Build simple surfaces
Describes how to create NURBS surfaces that do not maintain continuity.
Topics in this section
Create a 3D geometric primitive
Create a text object
Create a flat surface inside a curve
Create a Skin surface
Revolve a curve around an axis
Sweep an arc along an arc of revolution (Barrel)
Sweep a curve along an arc of revolution (Helix)
Extrude a profile curve along a single path curve
Sweep profile curves along one or more path curves
Create Draft and Flange surfaces
Add a beveled edge to a curve or surface
Build a tube surface from free curves
Parent topic:
Create geometry