pymel.core.effects.particleRenderInfo¶
- particleRenderInfo(*args, **kwargs)¶
This action provides information access to the particle render subclasses. These are derived from TdynRenderBase. This action is used primarily by the Attribute Editor to gather information about attributes used for rendering. In query mode, return type is based on queried flag.
Flags:
Long Name / Short Name Argument Types Properties attrList / al int Return the list of attributes used by this render type. attrListAll / ala bool Return a complete list of all render attributes used by the particle object. This also includes the per particle attributes. name / n int Return the name of the render subclass using the render type. renderTypeCount / rtc bool Return the count of registered render classes for particle. Flag can have multiple arguments, passed either as a tuple or a list. Derived from mel command maya.cmds.particleRenderInfo
Example:
import pymel.core as pm #Return the list of all render attributes pm.particleRenderInfo(query=True, ala=True) # Result: [u'attributeName:particleId:textfield', u'betterIllumination:false:toggleBtn', u'colorAccum:false:toggleBtn', u'flatShaded:false:toggleBtn', u'incandescence:-:vector', u'incandescencePP:-:vectorArray', u'lineWidth:1:intSlider:1:20', u'multiCount:10:intSlider:1:60', u'multiRadius:0.3:floatSlider:0:10', u'normalDir:2:intSlider:1:3', u'pointSize:2:intSlider:1:60', u'radius0:1:floatSlider:0:10', u'radius1:1:floatSlider:0:10', u'radius:0.5:floatSlider:0:10', u'radiusPP:-:floatArray', u'selectedOnly:false:toggleBtn', u'spriteNum:1:intField', u'spriteNumPP:-:floatArray', u'spriteScaleX:1.0:floatField', u'spriteScaleXPP:-:floatArray', u'spriteScaleY:1.0:floatField', u'spriteScaleYPP:-:floatArray', u'spriteTwist:0.0:floatSlider:-180:180', u'spriteTwistPP:-:floatArray', u'surfaceShading:0:floatSlider:0:1', u'tailFade:0:floatSlider:-1:1', u'tailSize:1:floatSlider:-100:100', u'threshold:0:floatSlider:0:10', u'useLighting:false:toggleBtn'] #