Container Explorer is a modeless dialog for viewing, sorting, and selecting containers and their contents. It provides all the functionality of the Scene Explorer, plus additional container-specific commands on the Container toolbar.
The Container Explorer displays a default set of column headings that provide information about containers in the scene and their contents, plus tools for editing container settings. For descriptions of the column headings, refer to Scene Explorer Columns.
This toolbar is present in the Container Explorer, and can be added to any Scene Explorer with the Customize Toolbars Container option.
You can also open a standalone version of the toolbar by right-clicking the main toolbar and choosing Containers. This version of the toolbar adds the Override Object Properties and Override All Locks tools to the Explorer versions of the toolbar.
The main difference between this command and the Inherit Content command is that this adds a container to the scene, whereas Inherit Content affects the selected container.
Inherit Container is also available from the Application menu References submenu.
Creates a container and places selected objects inside it.
Opens a pick list that lets you choose a container. Selected objects in the scene are then added to this container.
If any selected objects already belong to a different container, you’re prompted to confirm each object’s removal from its current container.
Extracts selected objects from their container.
Saves the container and removes its contents from the scene.
Opens the container definition from its file into the scene and displays its contents.
Saves the container to its file and prevents any further edits or additions to its contents.
Makes the contents available for editing. Available only for local containers.
Stores any edits made to an open container to its file.
Reloads the contents of the selected container from its MAXC source file.
Resets a Local Container to its most recently-saved version.
Takes the Container displayed in the Source Definition box and converts it, and any other Containers nested inside, to a unique container.
Loads the most recently saved version of the source container into the scene, but does not open any nested Containers that may be inside.
Permits edits of a Container originating from another user (if permission given). Clicking Close or Edit container again will save any changes and close the container. Anyone referencing the container will inherit the edits.
Ignores the display settings of individual objects in a container, and uses the display settings of the container helper object instead. Also available on the Display rollout for a container.
If the Container display properties are controlled by layer, only objects in a container that are part of other layers will obey the container layer.
Temporarily disables locking of all tracks in the Track View Hierarchy list for local containers only. If you inherit a container with locked tracks, you cannot override the locks.
When Override All Locks is on, the “(Locked)” text in the Hierarchy list changes to “(Overridden)” and you can change properties in locked tracks (for example, animate rotation) as if they were not locked. But after you turn Override All Locks back off, locked tracks can no longer be manipulated.