File menu

New Scene
Clears the current scene and starts a new one. Prompts you to save the current scene before clearing it.

Select File > New Scene > to set the New Scene Options.

Open Scene

Opens a saved scene from disk.

Select File > Open Scene > to set the Open Options.

To open a file that was created in an earlier version of Maya LT, ensure the Ignore Version preference is turned on in the Files/Projects preferences.

Note: When you open a file with File > Open, the working units (mm, degrees, and so on) are changed to those specified in that file. If you want to avoid having the working units changed, use File > Import to load the file.
Save Scene
Saves the scene under its current name.

Select File > Save Scene > to set the Save Scene Options.

Save Scene As
Lets you specify a new name and location for the current scene file.

Select File > Save Scene As > to set the Save Scene As Options.

Increment & Save

Lets you save a version of the current file with a new, incremented name.

By default, the incremented name uses the following format: <root>.0001.mlt. For example, if the current file is named MyFile.mlt, the first incremented file is named MyFile.0001.mlt. See also Save versions of a file.

Save Preferences

Saves your preferences to their default location.

Optimize Scene Size
Lets you remove empty, invalid, or unused parts from the scene to reduce its size and complexity, based on the settings in the Optimize Scene Size Options.

A progress bar displays as Maya LT optimizes the scene. You can interrupt the operation by pressing Esc. You can view a report of all the results of the optimization in the Script Editor.

Select File > Optimize Scene Size > to open these options and specify the types of information to remove when you run File > Optimize Scene Size. You can also perform individual optimizations using the Optimize Now buttons.

Import/Export

Import
Loads data from a scene file into the existing scene.

Select File > Import > to set the Import Options.

Export All
Saves all objects to a new scene file.

Select File > Export All > to set Export All/Export Selection Options.

Export Selection
Saves selected objects to a new scene file.

Select File > Export Selection > to set Export All/Export Selection Options.

Send to Mudbox

Only available if you have matching versions of Maya LT and Mudbox. Sends the contents of the current scene to Mudbox.

Send as New Scene

Opens a new scene in Mudbox, and sends the selected objects. If you have selected objects in the scene, only those objects are sent; otherwise, the entire scene is sent.

This option launches Mudbox if it is not already running. If running, Mudbox prompts you to save to the current scene or cancel.

Update Current Scene

Available only if Mudbox is running. Updates the Mudbox scene by sending the current selection. If no objects are selected, this option sends the same selection that was previously sent.

Add to Current Scene

Available only if Mudbox is running. Sends the current selection to Mudbox. Any selected objects that have already been sent are duplicated in the Mudbox scene.

Select Previously Sent Objects

Selects objects that were previously sent to Mudbox. If you have previously sent multiple objects at the same time, this option selects all of those objects. However, if you have sent multiple objects separately, this option selects only the most recently sent object.

This option is a convenient way to see which objects are already being shared, and to choose which objects to add to the selection.

Send to Stingray

Available only when you install and load the DCC link plug-in that ships with Stingray. See Enable Stingray and PhysX plug-ins for Maya LT.

Lets you export assets directly to a Stingray project. Select whether you want to export All or only Selected objects, and use the option box to set whether Overwrite Materials is on during export. See also Send assets to Stingray.

Send to Unity

Lets you export a scene directly to your Unity project using the FBX file format, with no restriction on the number of polygons in the scene. See also Export a scene to Unity.

All
Saves all objects to a new scene file in the designated Unity project.
Selection
Saves selected objects to a new scene file in the designated Unity project.
Set Unity Project
Lets you browse to select a valid Unity project where you want to send all scenes exported with the other File > Send To Unity options.
Send to Unreal

Lets you export a scene directly to your Unreal project using the FBX file format, with no restriction on the number of polygons in the scene. See also Export a scene to Unreal Engine 4.

All
Saves all objects to a new scene file in the designated Unreal project.
Selection
Saves selected objects to a new scene file in the designated Unreal project.
Set Unreal Project
Lets you browse to select a valid Unreal project where you want to send all scenes exported with the other File > Send To Unreal options.
Game Exporter

Opens the Game Exporter, which lets you export game assets efficiently, using the FBX format. See also Export animation clips with Game Exporter, Export a model with Game Exporter.

Cloud Import/Export

Opens the Cloud Import and Export Options, which let you export a scene directly to a cloud storage solution, such as A360, or DropBox. See Import and export files on the cloud.

View

View Image

By default, uses FCheck to view the image you select. You can change this option in the Application preferences (Window > Settings/Preferences > Preferences).

View Sequence

By default, uses FCheck to view the sequence of images you select. You can change this viewer in the Application preferences. (See also Specify default media players.)

Project

Project Window

Opens the Project window. In the Project Window you can create new Maya LT projects and edit the file locations and names of existing projects.

See also Organize files into projects.

Set Project

Lets you specify the current project to work in.

Specifying a project lets you group together all the different files needed for a scene or group of related scenes.

Recent

Recent Files

Lists recently saved scene files. Clicking a scene file in this list will load that file, closing the current scene. See also Open recently saved files.

Tip: The list of recently opened files is also available by right-clicking the Open Scene icon on the Status line (toolbar).
Recent Projects

Lists recently opened projects. Selecting a project folder name in this list sets that folder as the current project. See also Organize files into projects.

Tip: You can set how many projects appear in this list in the Files/Projects preferences (Windows > Settings/Preferences > Preferences).
Exit

Exits Maya LT.

If you have saved your scene immediately before selecting, Maya LT exits. If you have not recently saved your scene, a message prompts you to save before exiting.