|
| | FBNurbs (const char *pName, HIObject pObject=NULL) |
| | Constructor. More...
|
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| virtual void | SurfaceBegin () |
| | Begin NURBS definition. More...
|
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| virtual void | SurfaceEnd () |
| | End NURBS definition. More...
|
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| virtual void | SurfaceEditBegin () |
| | Begin NURBS surface edition. More...
|
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| virtual void | SurfaceEditEnd () |
| | End NURBS surface edition. More...
|
| |
| virtual void | ControlPointsBegin () |
| | Begin NURBS control points edition. More...
|
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| virtual void | ControlPointsEnd () |
| | End NURBS control points edition. More...
|
| |
| virtual void | SetControlWeight (int pIndex, double pWeight) |
| | Set weight of control point. More...
|
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| virtual double | GetControlWeight (int pIndex) |
| | Get weight of control point. More...
|
| |
| virtual void | SetControlMultiplicity (int pUorV, int pIndex, int pMultiplicity) |
| | Set multiplicity (number of "instances") of control point. More...
|
| |
| virtual int | GetControlMultiplicity (int pUorV, int pIndex) |
| | Get multiplicity (number of "instances") of control point. More...
|
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| virtual void | SetControlKnotValue (int pUorV, int pIndex, double pKnotValue) |
| | Set knot vector value of control point. More...
|
| |
| virtual double | GetControlKnotValue (int pUorV, int pIndex) |
| | Get knot vector value of control point. More...
|
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| virtual int | GetKnotCount (int pUorV) |
| | Number of knot vectors. More...
|
| |
| | FBSurface (const char *pName, HIObject pObject=NULL) |
| | Constructor. More...
|
| |
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virtual bool | GetSurfaceCapped (int pUorV, int pDirection) |
| |
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virtual int | GetVertexCount (int pUorVorGlobal=-1) |
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virtual void | SetControlPoint (int pIndex, double pX, double pY, double pZ, double pW) |
| |
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virtual void | GetControlPoint (int pIndex, double &pX, double &pY, double &pZ, double &pW) |
| |
| bool | VertexGetSelected (int pU, int pV) |
| | Get the selected state of a vertex. More...
|
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| bool | VertexSetSelected (int pU, int pV, bool pState) |
| | Set the selected state of a vertex. More...
|
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| bool | VertexGetVisible (int pU, int pV) |
| | Get the visible state of a vertex. More...
|
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| bool | VertexSetVisible (int pU, int pV, bool pState) |
| | Set the visible state of a vertex. More...
|
| |
| bool | VertexGetTransformable (int pU, int pV) |
| | Get the Transformable state of a vertex. More...
|
| |
| void | VertexInit (int pSize, bool pResize, bool pInitUV=true, bool pInitVertexColor=false) |
| | Resize or Reserve vertex, normal and UV array for performance. More...
|
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| bool | VertexClear () |
| | Clear all Vertex arrays. More...
|
| |
| int | VertexAdd (FBVertex pVertex) |
| | Add a vertex. More...
|
| |
| int | VertexAdd (FBVertex pVertex, FBNormal pNormal) |
| | Add a vertex. More...
|
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| int | VertexAdd (FBVertex pVertex, FBNormal pNormal, FBUV pUV) |
| | Add a vertex. More...
|
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| int | VertexAdd (FBVertex pVertex, FBNormal pNormal, FBUV pUV, FBColorF pVertexColor) |
| | Add a vertex. More...
|
| |
| int | VertexAdd (double px, double py, double pz) |
| | Add a vertex. More...
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| |
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int | VertexAdd (double px, double py, double pz, double nx, double ny, double nz) |
| |
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int | VertexAdd (double px, double py, double pz, double nx, double ny, double nz, double UVu, double UVv) |
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int | VertexAdd (double px, double py, double pz, double nx, double ny, double nz, double UVu, double UVv, double pRed, double pGreen, double pBlue, double pAlpha) |
| |
| bool | VertexSet (FBVertex pVertex, int pIndex=-1) |
| | Set a vertex. More...
|
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| bool | VertexSet (double px, double py, double pz, int pIndex=-1) |
| | Set a vertex. More...
|
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| bool | VertexNormalSet (FBNormal pVertex, int pIndex=-1) |
| | Set a normal at a vertex. More...
|
| |
| bool | VertexNormalSet (double px, double py, double pz, int pIndex=-1) |
| | Set a normal at a vertex. More...
|
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| bool | VertexUVSet (FBUV pUV, int pIndex=-1) |
| | Set a UV coordinate. More...
|
| |
| bool | VertexUVSet (float pU, float pV, int pIndex=-1) |
| | Set a UV coordinate. More...
|
| |
| bool | VertexColorSet (FBColorF pColor, int pIndex=-1) |
| | Set a Vertex Color. More...
|
| |
| bool | VertexColorSet (float pRed, float pGreen, float pBlue, float pAlpha, int pIndex=-1) |
| | Set a UV coordinate. More...
|
| |
| bool | GeometryBegin () |
| | Begin geometry editing. More...
|
| |
| bool | GeometryEnd () |
| | End geometry editing. More...
|
| |
| bool | IsEditingEnabled () const |
| | Is geometry editing enabled. More...
|
| |
| int | VertexCount () const |
| | Get the number of vertices in the geometry. More...
|
| |
| FBVertex | VertexGet (int pIndex) const |
| | Get a vertex. More...
|
| |
| FBVertex * | GetVertexes () const |
| | Get a pointer to the array of vertexes. More...
|
| |
| FBNormal | VertexNormalGet (int pIndex=-1) const |
| | Get a normal at a vertex. More...
|
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| FBUV | VertexUVGet (int pIndex=-1) const |
| | Get a UV coordinate. More...
|
| |
| FBColorF | VertexColorGet (int pIndex=-1) const |
| | Get a Vertex Color. More...
|
| |
| bool | VertexGetSelected (int pIndex) |
| | Get the selected state of a vertex. More...
|
| |
| bool | VertexSetSelected (int pIndex, bool pState) |
| | Set the selected state of a vertex. More...
|
| |
| bool | VertexGetVisible (int pIndex) |
| | Get the visible state of a vertex. More...
|
| |
| bool | VertexSetVisible (int pIndex, bool pState) |
| | Set the visible state of a vertex. More...
|
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| bool | VertexGetTransformable (int pIndex) |
| | Get the Transformable state of a vertex. More...
|
| |
| int | ShapeGetCount () const |
| | Get Shape Count. More...
|
| |
| const char * | ShapeGetName (int pShapeIdx) const |
| | Return the shape Name. More...
|
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| int | ShapeAdd (const char *pName) |
| | Add new shape. More...
|
| |
| void | ShapeClearAll () |
| | Clears all the shapes. More...
|
| |
| void | ShapeInit (int pShapeIdx, int pDiffSize, bool pWithNormal=false) |
| | Init the shape. More...
|
| |
| int | ShapeGetDiffPointCount (int pShapeIdx) const |
| | Return the shape's total diff points count. More...
|
| |
| bool | ShapeSetDiffPoint (int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff) |
| | Set the differentiate point. More...
|
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| bool | ShapeSetDiffPoint (int pShapeIdx, int pDiffIndex, int pOriIndex, const FBVertex &pPosDiff, const FBNormal &pNormalDiff) |
| | Set the differentiate point. More...
|
| |
| bool | ShapeGetDiffPoint (int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff) const |
| | Get the differentiate point. More...
|
| |
| bool | ShapeGetDiffPoint (int pShapeIdx, int pDiffIndex, int &pOriIndex, FBVertex &pPosDiff, FBNormal &pNormalDiff) const |
| | Get the differentiate point. More...
|
| |
| void | ModifyNotify (kFBGeometryUpdateFlags pFlags=kFBGeometryUpdateAll, int pFirstIndex=-1, int pLastIndex=-1) |
| | The geometry has change, update the necessary flags. More...
|
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| bool | VertexArrayInit (int pVertexcount, bool pUniqueMaterial, unsigned int pFBGeometryArrayIDs=0) |
| | Init geometry vertex arrays. More...
|
| |
| bool | VertexArrayClear () |
| | Clear all geometry vertex arrays. More...
|
| |
| FBVertex * | GetPositionsArray (int &pOutArrayCount) const |
| | Get a pointer to the position array. More...
|
| |
| int * | GetNormalsIndexArray (int &pOutArrayCount) const |
| | Get a pointer to the index array of normals. More...
|
| |
| FBNormal * | GetNormalsDirectArray (int &pOutArrayCount) const |
| | Get a pointer to the direct array of normals. More...
|
| |
| int * | GetTangentsIndexArray (int &pOutArrayCount) const |
| | Get a pointer to the index array of tangents. More...
|
| |
| FBNormal * | GetTangentsDirectArray (int &pOutArrayCount) const |
| | Get a pointer to the direct array of tangents. More...
|
| |
| int * | GetBinormalsIndexArray (int &pOutArrayCount) const |
| | Get a pointer to the index array of binormals. More...
|
| |
| FBNormal * | GetBinormalsDirectArray (int &pOutArrayCount) const |
| | Get a pointer to the direct array of binormals. More...
|
| |
| int * | GetVertexColorsIndexArray (int &pOutArrayCount) const |
| | Get a pointer to the index array of vertex color. More...
|
| |
| FBColorF * | GetVertexColorsDirectArray (int &pOutArrayCount) const |
| | Get a pointer to the direct array of vertex color. More...
|
| |
| FBStringList | GetUVSets () const |
| | Get available UVSet name. More...
|
| |
| FBGeometryMappingMode | GetUVSetMappingMode (const char *pUVSetName=NULL) const |
| | Get UVSet mapping mode. More...
|
| |
| FBGeometryReferenceMode | GetUVSetReferenceMode (const char *pUVSetName=NULL) const |
| | Get UVSet reference mode. More...
|
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| int * | GetUVSetIndexArray (int &pOutArrayCount, const char *pUVSetName=NULL) const |
| | Get a pointer to the index array of UVset. More...
|
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| FBUV * | GetUVSetDirectArray (int &pOutArrayCount, const char *pUVSetName=NULL) const |
| | Get a pointer to the direct array of UVset Modify array value will be only effective when geometry editing is enabled. More...
|
| |
| int * | GetMaterialIndexArray (int &pOutArrayCount) const |
| | Get a pointer to the index array of Material. More...
|
| |
| | FBComponent (HIObject pObject) |
| | Constructor. More...
|
| |
| virtual | ~FBComponent () |
| | Destructor. More...
|
| |
| virtual bool | FBCreate () |
| | Open Reality Creation function. More...
|
| |
| virtual void | FBDestroy () |
| | Open Reality destruction function. More...
|
| |
| virtual void | FBDelete () override |
| | Open Reality deletion function. More...
|
| |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| | Assign component to an internal pointer. More...
|
| |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| | Add a property to the component's property manager. More...
|
| |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| | Add a reference property to the component's property manager. More...
|
| |
| void | PropertyRemove (FBProperty *pProperty) |
| | Remove a Property from the component's Property manager. More...
|
| |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty *> &pPropList, FBPlugModificationFlag pModificationFlags) |
| | Get list of properties which have been modified since last loading. More...
|
| |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| | Create user or dynamic property. More...
|
| |
| FBObjectFlag | GetObjectFlags () |
| | Get all Object Flags (concatenated). More...
|
| |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| | SetObjectFlags. More...
|
| |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| | Check whether a specific object flag is enabled. More...
|
| |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| | Enable a specific Object Flags. More...
|
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| void | DisableObjectFlags (FBObjectFlag pFlags) |
| | Disable a specific Object Flags. More...
|
| |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| | Enable/Disable a specific Object Status. More...
|
| |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| | Check to see if an object status is enabled. More...
|
| |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessNamespaceHierarchy. More...
|
| |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| | ProcessObjectNamespace. More...
|
| |
| virtual const char * | ClassName () override |
| | Get the class name. More...
|
| |
| virtual bool | UseCustomPropertyViewSet () const |
| | Use the custom property viewSet or not. More...
|
| |
| const char * | GetFullName (void) |
| | Get the full name. More...
|
| |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| | Set the owner Namespace object. More...
|
| |
| FBNamespace * | GetOwnerNamespace (void) |
| | Get the owner Namespace object. More...
|
| |
| FBFileReference * | GetOwnerFileReference (void) |
| | Get the owner FileReference object. More...
|
| |
| void | HardSelect () |
| | HardSelect. More...
|
| |
| virtual bool | Is (int pTypeId) |
| | Returns true if object is of type TypeId. More...
|
| |
| virtual int | GetTypeId () |
| | GetTypeId( int pTypeId ) More...
|
| |
| FBScriptWrapper * | GetWrapper () |
| | Return the wrapper interface of this FBObject. More...
|
| |
|
void | AddWrapper (FBScriptWrapper *) |
| |
|
void | RemoveWrapper (FBScriptWrapper *) |
| |
|
| static int | GetInternalClassId () |
| |
|
static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| |
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static const char * | FBComponentGetName (FBComponent *pObject) |
| |
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static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| |
|
static const char * | FBComponentGetLongName (FBComponent *pObject) |
| |
| static int | TypeInfo |
| | Contains the Type information of the object. More...
|
| |
| | FBGeometry (const char *pName, HIObject pObject=NULL) |
| | Constructor. More...
|
| |
| bool | IsSDKComponent () |
| | Return whether or not item is an SDK component. More...
|
| |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a source connection. More...
|
| |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| | Add a destination connection. More...
|
| |
| bool | DisconnectDst (FBPlug *pDst) |
| | Remove a destination connection. More...
|
| |
| bool | DisconnectSrc (FBPlug *pSrc) |
| | Remove a source connection. More...
|
| |
| void | DisconnectAllSrc () |
| | Remove all source connections. More...
|
| |
| void | DisconnectAllDst () |
| | Remove all destination connections. More...
|
| |
| bool | DisconnectDstAt (int pIndex) |
| | Remove a destination connection at a specified index. More...
|
| |
| bool | DisconnectSrcAt (int pIndex) |
| | Remove a source connection at a specified index. More...
|
| |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| | Replace a destination connection at a specified index. More...
|
| |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| | Replace a source connection at a specified index. More...
|
| |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| | Swap source connection at index A with source connection at index B. More...
|
| |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| | Move source connection at pIndex to pAtIndex. More...
|
| |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| | Move source connection pSrc to the position of pAtSrc. More...
|
| |
| int | GetSrcCount () |
| | Get source connection count. More...
|
| |
| FBPlug * | GetSrc (int pIndex) |
| | Get a source connection's plug at specified index. More...
|
| |
| FBConnectionType | GetSrcType (int pIndex) |
| | Get a source connection's type at specified index. More...
|
| |
| int | GetDstCount () |
| | Get destination connection count. More...
|
| |
| FBPlug * | GetDst (int pIndex) |
| | Get a destination connection's plug at specified index. More...
|
| |
| FBConnectionType | GetDstType (int pIndex) |
| | Get a destination connection's type at specified index. More...
|
| |
| bool | BeginChange () |
| | Begins a change on multiple plugs. More...
|
| |
| void | EndChange () |
| | Ends a change on multiple plugs. More...
|
| |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's self modification flag. More...
|
| |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's self has changed. More...
|
| |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| | Set the plug's owned property/object's modification flag. More...
|
| |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| | Tell if the plug's content has changed. More...
|
| |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| | Get plug's modified src/dst property/object connection added/removed List. More...
|
| |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| | Revert the plug's modification to original status. More...
|
| |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| | Set the plug's status flag. More...
|
| |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| | Tell if the plug's status has changed. More...
|
| |
| FBPlug * | GetOwner () |
| | Get the owner of this plug. More...
|
| |
| FBPlug * | GetOwned (int pIndex) |
| | Get the owned plug at specified index. More...
|
| |
| int | GetOwnedCount () |
| | Get the owned plug count. More...
|
| |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| | PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. More...
|
| |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| | PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. More...
|
| |
| static int | GetInternalClassId () |
| | Internal class Id. More...
|
| |
| bool | mAllocated |
| | Contain the Allocation State of the Component. More...
|
| |
| HIObject | mObject |
| | Handle on the Plug. More...
|
| |
| bool | mSDKComponent |
| | bool Plug is an SDK component. More...
|
| |
| static const char * | ClassGroupName |
| | ClassGroupName of the object. More...
|
| |
| static int | TypeInfo |
| | TypeInfo. More...
|
| |
| static int | mGlobalTypeInfo |
| | Represente the Type Index. More...
|
| |