C++ API Reference
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Classes | |
class | MPx3dModelView |
This method is obsolete. More... | |
class | MPxAnimCurveInterpolator |
Base Class for User-defined Animation Curve Interpolation Types. More... | |
class | MPxAssembly |
Parent class of all user defined assembly nodes. More... | |
class | MPxAttributePatternFactory |
Base class for user-defined attribute pattern factories. More... | |
class | MPxBakeEngine |
Baking functionality. More... | |
class | MPxBlendShape |
Base class for user-defined blendshape deformers. More... | |
class | MPxCacheConfigRuleFilter |
Proxy class for defining a new caching rule filter. More... | |
class | MPxCacheFormat |
CacheFormat definition. More... | |
class | MPxCameraSet |
Base class for user-defined camera set nodes. More... | |
class | MPxClientDeviceNode |
Base class for client device creation. More... | |
class | MPxCommand |
Base class for user commands. More... | |
class | MPxComponentConverter |
Base class for user defined component converter. More... | |
class | MPxComponentShape |
Component helper class for surface shapes. More... | |
class | MPxConstraint |
Proxy constraint node. More... | |
class | MPxConstraintCommand |
Proxy constraint command. More... | |
class | MPxContext |
Base class for user defined contexts. More... | |
class | MPxContextCommand |
Base class for context creation commands. More... | |
class | MPxControlCommand |
Base class for control creation commands. More... | |
class | MPxData |
Base Class for User-defined Dependency Graph Data Types. More... | |
class | MPxDeformerNode |
Base class for user defined deformers with per-vertex weights. More... | |
class | MPxDragAndDropBehavior |
Drag and Drop Behavior. More... | |
class | MPxDrawOverride |
Base class for user defined drawing of nodes. More... | |
class | MPxEditData |
Base class used to associate user-defined data with edits. More... | |
class | MPxEmitterNode |
Base class for user defined particle emitters. More... | |
class | MPxFieldNode |
Base class for user defined fields. More... | |
class | MPxFileResolver |
Base Class for creating custom Maya File Resolvers. More... | |
class | MPxFileTranslator |
Base Class for creating Maya File Translators. More... | |
class | MPxGeometryData |
Base Class for User-defined Dependency Graph Geometry Data Types. More... | |
class | MPxGeometryFilter |
Base class for user-defined deformers. More... | |
class | MPxGeometryIterator |
Base class for user defined geometry iterators. More... | |
class | MPxGeometryOverride |
Base for user-defined classes to prepare geometry for drawing. More... | |
class | MPxGlBuffer |
This method is obsolete. More... | |
class | MPxGPUDeformer |
Base class for user defined GPU deformer override evaluators. More... | |
class | MPxHardwareShader |
Base class for user defined hardware shaders. More... | |
struct | MPxHardwareShader::RenderParameters |
Provides information on how to render the image. More... | |
struct | MPxHardwareShader::ShaderContext |
Provides contextual information about the current invocation of the shader. More... | |
class | MPxHwShaderNode |
Base class for user defined hardware shaders. More... | |
struct | MPxHwShaderNode::RenderParameters |
Provides information on how to render the image. More... | |
class | MPxIkSolver |
OBSOLETE CLASS: Base class for user defined IK solvers. More... | |
class | MPxIkSolverNode |
Base class for user defined IK solvers. More... | |
class | MPxImageFile |
Image manipulation. More... | |
class | MPxImagePlane |
Base class for user defined imagePlane nodes. More... | |
class | MPxImagePlaneOverride |
Base class for user defined image plane draw overrides. More... | |
class | MPxIndexBufferMutator |
Base class for user defined index buffer mutators. More... | |
class | MPxLocatorNode |
Base class for user defined locators. More... | |
class | MPxManipContainer |
Base class for user defined manipulator containers. More... | |
class | MPxManipulatorNode |
Base class for manipulator creation. More... | |
class | MaterialInputData |
Phong shading parameters for an MPxMaterialInformation instance. More... | |
class | MPxMaterialInformation |
Material information proxy. More... | |
class | MPxMayaAsciiFilterOutput |
Wrapper for a Maya Ascii file output stream. More... | |
class | MPxMayaAsciiFilter |
Translator to output filtered Maya ASCII files. More... | |
class | MPxMidiInputDevice |
Midi input device. More... | |
class | MPxModelEditorCommand |
Base class for editor creation commands. More... | |
class | MPxMotionPathNode |
Base class for user defined motionPath nodes. More... | |
class | MPxMultiPolyTweakUVCommand |
Base class used for moving UV's on multiple objects. More... | |
class | MPxNode |
Base class for user defined dependency nodes. More... | |
class | MPxObjectSet |
Parent class of all user defined object sets. More... | |
class | MPxParticleAttributeMapperNode |
User defined per particle attribute mapping nodes. More... | |
class | MPxPolyTrg |
User defined poly triangulation support. More... | |
class | MPxPolyTweakUVCommand |
Base class used for moving polygon UV's. More... | |
class | MPxPolyTweakUVInteractiveCommand |
Base class used for moving polygon UV's. More... | |
class | MPxPrimitiveGenerator |
Base class for user defined primitive generators. More... | |
class | MPxRepresentation |
Abstract base class for user defined representations. More... | |
class | MPxSelectionContext |
Base class for interative selection tools. More... | |
struct | MPxShaderOverride::MInitContext |
Initialization context used by advanced initalization method. More... | |
struct | MPxShaderOverride::MInitFeedback |
Data to pass back to Maya after initialization. More... | |
class | MPxShaderOverride |
Base class for user defined shading effect draw overrides. More... | |
class | MPxShadingNodeOverride |
Base class for user defined shading node overrides. More... | |
class | MPxSkinCluster |
Base class for user-defined skin deformers. More... | |
class | MPxSpringNode |
Base class for user defined spring law. More... | |
class | MPxSubSceneOverride |
Base class for Viewport 2.0 drawing of DAG nodes which represent sub-scenes. More... | |
class | MPxSurfaceShadingNodeOverride |
Base class for user defined surface shading node overrides. More... | |
class | MPxSurfaceShape |
Parent class of all user defined shapes. More... | |
class | MPxSurfaceShapeUI |
drawing and selection for user defined shapes More... | |
class | MPxTexContext |
Base class for user defined contexts working on uv editor. More... | |
class | MPxThreadedDeviceNode |
Base class for threaded node creation. More... | |
class | MPxToolCommand |
Base class for interactive tool commands. More... | |
class | MPxTransform |
Base class for user defined transforms. More... | |
class | MPxTransformationMatrix |
Base class of all user defined transformation matrices. More... | |
class | MPxUIControl |
Base class for control creation. More... | |
class | MPxUITableControl |
Base class for creating new spreadsheet controls. More... | |
class | MPxVertexBufferGenerator |
Base class for user defined vertex buffer generators. More... | |
class | MPxVertexBufferMutator |
Base class for user defined vertex buffer generators. More... | |
class | MUserData |
Virtual base class for user data caching. More... | |