0, -6.0);
if (!vector3d3)
return false;
transform3->translation(vector3d3);
Ptr<Occurrence> subOcc3 = occs->addNewComponent(transform3);
if (!subOcc3)
return false;
// Create an object collection of occurrences
Ptr<ObjectCollection> occGroups = adsk::core::ObjectCollection::create();
if (!occGroups)
return false;
occGroups->add(subOcc0);
occGroups->add(subOcc1);
occGroups->add(subOcc2);
occGroups->add(subOcc3);
// Create four cylinders in four sub components
bool result0 = CreateCylinder(subOcc0, 0.5, 5, false);
if (!result0)
return false;
bool result1 = CreateCylinder(subOcc1, 0.75, 7.5, false);
if (!result1)
return false;
bool result2 = CreateCylinder(subOcc2, 1.0, 10, false);
if (!result2)
return false;
bool result3 = CreateCylinder(subOcc3, 1.25, 12.5, false);
if (!result3)
return false;
// Create a RigidGroup
bool isIncludeChildren = true;
Ptr<RigidGroups> rigidGroups_ = rootComp->rigidGroups();
if (!rigidGroups_)
return false;
Ptr<RigidGroup> rigidGroup = rigidGroups_->add(occGroups, isIncludeChildren);
if (!rigidGroup)
return false;
// Fit to window
Ptr<Viewport> viewPort = app->activeViewport();
if (!viewPort)
return false;
Ptr<Camera> cam = viewPort->camera();
if (!cam)
return false;
cam->isFitView(true);
viewPort->camera(cam);
return true;
}