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Related nodes. Attributes.
Rock is a solid texture created by blending two distinct
colors using 3d granular noise. The result resembles rock.
Used as a bump map, the Rock texture can produce a rough,
sandpaper-like texture.
Aside from the attributes listed here, Rock inherits many
other attributes from its parent,
Texture3d
In the table below, important attributes are listed with their
names shown in bold in the description column.
This node is MP safe
Node name | Parents | Classification | MFn type | Compatible function sets |
---|
rock | texture3d | texture/3d:drawdb/shader/texture/3d/rock | kRock | kBase kNamedObject kDependencyNode kTexture3d kRock |
Related nodes
layeredTexture, envCube, envSphere, envSky, envBall, envChrome, bump3d, uvChooser, bump2d, texture2d, ramp, file, cloth, water, stencil, checker, fractal, bulge, grid, mountain, texture3d, projection, cloud, granite, crater, leather, stucco, brownian, solidFractal, marble, wood, snow, defaultTextureList, place2dTexture, place3dTexture
Attributes (19)
color1, color1B, color1G, color1R, color2, color2B, color2G, color2R, diffusion, grainSize, mixRatio, refPointCamera, refPointCameraX, refPointCameraY, refPointCameraZ, refPointObj, refPointObjX, refPointObjY, refPointObjZ
Long name (short name) | Type | Default | Flags |
---|
|
color1
(c1 )
| float3 | 0.235, 0.0, 0.0 | |
|
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color2
(c2 )
| float3 | 1.0, 1.0, 1.0 | |
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diffusion
(di )
| float | 1.0 | |
|
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grainSize
(gs )
| float | 0.01 | |
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mixRatio
(mr )
| float | 0.5 | |
|
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refPointCamera
(rpc )
| float3 | 0.0, 0.0, 0.0 | |
|
| refPointCameraX
(rcx )
| float | 0.0 | | |
|
| refPointCameraY
(rcy )
| float | 0.0 | | |
|
| refPointCameraZ
(rcz )
| float | 0.0 | | |
|
|
refPointObj
(rpo )
| float3 | 0.0, 0.0, 0.0 | |
|
| refPointObjX
(rox )
| float | 0.0 | | |
|
| refPointObjY
(roy )
| float | 0.0 | | |
|
| refPointObjZ
(roz )
| float | 0.0 | | |
|