#include "BaseMaterialHandle.h"#include "TextureHandle.h"#include "TargetHandle.h"#include "VertexBufferHandle.h"#include "../strclass.h"#include "../point4.h"#include "../point3.h"Classes | |
| class | HLSLMaterialHandle |
| HLSLMaterialHandle is a material class to support HLSL custom material. More... | |
| struct | HLSLMaterialHandle::ParameterDesc |
| This is parameter description of HLSLMaterialHandle parameter. More... | |
Namespaces | |
| MaxSDK | |
| These classes let you define skin weighting using a voxel or height map based algorithm. | |
| MaxSDK::Graphics | |