pymel.core.animation.parentConstraint¶
- parentConstraint(*args, **kwargs)¶
Constrain an object’s position and rotation so that it behaves as if it were a child of the target object(s). In the case of multiple targets, the overall position and rotation of the constrained object is the weighted average of each target’s contribution to the position and rotation of the object. A parentConstraint takes as input one or more targetDAG transform nodes at which to position and rotate the single constraint objectDAG transform node. The parentConstraint positions and rotates the constrained object at the weighted average of the world space position, rotation and scale target objects.
- Maya Bug Fix:
- when queried, angle offsets would be returned in radians, not current angle unit
- Modifications:
added new syntax for querying the weight of a target object, by passing the constraint first:
aimConstraint( 'pCube1_aimConstraint1', q=1, weight ='pSphere1' ) aimConstraint( 'pCube1_aimConstraint1', q=1, weight =['pSphere1', 'pCylinder1'] ) aimConstraint( 'pCube1_aimConstraint1', q=1, weight =[] )
Flags:
Long Name / Short Name Argument Types Properties createCache / cc float, float This flag is used to generate an animation curve that serves as a cache for the constraint. The two arguments define the start and end frames. The cache is useful if the constraint has multiple targets and the constraint’s interpolation type is set to no flip. The no flipmode prevents flipping during playback, but the result is dependent on the previous frame. Therefore in order to consistently get the same result on a specific frame, a cache must be generated. This flag creates the cache and sets the constraint’s interpolation type to cache. If a cache exists already, it will be deleted and replaced with a new cache. decompRotationToChild / dr bool During constraint creation, if the rotation offset between the constrained object and the target object is maintained, this flag indicates close to which object the offset rotation is decomposed. Setting this flag will make the rotation decomposition close to the constrained object instead of the target object, which is the default setting. deleteCache / dc bool Delete an existing interpolation cache. layer / l unicode Specify the name of the animation layer where the constraint should be added. maintainOffset / mo bool If this flag is specified the position and rotation of the constrained object will be maintained. name / n unicode Sets the name of the constraint node to the specified name. Default name is constrainedObjectName_constraintType remove / rm bool removes the listed target(s) from the constraint. skipRotate / sr unicode Causes the axis specified not to be considered when constraining rotation. Valid arguments are x, y, zand none. skipTranslate / st unicode Causes the axis specified not to be considered when constraining translation. Valid arguments are x, y, zand none. targetList / tl bool Return the list of target objects. weight / w float Sets the weight value for the specified target(s). If not given at creation time, the default value of 1.0 is used. weightAliasList / wal bool Returns the names of the attributes that control the weight of the target objects. Aliases are returned in the same order as the targets are returned by the targetList flag Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.parentConstraint
Example:
import pymel.core as pm # Position cube1 at the location of cone1 # Rotate cube1 to the rotation of cone1 pm.parentConstraint( 'cone1', 'cube1' ) # Position cube1 at the average of the locations of cone1 and surf2 # Rotate cube1 to the average of the rotations of cone1 and surf2 pm.parentConstraint( 'cone1', 'surf2', 'cube2', w=.1 ) # Sets the weight for cone1's effect on cube2 to 10. pm.parentConstraint( 'cone1', 'cube2', e=True, w=10.0 ) # Removes surf2 from cube2's parentConstraint pm.parentConstraint( 'surf2', 'cube2', e=True, rm=True ) # Adds surf3 to cube2's parentConstraint with the default weight pm.parentConstraint( 'surf3', 'cube2' ) # Constrain position only in the y-axis with rotation # constraining in all axes pm.parentConstraint( 'cone2', 'cube2', st=["x","z"] )