3ds Max C++ API Reference
MSPluginShape Class Reference

#include <mxsPlugin.h>

+ Inheritance diagram for MSPluginShape:

Public Member Functions

 MSPluginShape ()
 
 MSPluginShape (MSPluginClass *pc, BOOL loading)
 
 ~MSPluginShape ()
 
RefTargetHandle Clone (RemapDir &remap)
 This method is used by 3ds Max to clone an object. More...
 
int IsRenderable ()
 Indicates whether the object may be rendered. More...
 
MeshGetRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete)
 This method should be implemented by all renderable GeomObjects. More...
 
void InitNodeName (MSTR &s)
 This is the default name of the node when it is created. More...
 
SClass_ID SuperClassID ()
 Retrieves a constant representing the type of the plugin. More...
 
int IntersectRay (TimeValue t, Ray &ray, float &at, Point3 &norm)
 Computes the intersection point of the ray passed and the shape. More...
 
int NumberOfVertices (TimeValue t, int curve=-1)
 This method is used by the Summary Info and Object Properties dialogs to inform the user how many vertices or CVs are in the object. More...
 
int NumberOfCurves (TimeValue t)
 Returns the number of polygons in the shape at the given time. More...
 
BOOL CurveClosed (TimeValue t, int curve)
 This method is called to determine if the specified curve of the shape is closed at the time passed. More...
 
Point3 InterpCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE)
 This method returns a point interpolated on the entire curve. More...
 
Point3 TangentCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE)
 This method returns a tangent vector interpolated on the entire curve. More...
 
float LengthOfCurve (TimeValue t, int curve)
 Returns the length of the specified curve. More...
 
int NumberOfPieces (TimeValue t, int curve)
 Returns the number of sub-curves in a curve. More...
 
Point3 InterpPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE)
 This method returns the interpolated point along the specified sub-curve (segment). More...
 
Point3 TangentPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE)
 Returns the tangent vector on a sub-curve at the specified 'distance' along the curve. More...
 
BOOL CanMakeBezier ()
 This method is called to determine if the shape can be converted to a bezier representation. More...
 
void MakeBezier (TimeValue t, BezierShape &shape)
 Creates the bezier representation of the shape. More...
 
ShapeHierarchyOrganizeCurves (TimeValue t, ShapeHierarchy *hier=NULL)
 This method is called to prepare the shape for lofting, extrusion, etc. More...
 
void MakePolyShape (TimeValue t, PolyShape &shape, int steps=PSHAPE_BUILTIN_STEPS, BOOL optimize=FALSE)
 Create a PolyShape representation with optional fixed steps. More...
 
int MakeCap (TimeValue t, MeshCapInfo &capInfo, int capType)
 This method generates a mesh capping info for the shape. More...
 
int MakeCap (TimeValue t, PatchCapInfo &capInfo)
 This method creates a patch cap info out of the shape. More...
 
MtlID GetMatID (TimeValue t, int curve, int piece)
 This method provides access to the material IDs of the shape. More...
 
BOOL AttachShape (TimeValue t, INode *thisNode, INode *attachNode)
 
BOOL HasUVW ()
 Call this method to find out if the object has UVW coordinates. More...
 
void SetGenUVW (BOOL sw)
 This method is called to change the state of its Generate UVW boolean. More...
 
IOResult Save (ISave *iSave)
 
IOResult Load (ILoad *iLoad)
 Implemented by the System. More...
 
Class_ID PreferredCollapseType ()
 Implemented by the System. More...
 
BOOL GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data)
 Implemented by the System. More...
 
void RescaleWorldUnits (float f)
 Implemented by the System. More...
 
- Public Member Functions inherited from MSPluginObject< ShapeObject >
void DeleteThis ()
 
 MSPluginObject ()
 
HWND AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD vflags=0, int category=ROLLUP_CAT_STANDARD) override
 
void DeleteRollupPage (HWND hRollup) override
 
IRollupWindowGetRollupWindow () override
 
void RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) override
 
ReferenceTargetget_delegate ()
 
void GetClassName (MSTR &s, bool localized=true) const override
 
Class_ID ClassID ()
 
void FreeCaches ()
 
int NumSubs ()
 
AnimatableSubAnim (int i)
 
MSTR SubAnimName (int i, bool localized=true) override
 
int NumParamBlocks ()
 
IParamBlock2GetParamBlock (int i)
 
IParamBlock2GetParamBlockByID (BlockID id)
 
voidGetInterface (ULONG id)
 
virtual BaseInterfaceGetInterface (Interface_ID id)
 
RefResult NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate)
 
int NumRefs ()
 
RefTargetHandle GetReference (int i)
 
void SetReference (int i, RefTargetHandle rtarg)
 
void RefDeleted ()
 
IOResult Save (ISave *iSave)
 
IOResult Load (ILoad *iLoad)
 
void RefAdded (RefMakerHandle rm)
 
void NotifyTarget (int msg, RefMakerHandle rm)
 
const MCHARGetObjectName (bool localized=true) const override
 
void BeginEditParams (IObjParam *objParam, ULONG vflags, Animatable *pPrev)
 
void EndEditParams (IObjParam *objParam, ULONG vflags, Animatable *pNext)
 
int HitTest (TimeValue t, INode *inode, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt)
 
int Display (TimeValue t, INode *inode, ViewExp *vpt, int vflags)
 
void GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box)
 
void GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box)
 
void Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt)
 
CreateMouseCallBackGetCreateMouseCallBack ()
 
BOOL HasUVW ()
 
void SetGenUVW (BOOL sw)
 
ObjectState Eval (TimeValue time)
 
void InitNodeName (MSTR &s)
 
Interval ObjectValidity (TimeValue t)
 
int CanConvertToType (Class_ID obtype)
 
ObjectConvertToType (TimeValue t, Class_ID obtype)
 
void GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist)
 
void GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm, BOOL useSel)
 
int IntersectRay (TimeValue t, Ray &r, float &at, Point3 &norm)
 
- Public Member Functions inherited from MSPlugin
 MSPlugin ()
 
virtual ~MSPlugin ()
 
void init (MSPluginClass *pClass)
 
ScripterExport void gc_trace ()
 
ScripterExport void collect ()
 
void DeleteThis ()
 
ScripterExport void RefDeleted ()
 
void init_locals ()
 
void call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE)
 
Value_call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE)
 
FPStatus call_handler (const MCHAR *handler_name, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE)
 
FPStatus call_handler (Value *handler, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE)
 
void post_create (ReferenceTarget *me, BOOL loading)
 
void call_all_set_handlers ()
 
void disable ()
 
void enable ()
 
BOOL enabled ()
 
int get_local_index (Value *prop)
 
Valueget_local (int index)
 
void set_local (int index, Value *val)
 
ScripterExport IParamBlock2GetParamBlockByID (BlockID id)
 
ScripterExport RefResult NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate)
 
ScripterExport RefTargetHandle clone_from (MSPlugin *obj, ReferenceTarget *obj_as_ref, RemapDir &remap)
 
void RefAdded (RefMakerHandle rm)
 
void NotifyTarget (int msg, RefMakerHandle rm)
 
IOResult Load (ILoad *iLoad)
 
void post_load (ILoad *iLoad, int which)
 
void dump_local_vars_and_externals (int indentLevel)
 
- Public Member Functions inherited from Value
virtual ScripterExport BOOL is_kind_of (ValueMetaClass *c)
 
virtual ScripterExport ValueMetaClasslocal_base_class ()
 
virtual Valueeval ()
 
virtual Valueeval_no_wrapper ()
 
virtual ScripterExport Valueapply (Value **arglist, int count, CallContext *cc=NULL)
 
virtual ScripterExport Valueapply_no_alloc_frame (Value **arglist, int count, CallContext *cc=NULL)
 
virtual void export_to_scripter ()
 
virtual Valuemap (node_map &m)
 
virtual Valuemap_path (PathName *path, node_map &m)
 
virtual Valuefind_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg)
 
virtual Valueget_path (PathName *path)
 
virtual ScripterExport void sprin1 (CharStream *stream)
 
virtual ScripterExport void sprint (CharStream *stream)
 
virtual void prin1 ()
 
virtual void print ()
 
virtual ScripterExport Class_ID get_max_class_id ()
 
virtual ScripterExport Valuedelete_vf (Value **arglist, int arg_count)
 
virtual ScripterExport ValueclearSelection_vf (Value **arglist, int arg_count)
 
virtual float to_float ()
 
virtual double to_double ()
 
virtual const MCHARto_string ()
 
virtual MSTR to_mstr ()
 
virtual MSTR to_filename ()
 
virtual int to_int ()
 
virtual INT64 to_int64 ()
 
virtual INT_PTR to_intptr ()
 
virtual BOOL to_bool ()
 
virtual BitArrayto_bitarray ()
 
virtual Point4 to_point4 ()
 
virtual Point3 to_point3 ()
 
virtual Point2 to_point2 ()
 
virtual AColor to_acolor ()
 
virtual COLORREF to_colorref ()
 
virtual INodeto_node ()
 
virtual Ray to_ray ()
 
virtual Interval to_interval ()
 
virtual Quat to_quat ()
 
virtual AngAxis to_angaxis ()
 
virtual Matrix3to_matrix3 ()
 
virtual Box3 to_box3 ()
 
virtual float * to_eulerangles ()
 
virtual Mtlto_mtl ()
 
virtual Texmapto_texmap ()
 
virtual MtlBaseto_mtlbase ()
 
virtual Modifierto_modifier ()
 
virtual TimeValue to_timevalue ()
 
virtual Controlto_controller ()
 
virtual Atmosphericto_atmospheric ()
 
virtual Effectto_effect ()
 
virtual IMultiPassCameraEffectto_mpassCamEffect ()
 
virtual ShadowTypeto_shadowtype ()
 
virtual FilterKernelto_filter ()
 
virtual INodeto_rootnode ()
 
virtual ITrackViewNodeto_trackviewnode ()
 
virtual NURBSIndependentPointto_nurbsindependentpoint ()
 
virtual NURBSPointto_nurbspoint ()
 
virtual NURBSObjectto_nurbsobject ()
 
virtual NURBSControlVertexto_nurbscontrolvertex ()
 
virtual NURBSCurveto_nurbscurve ()
 
virtual NURBSCVCurveto_nurbscvcurve ()
 
virtual NURBSSurfaceto_nurbssurface ()
 
virtual NURBSTexturePointto_nurbstexturepoint ()
 
virtual NURBSSetto_nurbsset ()
 
virtual ReferenceTargetto_reftarg ()
 
virtual Meshto_mesh ()
 
virtual BezierShapeto_beziershape ()
 
virtual Thunkto_thunk ()
 
virtual void to_fpvalue (FPValue &v)
 
virtual Rendererto_renderer ()
 
virtual Box2to_box2 ()
 
virtual NURBSTextureSurfaceto_nurbstexturesurface ()
 
virtual NURBSDisplayto_nurbsdisplay ()
 
virtual TessApproxto_tessapprox ()
 
virtual Valuewiden_to (Value *arg, Value **arg_list)
 
virtual BOOL comparable (Value *arg)
 
virtual BOOL special_case_compare (Value *arg, bool &specialCaseCompareResult)
 
virtual ScripterExport Valuedeep_copy (HashTable *remapper)
 
virtual BOOL is_const ()
 
virtual ScripterExport Valueget_property (Value **arg_list, int count)
 
virtual ScripterExport Valueset_property (Value **arg_list, int count)
 
ScripterExport Value_get_property (Value *prop)
 
virtual ScripterExport Value_set_property (Value *prop, Value *val)
 
virtual Valueget_container_property (Value *prop, Value *cur_prop)
 
virtual Valueset_container_property (Value *prop, Value *val, Value *cur_prop)
 
virtual BOOL _is_collection ()
 
virtual BOOL _is_charstream ()
 
virtual BOOL _is_rolloutcontrol ()
 
virtual BOOL _is_rolloutthunk ()
 
virtual BOOL _is_function ()
 
virtual BOOL _is_selection ()
 
virtual BOOL _is_thunk ()
 
virtual BOOL _is_indirect_thunk ()
 
virtual SelectionIteratorselection_iterator ()
 
virtual void drop_MAX_refs ()
 
ScripterExport Valuemake_heap_permanent ()
 
ScripterExport Valuemake_heap_static ()
 
ScripterExport Valueget_heap_ptr ()
 
ScripterExport Valueget_stack_heap_ptr ()
 
ScripterExport Valuemigrate_to_heap ()
 
ScripterExport Valueget_live_ptr ()
 
virtual BOOL object_supports_case_sensitive_names ()
 
ScripterExport Value_get_property (Value *prop, Value *prop_name_as_parsed)
 
ScripterExport Value_set_property (Value *prop, Value *val, Value *prop_name_as_parsed)
 
virtual ScripterExport Valueget_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
 
virtual ScripterExport Valueset_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name)
 
ScripterExport Valueinvoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
 
ScripterExport Valueinvoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name)
 
- Public Member Functions inherited from Collectable
ScripterExport Collectable ()
 
virtual ScripterExport ~Collectable ()
 
ScripterExport voidoperator new (size_t sz, char flag)
 
ScripterExport voidoperator new (size_t sz)
 
ScripterExport void operator delete (void *val)
 
ScripterExport void operator delete (void *val, char flag)
 
ScripterExport bool derives_from_Animatable ()
 
virtual BOOL derives_from_MAXWrapper ()
 
ScripterExport void make_collectable ()
 
void make_permanent ()
 
void make_static ()
 
int is_marked ()
 
int is_not_marked ()
 
int is_garbage ()
 
int is_permanent ()
 
void mark_in_use ()
 
void unmark_in_use ()
 
int has_heap_copy ()
 
int is_in_heap ()
 
int is_on_stack ()
 
- Public Member Functions inherited from ShapeObject
CoreExport ShapeObject ()
 
CoreExport ~ShapeObject ()
 
virtual CoreExport unsigned long GetObjectDisplayRequirement () const
 
virtual CoreExport bool PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext)
 
virtual CoreExport bool UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer)
 
virtual BOOL IsShapeObject ()
 Returns the number of shapes contained inside this object. More...
 
SClass_ID SuperClassID ()
 Retrieves a constant representing the type of the plugin. More...
 
virtual CoreExport void CopyBaseData (ShapeObject &from)
 In order to simplify things for subclasses of ShapeObject, this method is now available. More...
 
CoreExport float GetThickness (TimeValue t, Interval &ivalid)
 Implemented by the System. More...
 
CoreExport int GetSides (TimeValue t, Interval &ivalid)
 This method returns the number of sides for the cross-section of the rendering mesh version of the shape for the specified time. More...
 
CoreExport float GetAngle (TimeValue t, Interval &ivalid)
 This method returns the angle that the cross-section of the rendering mesh will be rotated to, for the specified time. More...
 
CoreExport float GetViewportThickness ()
 This method returns the thickness of the viewport version of the rendering mesh. More...
 
CoreExport int GetViewportSides ()
 This method returns the number of sides for the cross-section for the viewport version of the rendering mesh. More...
 
CoreExport float GetViewportAngle ()
 This method returns the angle that the cross-section of the viewport version of the rendering mesh will be rotated to. More...
 
CoreExport BOOL GetRenderable ()
 Implemented by the System. More...
 
CoreExport BOOL GetGenUVs ()
 Implemented by the System. More...
 
CoreExport BOOL GetDispRenderMesh ()
 This method returns TRUE if the "Display Render Mesh" switch is on. More...
 
CoreExport BOOL GetUseViewport ()
 This method returns TRUE if the "Use Viewport Settings" switch is on. More...
 
CoreExport BOOL GetViewportOrRenderer ()
 This method returns the value of the Viewport/Render switch and either returns GENMESH_VIEWPORT or GENMESH_RENDER. More...
 
CoreExport void SetThickness (TimeValue t, float thick)
 Implemented by the System. More...
 
CoreExport void SetSides (TimeValue t, int s)
 This method allows you to set the number of sides for the rendering mesh version of the shape for the specified time. More...
 
CoreExport void SetAngle (TimeValue t, float a)
 This method allows you to set the cross-section rotation angle for the rendering mesh version of the shape, in degrees, for the specified time. More...
 
CoreExport void SetViewportThickness (float thick)
 
CoreExport void SetViewportSides (int s)
 This method allows you to set the number of sides for the viewport version of the rendering mesh. More...
 
CoreExport void SetViewportAngle (float a)
 This method allows you to set the angle that the cross-section of the viewport version of the rendering mesh will be rotated to, in degrees. More...
 
CoreExport void SetRenderable (BOOL sw)
 Implemented by the System. More...
 
CoreExport void SetGenUVs (BOOL sw)
 Implemented by the System. More...
 
CoreExport void SetDispRenderMesh (BOOL sw)
 This method allows you to turn the "Display Render Mesh" switch on or off. More...
 
CoreExport void SetUseViewport (BOOL sw)
 This method allows you to turn the "Use Viewport Settings" switch on or off. More...
 
CoreExport void SetViewportOrRenderer (BOOL sw)
 This method allows you to set the value of the Viewport/Render switch. More...
 
virtual CoreExport void GetRenderMeshInfo (TimeValue t, INode *inode, View &view, int &nverts, int &nfaces)
 Returns information on the rendering mesh. More...
 
virtual CoreExport void GenerateMesh (TimeValue t, int option, Mesh *mesh)
 This method will generate a mesh based on either the viewport or rendering parameters for the specified time. More...
 
virtual BOOL AttachShape (TimeValue t, INode *thisNode, INode *attachNode, BOOL weldEnds=FALSE, float weldThreshold=0.0f)
 This method is called to attach the shape of attachNode to thisNode at the specified time. More...
 
virtual BOOL HasUVW (int mapChannel)
 Call this method to find out if the object is has UVW coordinates for the specified mapping channel. More...
 
virtual void SetGenUVW (int mapChannel, BOOL sw)
 This method is called to change the state of its Generate UVW boolean for the specified mapping channel. More...
 
virtual CoreExport bool SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager)
 Implemented by the System. More...
 
CoreExport ParamDimensionGetParameterDim (int pbIndex)
 This method returns the parameter dimension of the parameter whose index is passed. More...
 
CoreExport MSTR GetParameterName (int pbIndex, bool localized=true)
 This method returns the name of the parameter whose index is passed. More...
 
virtual CoreExport int RemapRefOnLoad (int iref)
 This method remaps references at load time so that files saved from previous versions of 3ds Max get their references adjusted properly to allow for the new ShapeObject reference. More...
 
CoreExport Interval GetShapeObjValidity (TimeValue t)
 This method gets the validity interval for the ShapeObject's internal parameters only. More...
 
virtual CoreExport int HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt, ModContext *mc)
 This method is used in modifier gizmo hit testing. More...
 
virtual CoreExport Box3 GetBoundingBox (TimeValue t, Matrix3 *tm=NULL)
 This method returns a bounding box for the shape, if it's active, if the "Display Render Mesh" switch is on. More...
 
virtual CoreExport void InvalidateGeomCache ()
 This method is very important - It causes the ShapeObject to flush its cached rendering mesh. More...
 
int SetProperty (ULONG id, void *data)
 Associates data passed in to given id. More...
 
voidGetProperty (ULONG id)
 Retrieves data associated with id. More...
 
CoreExport BOOL GetUsePhysicalScaleUVs ()
 Queries whether if real world texture size is used or not. More...
 
CoreExport void SetUsePhysicalScaleUVs (BOOL flag)
 Sets whether real world texture size is used or not. More...
 
CoreExport BOOL GetTwistCorrect ()
 Queries the twist correction switch. More...
 
CoreExport void SetTwistCorrect (BOOL flag)
 Sets the twist correction switch. More...
 
CoreExport BOOL GetCap ()
 Queries the main capping switch. More...
 
CoreExport void SetCap (BOOL flag)
 Sets the main capping switch. More...
 
CoreExport BOOL GetQuadCap ()
 Queries the quad capping switch. More...
 
CoreExport void SetQuadCap (BOOL flag)
 Sets the quad capping switch. More...
 
CoreExport int GetCapSegments (TimeValue t, Interval &ivalid)
 Get/Set the cap segments count. More...
 
CoreExport void SetCapSegments (TimeValue t, int count)
 Sets the cap segments value for the specified time. More...
 
CoreExport float GetSphereCap (TimeValue t, Interval &ivalid)
 Get/Set the sphere capping value used in quad capping. More...
 
CoreExport void SetSphereCap (TimeValue t, float value)
 Sets the sphere capping value (0-1). More...
 
- Public Member Functions inherited from GeomObject
virtual int IsInstanceDependent ()
 If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0. More...
 
virtual int NumberOfRenderMeshes ()
 Objects may supply multiple render meshes ( e.g. More...
 
virtual MeshGetMultipleRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete, int meshNumber)
 For multiple render meshes, this method must be implemented. More...
 
virtual void GetMultipleRenderMeshTM (TimeValue t, INode *inode, View &view, int meshNumber, Matrix3 &meshTM, Interval &meshTMValid)
 For multiple render meshes, this method must be implemented. More...
 
virtual CoreExport PatchMeshGetRenderPatchMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete)
 This method provides a patch mesh representation of the object for use by the renderer. More...
 
virtual BOOL CanDoDisplacementMapping ()
 Returns TRUE if this object can do displacement mapping; otherwise FALSE. More...
 
- Public Member Functions inherited from Object
CoreExport Object ()
 
CoreExport ~Object ()
 
virtual BOOL CheckObjectIntegrity ()
 This method is used for debugging only. More...
 
virtual ObjectFindBaseObject ()
 It is called to return a pointer to the base object (an object that is not a derived object). More...
 
virtual BOOL IsParamSurface ()
 There are several methods used to access a parametric position on the surface of the object. More...
 
virtual int NumSurfaces (TimeValue t)
 Returns the number of parametric surfaces within the object. More...
 
virtual Point3 GetSurfacePoint (TimeValue t, float u, float v, Interval &iv)
 This method needs to be implemented if Object::IsParamSurface() returns TRUE. More...
 
virtual Point3 GetSurfacePoint (TimeValue t, int surface, float u, float v, Interval &iv)
 This method is used to retrieve a point on the specified surface of the object based on two parameters of the surface, u and v. More...
 
virtual void SurfaceClosed (TimeValue t, int surface, BOOL &uClosed, BOOL &vClosed)
 This method allows the object to return flags that indicate whether the parametric surface is closed in the U and V dimensions. More...
 
CoreExport SvGraphNodeReference SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
CoreExport bool SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode)
 
CoreExport MSTR SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited)
 
CoreExport COLORREF SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
CoreExport bool SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode)
 Returns true if the object is selected in its schematic view. More...
 
CoreExport MultiSelectCallbackSvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode)
 
CoreExport bool SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode)
 
CoreExport void AddXTCObject (XTCObject *pObj, int priority=0, int branchID=-1)
 This method adds an extension object into the pipeline. More...
 
CoreExport int NumXTCObjects ()
 Returns the number of extension objects maintained by this Object. More...
 
CoreExport XTCObjectGetXTCObject (int index)
 Returns a pointer to the specified extension object. More...
 
CoreExport void RemoveXTCObject (int index)
 Removes the extension object as indicated by the index. More...
 
CoreExport void SetXTCObjectPriority (int index, int priority)
 Sets the priority for the extension object whose index is passed. More...
 
CoreExport int GetXTCObjectPriority (int index)
 Returns the integer priority number of the extension object whose index is passed. More...
 
CoreExport void SetXTCObjectBranchID (int index, int branchID)
 Sets the branch ID of the extension object whose index is passed. More...
 
CoreExport int GetXTCObjectBranchID (int index)
 Returns the integer branch ID of the extension object whose index is passed. More...
 
CoreExport void MergeAdditionalChannels (Object *from, int branchID)
 This method has to be called whenever the CompoundObject updates a branch (calling Eval() on it). More...
 
CoreExport void BranchDeleted (int branchID, bool reorderChannels)
 This method has to be called on the CompoundObject so it can delete the XTCObjects for the specified branch. More...
 
CoreExport void CopyAdditionalChannels (Object *from, bool deleteOld=true, bool bShallowCopy=false)
 This method copies all extension objects from the "from" object into the current object. More...
 
CoreExport void DeleteAllAdditionalChannels ()
 Implemented by the System. More...
 
virtual BOOL UseSelectionBrackets ()
 This method allows an object to choose whether or not it will display selection brackets in shaded viewports. More...
 
virtual BOOL IsManipulator ()
 
virtual void ReduceDisplayCaches ()
 Should reduce any derived display data to save memory, since the node wont be drawn until the user undhides it. More...
 
virtual bool NeedGWCacheRebuilt (GraphicsWindow *gw, Material *ma, int numMat)
 This returns whether the Graphics Cache for this object needs to be rebuilt. More...
 
virtual void BuildGWCache (GraphicsWindow *gw, Material *ma, int numMat, BOOL threaded)
 This builds the graphics window cached mesh. More...
 
virtual void StartStackEval ()
 This are called right before and after a modifier is applied to an object. More...
 
virtual void EndStackEval ()
 
virtual int UsesWireColor ()
 This method determines if the object color is used for display. More...
 
virtual int DoOwnSelectHilite ()
 If an object wants to draw itself in the 3D viewports in its selected state in some custom manner this method should return nonzero. More...
 
virtual BOOL NormalAlignVector (TimeValue t, Point3 &pt, Point3 &norm)
 Objects that don't support the IntersectRay() method (such as helper objects) can implement this method to provide a default vector for use with the normal align command in 3ds Max. More...
 
void LockObject ()
 Implemented by the System. More...
 
void UnlockObject ()
 Implemented by the System. More...
 
int IsObjectLocked ()
 Implemented by the System. More...
 
void LockChannels (ChannelMask channels)
 Implemented by the System. More...
 
void UnlockChannels (ChannelMask channels)
 Implemented by the System. More...
 
ChannelMask GetChannelLocks ()
 Implemented by the System. More...
 
void SetChannelLocks (ChannelMask channels)
 Implemented by the System. More...
 
ChannelMask GetChannelLocks (ChannelMask m)
 Implemented by the System. More...
 
virtual BOOL CanCacheObject ()
 This method determines if this object can have channels cached. More...
 
virtual void WSStateInvalidate ()
 This is called by a node when the node's world space state has become invalid. More...
 
virtual BOOL IsWorldSpaceObject ()
 Returns TRUE if the object as a world space object; otherwise FALSE. More...
 
CoreExport INodeGetWorldSpaceObjectNode ()
 Implemented by the System. More...
 
virtual BOOL IsParticleSystem ()
 Implemented by the System. More...
 
CoreExport void CopyChannelLocks (Object *obj, ChannelMask needChannels)
 Implemented by the System. More...
 
virtual void TopologyChanged ()
 Implemented by the System. More...
 
virtual int IsDeformable ()
 Indicates whether this object is deformable. More...
 
virtual int NumPoints ()
 The points of a deformable object are accessed through a virtual array interface. More...
 
virtual Point3 GetPoint (int i)
 The points of a deformable object are accessed through a virtual array interface. More...
 
virtual void SetPoint (int i, const Point3 &p)
 The points of a deformable object are accessed through a virtual array interface. More...
 
virtual BOOL IsPointSelected (int i)
 Returns TRUE if the 'i-th' point is selected; otherwise FALSE. More...
 
virtual float PointSelection (int i)
 Returns a floating point weighted point selection if the object supports it. More...
 
virtual BOOL HasWeights ()
 Returns TRUE if the object has weights for its points that can be set; otherwise FALSE. More...
 
virtual double GetWeight (int i)
 Returns the weight of the specified point of the object. More...
 
virtual void SetWeight (int i, const double w)
 Sets the weight of the specified point. More...
 
virtual BOOL PolygonCount (TimeValue t, int &numFaces, int &numVerts)
 Retreives the number of faces and vertices of the polyginal mesh representation of this object. More...
 
virtual void PointsWereChanged ()
 Informs the object that its points have been deformed, so it can invalidate its cache. More...
 
virtual CoreExport void Deform (Deformer *defProc, int useSel=0)
 This is the method used to deform the object with a deformer. More...
 
virtual int IsMappable ()
 This method lets you know if the ApplyUVWMap() method is available for this object. More...
 
virtual int NumMapChannels ()
 Returns the maximum number of channels supported by this type of object. More...
 
virtual int NumMapsUsed ()
 Returns the number of maps currently used by this object. More...
 
virtual void ApplyUVWMap (int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, const Matrix3 &tm, int channel=1)
 This method may be called to map the object with UVW mapping coordinates. More...
 
virtual ObjectCollapseObject ()
 This method is called on the world space cache object when the stack gets collapsed, that lets the pipeline object decide, if it wants to return a different object than itself. More...
 
virtual DWORD GetSubselState ()
 For objects that have sub selection levels, this method returns the current selection level of the object. More...
 
virtual void SetSubSelState (DWORD s)
 Implemented by the System. More...
 
CoreExport void ReadyChannelsForMod (ChannelMask channels)
 Implemented by the System. More...
 
virtual CoreExport Interval ChannelValidity (TimeValue t, int nchan)
 Retrieve the current validity interval for the nchan channel of the object. More...
 
virtual CoreExport void SetChannelValidity (int nchan, Interval v)
 Sets the validity interval of the specified channel. More...
 
virtual CoreExport void InvalidateChannels (ChannelMask channels)
 This method invalidates the intervals for the given channel mask. More...
 
virtual ObjectMakeShallowCopy (ChannelMask channels)
 This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels. More...
 
virtual CoreExport void ShallowCopy (Object *fromOb, ChannelMask channels)
 This method copies the specified channels from the fromOb to this and copies the validity intervals. More...
 
virtual CoreExport void FreeChannels (ChannelMask channels)
 This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty). More...
 
virtual CoreExport void NewAndCopyChannels (ChannelMask channels)
 This method replaces the locked channels with newly allocated copies. More...
 
virtual CoreExport void MaybeEnlargeViewportRect (GraphicsWindow *gw, Rect &rect)
 This method allows the object to enlarge its viewport rectangle, if it wants to. More...
 
CoreExport bool IsBaseClassOwnedChannel (int nchan)
 Implemented by the System. More...
 
CoreExport void UpdateValidity (int nchan, Interval v)
 When a modifier is applied to an object, it needs to include its own validity interval in the interval of the object. More...
 
Interval GetNoEvalInterval ()
 
void SetNoEvalInterval (Interval iv)
 
virtual CoreExport void ReduceCaches (TimeValue t)
 This method give the object the chance to reduce its caches. More...
 
virtual int IsConstObject ()
 This is called to determine if this is a construction object or not. More...
 
virtual int NumPipeBranches (bool selected=true)
 This method returns the number of pipeline branches combined by the object. More...
 
virtual ObjectGetPipeBranch (int i, bool selected=true)
 Retrieves sub-object branches from an object that supports branching. More...
 
virtual INodeGetBranchINode (TimeValue t, INode *node, int i, bool selected=true)
 When an object has sub-object branches, it is likely that the sub-objects are transformed relative to the object. More...
 
virtual int NumberOfContainedShapes ()
 Returns the number of shapes contained inside this object. More...
 
virtual ShapeObjectGetContainedShape (TimeValue t, int index)
 This method returns the ShapeObject specified by the index passed at the time specified. More...
 
virtual void GetContainedShapeMatrix (TimeValue t, int index, Matrix3 &mat)
 Returns the matrix associated with the shape whose index is passed. More...
 
virtual BitArray ContainedShapeSelectionArray ()
 This is used by the lofter. More...
 
- Public Member Functions inherited from BaseObject
virtual CoreExport bool UpdatePerViewItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::UpdateViewContext &viewContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer)
 
virtual CoreExport const MaxSDK::Graphics::RenderItemHandleArrayGetRenderItems () const
 
CoreExport BaseObject ()
 
virtual CoreExport ~BaseObject ()
 
virtual BOOL HasViewDependentBoundingBox ()
 This method return true if GetWorldBoundBox returns different boxes for different viewports. More...
 
virtual void SetExtendedDisplay (int flags)
 This method is used for storing mode-dependent display attributes. More...
 
virtual const MCHARGetObjectName () MAX_SEALED
 
virtual CoreExport BOOL OKToChangeTopology (MSTR &modName)
 Implemented by the System. More...
 
virtual BOOL ChangeTopology ()
 This method asks the question of an object or modifier "Do you change topology"? An object or modifier returns TRUE if it is capable of changing topology when its parameters are being edited; otherwise FALSE. More...
 
virtual void ForceNotify (Interval &i)
 Notifies dependents of a change. More...
 
virtual IParamArrayGetParamBlock ()
 An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More...
 
virtual int GetParamBlockIndex (int id)
 If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block. More...
 
virtual void Move (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE)
 When this method is called the plug-in should respond by moving its selected sub-object components. More...
 
virtual void Rotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE)
 When this method is called the plug-in should respond by rotating its selected sub-object components. More...
 
virtual void Scale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE)
 When this method is called the plug-in should respond by scaling its selected sub-object components. More...
 
virtual void TransformStart (TimeValue t)
 This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect. More...
 
virtual void TransformHoldingStart (TimeValue t)
 This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect. More...
 
virtual void TransformHoldingFinish (TimeValue t)
 This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted. More...
 
virtual void TransformFinish (TimeValue t)
 This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted. More...
 
virtual void TransformCancel (TimeValue t)
 This method is called when the transform operation is canceled by a right-click and the undo has been canceled. More...
 
virtual int Display (TimeValue t, INode *inode, ViewExp *vpt, int flags, ModContext *mc)
 When this method is called the plug-in should respond by performing a quick render of the modifier gizmo in viewport using the current TM. More...
 
virtual void GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box, ModContext *mc)
 This method computes the world space bounding box of the modifier gizmo (or any object that when in sub-object mode has a gizmo). More...
 
virtual void CloneSelSubComponents (TimeValue t)
 This method is called to make a copy of the selected sub-object components of the item. More...
 
virtual void AcceptCloneSelSubComponents (TimeValue t)
 This method is called when the user mouses up after shift-cloning a sub-object selection. More...
 
virtual void SelectSubComponent (HitRecord *hitRec, BOOL selected, BOOL all, BOOL invert=FALSE)
 This method is called to change the selection state of the component identified by hitRec. More...
 
virtual void ClearSelection (int selLevel)
 This method is called to clear the selection for the given sub-object level. More...
 
virtual void SelectAll (int selLevel)
 This method is called to select every element of the given sub-object level. More...
 
virtual void InvertSelection (int selLevel)
 This method is called to invert the specified sub-object level. More...
 
virtual int SubObjectIndex (HitRecord *hitRec)
 Returns the index of the sub-object element identified by the HitRecord hitRec. More...
 
virtual void ActivateSubobjSel (int level, XFormModes &modes)
 When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in. More...
 
virtual BOOL SupportsNamedSubSels ()
 An object that supports sub-object selection can choose to support named sub object selection sets. More...
 
virtual void ActivateSubSelSet (MSTR &setName)
 When the user chooses a name from the drop down list this method is called. More...
 
virtual void NewSetFromCurSel (MSTR &setName)
 If the user types a new name into the named selection set drop down then this method is called. More...
 
virtual void RemoveSubSelSet (MSTR &setName)
 If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called. More...
 
virtual void SetupNamedSelDropDown ()
 To support the Edit Named Selections dialog, plug-ins must implement this method. More...
 
virtual int NumNamedSelSets ()
 To support the Edit Named Selections dialog, plug-ins must implement this method. More...
 
virtual MSTR GetNamedSelSetName (int i)
 To support the Edit Named Selections dialog, plug-ins must implement this method. More...
 
virtual void SetNamedSelSetName (int i, MSTR &newName)
 To support the Edit Named Selections dialog, plug-ins must implement this method. More...
 
virtual void NewSetByOperator (MSTR &newName, Tab< int > &sets, int op)
 To support the Edit Named Selections dialog, plug-ins must implement this method. More...
 
virtual void GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc)
 When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More...
 
virtual void GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc)
 When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More...
 
virtual void NotifyPreCollapse (INode *node, IDerivedObject *derObj, int index)
 This method is called before a modifier or object is collapsed. More...
 
virtual void NotifyPostCollapse (INode *node, Object *obj, IDerivedObject *derObj, int index)
 This method is called after a modifier or object is collapsed. More...
 
virtual int NumSubObjTypes ()
 Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType(). More...
 
virtual ISubObjTypeGetSubObjType (int i)
 Returns a pointer to the sub-object type for the sub-object whose index is passed. More...
 
virtual CoreExport int GetSubObjectLevel ()
 This method returns an integer which indicates the current sub-object level of the modifier or base object. More...
 
virtual void ShowEndResultChanged (BOOL showEndResult)
 This method notifies the BaseObject that the end result display has been switched (the "Show End Result" button has been toggled). More...
 
- Public Member Functions inherited from ReferenceTarget
virtual BOOL IsRefTarget ()
 Checks if this is a ReferenceTarget. More...
 
CoreExport RefResult TestForLoop (const Interval &refInterval, RefMakerHandle hmaker)
 Tests for a cyclical reference. More...
 
CoreExport BOOL HasDependents ()
 Checks if a ReferenceTarget has references. More...
 
CoreExport BOOL HasRealDependents ()
 Checks if this has Real (Strong) Dependents. More...
 
void BeginDependencyTest ()
 Starts Dependency Test. More...
 
BOOL EndDependencyTest ()
 Ends Dependency Test. More...
 
virtual void RefAddedUndoRedo (RefMakerHandle rm)
 Called after a reference is made to a target because of undo or redo. More...
 
virtual void RefDeletedUndoRedo ()
 Called after a references to this is deleted because of undo or redo. More...
 
CoreExport RefResult DeleteAllRefsToMe ()
 Deletes all references to this ReferenceTarget. More...
 
CoreExport RefResult TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE)
 Transfers all the references from oldTarget to this. More...
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network. More...
 
virtual CoreExport void BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap)
 This method copies base class data from an object to its clone. More...
 
virtual CoreExport RefResult NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS)
 Notify all dependent RefMakers concerned with the message. More...
 
void FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG)
 This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More...
 
virtual void NotifyForeground (TimeValue t)
 This method is called to flag dependents into the FG. More...
 
virtual void NotifyTarget (int message, ReferenceMaker *hMaker)
 Sends messages to ReferenceTargets. More...
 
CoreExport ReferenceTarget ()
 Constructor. More...
 
virtual CoreExport RefResult AutoDelete ()
 Deletes the object when it has no more real dependents. More...
 
CoreExport RefResult MaybeAutoDelete ()
 Deletes the object when it has no more real dependents. More...
 
- Public Member Functions inherited from ReferenceMaker
CoreExport RefResult ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE)
 Used when cloning reference makers. More...
 
CoreExport RefResult DeleteAllRefsFromMe ()
 Deletes all references from this ReferenceMaker. More...
 
CoreExport RefResult DeleteAllRefs ()
 Deletes all references both to and from this item. More...
 
CoreExport RefResult DeleteReference (int i)
 Deletes the specified reference. More...
 
virtual BOOL CanTransferReference (int i)
 Tells whether this reference can be transfered. More...
 
CoreExport ReferenceSaveManagerGetReferenceSaveManager ()
 Access the ReferenceSaveManager of this ReferenceMaker. More...
 
virtual CoreExport void EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags)
 Enumerate auxiliary files (e.g. bitmaps) More...
 
virtual CoreExport void SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0)
 The default save enumeration. More...
 
CoreExport int DoEnumDependents (DependentEnumProc *dep)
 Begins an enumeration that searches back in the dependency network. More...
 
CoreExport bool EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true)
 This method provides a general purpose reference enumerator. More...
 
CoreExport int FindRef (RefTargetHandle rtarg)
 Get the index of the ReferenceTarget. More...
 
virtual BOOL IsRefMaker ()
 Tells whether it is a ReferenceMaker. More...
 
virtual BOOL IsRealDependency (ReferenceTarget *rtarg)
 Returns whether this is a "real" (strong) dependency or not. More...
 
virtual BOOL ShouldPersistWeakRef (RefTargetHandle rtarg)
 Specifies whether a weak reference is to be persisted on a partial load or save. More...
 
CoreExport ReferenceMaker ()
 Constructor. More...
 
CoreExport void DeleteMe ()
 Deletes an instance of this class. More...
 
- Public Member Functions inherited from Animatable
virtual int NumChildren ()
 
virtual AnimatableChildAnim (int i)
 
virtual CoreExport MSTR NodeName ()
 
virtual void EditTrack ()
 
virtual CoreExport BOOL SubAnimSetKeyBufferPresent (int subNum)
 returns true if the sub-anim has a "Set Key" buffer present More...
 
virtual BOOL SetKeyBufferPresent ()
 returns true if there is a "Set Key" buffer present More...
 
virtual CoreExport void SubAnimCommitSetKeyBuffer (TimeValue t, int subNum)
 Commit any "Set Key" buffers on the given sub-anim. More...
 
virtual void CommitSetKeyBuffer (TimeValue t)
 Commit any "Set Key" buffers. More...
 
virtual CoreExport void SubAnimRevertSetKeyBuffer (int subNum)
 Revert any "Set Key" buffers on the given sub-anim. More...
 
virtual void RevertSetKeyBuffer ()
 Revert any "Set Key" buffers. More...
 
virtual LRESULT CALLBACK TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
 This function is obsolete. More...
 
virtual bool IsParamBlockDesc2Used (ParamBlockDesc2 *desc)
 Returns true if the passed description is being used. More...
 
virtual bool GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName)
 This method is called to access the object specified name to use for the Maxscript macrorecorder. More...
 
CoreExport Animatable ()
 Constructor. More...
 
virtual void GetClassName (MSTR &s) MAX_SEALED
 
MSTR ClassName (bool localized=true) const
 Returns the name of the plugin class. More...
 
virtual CoreExport void ReleaseInterface (ULONG id, void *i)
 
CoreExport void AppendProperty (AnimProperty *prop)
 A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More...
 
CoreExport AnimPropertyFindProperty (DWORD id)
 Find any property. More...
 
CoreExport void AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data)
 Adds application/plugin specific (custom) data to an Animatable. More...
 
CoreExport AppDataChunkGetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Retrieves the application/plugin specific (custom) data stored with an Animatable. More...
 
CoreExport BOOL RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid)
 Deletes the application/plugin specific (custom) data stored with an Animatable. More...
 
CoreExport void ClearAllAppData ()
 Deletes all application/plugin specific (custom) data stored with an Animatable. More...
 
virtual MSTR SubAnimName (int i) MAX_SEALED
 
virtual BOOL CanDeleteSubAnim (int i)
 
virtual void DeleteSubAnim (int i)
 
virtual DWORD GetSubAnimCurveColor (int subNum)
 
virtual int SubNumToRefNum (int subNum)
 
virtual BOOL CanCopyAnim ()
 
CoreExport int HasSubElements (int type=0)
 
virtual int GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 The values max and min should be initialized before calling this function. More...
 
virtual ParamDimensionGetParamDimension (int i)
 
virtual BOOL SelectSubAnim (int subNum)
 
virtual BOOL BypassTreeView ()
 
virtual BOOL BypassTrackBar ()
 
virtual BOOL BypassPropertyLevel ()
 
virtual BOOL InvisibleProperty ()
 
virtual int NumKeys ()
 
virtual TimeValue GetKeyTime (int index)
 
virtual int GetKeyIndex (TimeValue t)
 
virtual BOOL GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt)
 
virtual void CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags)
 
virtual void DeleteKeyAtTime (TimeValue t)
 
virtual BOOL IsKeyAtTime (TimeValue t, DWORD flags)
 
virtual int GetKeyTimes (Tab< TimeValue > &times, Interval range, DWORD flags)
 
virtual int GetKeySelState (BitArray &sel, Interval range, DWORD flags)
 
CoreExport void OpenTreeEntry (int type, DWORD tv)
 
CoreExport void CloseTreeEntry (int type, DWORD tv)
 
CoreExport int IsTreeEntryOpen (int type, DWORD tv)
 
CoreExport BOOL GetSelInTrackView (DWORD tv)
 
CoreExport void SetSelInTrackView (DWORD tv, BOOL sel)
 
CoreExport BOOL InTrackViewSelSet (int which)
 
CoreExport void SetTrackViewSelSet (int which, BOOL inOut)
 
virtual BOOL AssignController (Animatable *control, int subAnim)
 
virtual BOOL CanAssignController (int subAnim)
 Return true if we can reassign the subanim specified. More...
 
virtual BOOL CanMakeUnique ()
 
CoreExport int EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum)
 
virtual int RenderBegin (TimeValue t, ULONG flags=0)
 
virtual int RenderEnd (TimeValue t)
 
virtual CoreExport Interval GetTimeRange (DWORD flags)
 
virtual void EditTimeRange (Interval range, DWORD flags)
 
virtual void DeleteTime (Interval iv, DWORD flags)
 
virtual void ReverseTime (Interval iv, DWORD flags)
 
virtual void ScaleTime (Interval iv, float s)
 
virtual void InsertTime (TimeValue ins, TimeValue amount)
 
virtual BOOL SupportTimeOperations ()
 
virtual CoreExport void MapKeys (TimeMap *map, DWORD flags)
 
virtual void DeleteKeys (DWORD flags)
 
virtual void DeleteKeyByIndex (int index)
 
virtual void SelectKeys (TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags)
 
virtual void SelectSubCurve (int subNum, BOOL sel)
 
virtual void SelectKeyByIndex (int i, BOOL sel)
 
virtual BOOL IsKeySelected (int i)
 
virtual void FlagKey (TrackHitRecord hit)
 
virtual int GetFlagKeyIndex ()
 
virtual int NumSelKeys ()
 
virtual void CloneSelectedKeys (BOOL offset=FALSE)
 
virtual void AddNewKey (TimeValue t, DWORD flags)
 
virtual void MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags)
 
virtual void ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags)
 
virtual void SelectCurve (BOOL sel)
 
virtual BOOL IsCurveSelected ()
 Returns TRUE if the function curve is selected; otherwise returns FALSE. More...
 
virtual BOOL IsSubCurveSelected (int subNum)
 Returns the selected state of the sub-curve whose index is passed. More...
 
virtual int GetSelKeyCoords (TimeValue &t, float &val, DWORD flags)
 
virtual void SetSelKeyCoords (TimeValue t, float val, DWORD flags)
 
virtual int SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags)
 
virtual void AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags)
 
virtual CoreExport BOOL IsAnimated ()
 
virtual BOOL CanCopyTrack (Interval iv, DWORD flags)
 
virtual BOOL CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopyTrack (Interval iv, DWORD flags)
 
virtual void PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual BOOL CanCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual BOOL CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual TrackClipObjectCopySubTrack (int subNum, Interval iv, DWORD flags)
 
virtual void PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags)
 
virtual int GetTrackVSpace (int lineHeight)
 
virtual int HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags)
 
virtual int PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags)
 
virtual int PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual int HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags)
 
virtual void EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags)
 
virtual int TrackParamsType ()
 
virtual int GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags)
 This method is called to calculate the largest and smallest values of the anim. More...
 
CoreExport void AddNoteTrack (NoteTrack *note)
 
CoreExport void DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE)
 
CoreExport BOOL HasNoteTracks ()
 
CoreExport int NumNoteTracks ()
 
CoreExport NoteTrackGetNoteTrack (int i)
 
virtual void FreeAllBitmaps ()
 
virtual void GetSystemNodes (INodeTab &nodes, SysNodeContext Context)
 
virtual BOOL IsSubClassOf (Class_ID classID)
 returns true if the animatable has sub-classed off the given class More...
 
virtual CoreExport void MouseCycleCompleted (TimeValue t)
 
virtual CoreExport void MouseCycleStarted (TimeValue t)
 
CoreExport bool SvSaveData (ISave *isave, USHORT id)
 
CoreExport bool SvLoadData (ILoad *iLoad)
 
CoreExport DWORD SvGetRefIndex ()
 
CoreExport void SvSetRefIndex (DWORD i)
 
CoreExport bool SvDeleteRefIndex ()
 
CoreExport SvGraphNodeReference SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags)
 
virtual CoreExport bool SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild)
 
virtual CoreExport bool SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name)
 
virtual CoreExport bool SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode)
 Called when the user deletes this object in the schematic view... More...
 
virtual CoreExport bool SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport COLORREF SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild)
 
virtual CoreExport bool SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker)
 
virtual CoreExport bool SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport bool SvDetach (IGraphObjectManager *gom, IGraphNode *gNode)
 
virtual CoreExport MSTR SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More...
 
virtual CoreExport bool SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Returns true if this object can respond to the SvDetachRel(...) method... More...
 
virtual CoreExport bool SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Detach this relationship. More...
 
virtual CoreExport bool SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker)
 Called when this relationship is double-clicked in the schematic view... More...
 
CoreExport ICustAttribContainerGetCustAttribContainer ()
 This method returns a pointer to the custom attributes container interface class. More...
 
CoreExport void AllocCustAttribContainer ()
 This method allocates space for a custom attributes container. More...
 
CoreExport void DeleteCustAttribContainer ()
 This method deletes space used by a custom attributes container. More...
 
void SetAFlag (DWORD mask)
 
void ClearAFlag (DWORD mask)
 Clears one or more bits in the Animatable flags. More...
 
bool TestAFlag (DWORD mask) const
 Tests one or more bits in the Animatable flags. More...
 
void SetAFlagEx (DWORD mask)
 Sets one or more bits in the Animatable extended flags. More...
 
void ClearAFlagEx (DWORD mask)
 Clears one or more bits in the Animatable extended flags. More...
 
bool TestAFlagEx (DWORD mask) const
 Tests one or more bits in the Animatable extended flags. More...
 
CoreExport bool TestFlagBit (int index)
 Tests the specified flag bit. More...
 
CoreExport void SetFlagBit (int index, bool newValue=true)
 Sets the specified flag bit. More...
 
CoreExport void ClearFlagBit (int index)
 Clears the specified flag bit. More...
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 

Static Public Member Functions

static RefTargetHandle create (MSPluginClass *pc, BOOL loading)
 
- Static Public Member Functions inherited from Collectable
static ScripterExport void for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=NULL, ValueMetaClass *c=NULL)
 
static void mark ()
 
static void sweep ()
 
static void setup (size_t)
 
static ScripterExport void gc ()
 
static void coalesce_free_list ()
 
static void close_down ()
 
static void drop_maxwrapper_refs ()
 
static ScripterExport void push_alloc_stack_frame ()
 
static ScripterExport void pop_alloc_stack_frame ()
 
static ScripterExport ULONGLONG get_num_values_created ()
 
static ScripterExport bool validate_value_linkages ()
 
- Static Public Member Functions inherited from Animatable
static CoreExport BOOL IsDeleted (Animatable *anim)
 Debug method to determine whether an object has been deleted. More...
 
static CoreExport AnimHandle GetHandleByAnim (Animatable *anim)
 Get the unique handle for an Animatable object. More...
 
static CoreExport AnimatableGetAnimByHandle (AnimHandle handle)
 Get an Animatable object from its unique handle. More...
 
static CoreExport AnimHandle GetNextHandle ()
 Get the unique handle for the next Animatable object to be created. More...
 
static CoreExport void EnumerateAllAnimatables (EnumAnimList &enumProcObject)
 Enumerator to enumerate across all animatables. More...
 
static CoreExport bool RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport bool UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc)
 Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
 
static CoreExport int RequestFlagBit ()
 Requests an unique flag bit index. More...
 
static CoreExport void ReleaseFlagBit (int index)
 Releases the flag bit index. More...
 
static CoreExport void ClearFlagBitInAllAnimatables (int index)
 Clears the specified flag bit in all Animatables. More...
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 

Additional Inherited Members

- Public Attributes inherited from MSPluginObject< ShapeObject >
IObjParamip
 
- Public Attributes inherited from MSPlugin
MSPluginClasspc
 
Value ** locals
 
short flags
 
int version
 
ReferenceTargetref
 
Tab< IParamBlock2 * > pblocks
 
ILoadiload
 
- Public Attributes inherited from Value
ValueMetaClasstag
 
- Public Attributes inherited from Collectable
Collectablenext
 
Collectableprev
 
byte flags
 
byte flags2
 
short flags3
 
- Static Public Attributes inherited from Collectable
static CRITICAL_SECTION heap_update
 
static Collectablecollectable_list
 
static Collectablepermanent_list
 
static free_memfree_list [GC_NUM_SUBLISTS]
 
static size_t heap_allocated
 
static size_t heap_size
 
static ScripterExport collectable_state state
 
static ScripterExport bool fullCollectNextHoldFlush
 
static bool gc_light
 
static bool in_gc
 
static HANDLE hGCCompletedEvent
 
- Static Public Attributes inherited from Animatable
static const AnimHandle kInvalidAnimHandle = 0
 
- Protected Member Functions inherited from ShapeObject
virtual CoreExport bool IsRequiresLegacyDisplayMode () const
 
- Protected Member Functions inherited from ReferenceTarget
virtual CoreExport int DoEnumDependentsImpl (DependentEnumProc *dep)
 Method to perform an enumeration on a ReferenceTarget. More...
 
virtual CoreExport ~ReferenceTarget ()=0
 Destructor. More...
 
- Protected Member Functions inherited from ReferenceMaker
virtual CoreExport ~ReferenceMaker ()=0
 Destructor. More...
 
void BlockEval ()
 Validates a given reference link between this reference maker and its reference target. More...
 
void UnblockEval ()
 Validates a given reference link between this reference maker and its reference target. More...
 
int Evaluating ()
 Validates a given reference link between this reference maker and its reference target. More...
 
CoreExport RefResult StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption)
 Validates a given reference link between this reference maker and its reference target. More...
 
- Protected Member Functions inherited from Animatable
virtual CoreExport ~Animatable ()=0
 Destructor. More...
 
- Protected Member Functions inherited from Noncopyable
 Noncopyable ()
 
 ~Noncopyable ()
 
- Protected Attributes inherited from BaseObject
MaxSDK::Graphics::RenderItemHandleArray mRenderItemHandles
 
- Protected Attributes inherited from Animatable
DWORD aflag
 
AnimPropertyList aprops
 
- Static Protected Attributes inherited from Value
static ScripterExport Valuekeyarg_marker_value
 

Constructor & Destructor Documentation

◆ MSPluginShape() [1/2]

MSPluginShape ( )
inline
1140 : MSPluginObject<ShapeObject>() { sh.New(); }
void New(int polys=0)
Definition: shphier.h:62

◆ MSPluginShape() [2/2]

MSPluginShape ( MSPluginClass pc,
BOOL  loading 
)

◆ ~MSPluginShape()

~MSPluginShape ( )
inline
1142 { DeleteAllRefsFromMe(); }
CoreExport RefResult DeleteAllRefsFromMe()
Deletes all references from this ReferenceMaker.

Member Function Documentation

◆ create()

static RefTargetHandle create ( MSPluginClass pc,
BOOL  loading 
)
static

◆ Clone()

RefTargetHandle Clone ( RemapDir remap)
virtual

This method is used by 3ds Max to clone an object.

See also
CloneRefHierarchy(), class RemapDir This method is called by 3ds Max to have the plugin clone itself. The plug-in's implementation of this method should copy both the data structure and all the data residing in the data structure of this reference target. The plugin should clone all its references as well. Also, the plug-in's implementation of this method must call BaseClone(). In order for classes derived from this class to clone cleanly, the Clone method should just create the new instance, and then call an implementation of BaseClone that clones the references and copies any other necessary data. For example:
class MyDerivedPlugin
: public MyBasePlugin
{
const int MY_REFERENCE = 1;
{
ReferenceTarget* result = new MyDerivedPlugin();
BaseClone(this, result, remap);
return result;
}
{
if (!to || !from || from == to)
return;
MyBasePlugin::BaseClone(from, to, remap);
to->ReplaceReference(MY_REFERENCE, remap->CloneRef(from->GetReference(MY_REFERENCE)));
}
};
RefTargetHandle Clone(RemapDir &remap)
This method is used by 3ds Max to clone an object.
virtual CoreExport RefTargetHandle GetReference(int i)
Returns the 'i-th' reference.
CoreExport RefResult ReplaceReference(int which, RefTargetHandle newtarg, BOOL delOld=TRUE)
Used when cloning reference makers.
A scene entity that is being owned and listened to by other scene entities.
Definition: ref.h:1844
virtual CoreExport void BaseClone(ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap)
This method copies base class data from an object to its clone.
For remapping references during a Clone.
Definition: ref.h:830
virtual RefTargetHandle CloneRef(RefTargetHandle oldTarg)
Creates a clone of a reference target only if it hasn't been cloned already.

This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations

Note
See the remarks in method BaseClone() below.
Parameters
remap- A RemapDir instance used for remapping references during a Clone.
Returns
A pointer to the cloned item.

Reimplemented from ReferenceTarget.

Reimplemented in MSShapeXtnd.

◆ IsRenderable()

int IsRenderable ( )
inlinevirtual

Indicates whether the object may be rendered.

Some objects such as construction grids and helpers should not be rendered and can return zero.

Returns
Nonzero if the object may be rendered; otherwise 0.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1148 { return ShapeObject::IsRenderable(); }
virtual CoreExport int IsRenderable()
Indicates whether the object may be rendered.

◆ GetRenderMesh()

Mesh* GetRenderMesh ( TimeValue  t,
INode inode,
View view,
BOOL &  needDelete 
)
inlinevirtual

This method should be implemented by all renderable GeomObjects.

It provides a mesh representation of the object for use by the renderer. Primitives that already have a mesh cached can just return a pointer to it (and set needDelete to FALSE). Implementations of this method which take a long time should periodically call View::CheckForRenderAbort() to see if the user has canceled the render. If canceled, the function can either return NULL, or return a non null pointer with the appropriate value for needDelete. (If needDelete is TRUE a non-null mesh will be deleted.)

Parameters
tThe time to get the mesh.
inodeThe node in the scene.
viewIf the renderer calls this method it will pass the view information here. See Class View.
needDeleteSet to TRUE if the renderer should delete the mesh, FALSE otherwise.
Returns
A pointer to the mesh object.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1149 { return ShapeObject::GetRenderMesh(t, inode, view, needDelete); }
virtual CoreExport Mesh * GetRenderMesh(TimeValue t, INode *inode, View &view, BOOL &needDelete)
This method should be implemented by all renderable GeomObjects.

◆ InitNodeName()

void InitNodeName ( MSTR s)
inlinevirtual

This is the default name of the node when it is created.

Parameters
sThe default name of the node is stored here.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd, and MSObjectXtnd< ShapeObject, MSPluginShape >.

virtual void InitNodeName(MSTR &s)
This is the default name of the node when it is created.
Definition: object.h:4583

◆ SuperClassID()

SClass_ID SuperClassID ( )
inlinevirtual

Retrieves a constant representing the type of the plugin.

Returns
A super class id that uniquely identifies the type (category) of the plugin. Note that several plugin classes can be of the same type, thus return the same super class id. Plugins are uniquely identified by their class ids.
See also
SClass_ID

Reimplemented from ReferenceTarget.

Reimplemented in MSShapeXtnd.

1153 { return ShapeObject::SuperClassID(); }
SClass_ID SuperClassID()
Retrieves a constant representing the type of the plugin.
Definition: object.h:4584

◆ IntersectRay()

int IntersectRay ( TimeValue  t,
Ray ray,
float &  at,
Point3 norm 
)
inlinevirtual

Computes the intersection point of the ray passed and the shape.

Note
This method has a default implementation and it is not necessary to define this method in classes derived from ShapeObject.
Parameters
tThe time to compute the intersection.
rayRay to intersect.
atThe point of intersection.
normThe surface normal at the point of intersection.
Returns
Nonzero if a point of intersection was found; otherwise 0.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd, and MSObjectXtnd< ShapeObject, MSPluginShape >.

1155 { return ShapeObject::IntersectRay(t, ray, at, norm); }
virtual int IntersectRay(TimeValue t, Ray &ray, float &at, Point3 &norm)
Computes the intersection point of the ray passed and the shape.
Definition: object.h:4582

◆ NumberOfVertices()

int NumberOfVertices ( TimeValue  t,
int  curve = -1 
)
inlinevirtual

This method is used by the Summary Info and Object Properties dialogs to inform the user how many vertices or CVs are in the object.

The method is passed a TimeValue and a curve index; if the curve index is <0, the function should return the number of vertices/CVs in the entire shape. Otherwise, it should return the number of vertices/CVs in the specified curve.

Parameters
tThe time at which the number of vertices is to be computed.
curveThe curve index. See note above.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1156 { return ShapeObject::NumberOfVertices(t, curve); } // Informational only, curve = -1: total in all curves
virtual int NumberOfVertices(TimeValue t, int curve=-1)
This method is used by the Summary Info and Object Properties dialogs to inform the user how many ver...
Definition: object.h:4707

◆ NumberOfCurves()

int NumberOfCurves ( TimeValue  t)
inlinevirtual

Returns the number of polygons in the shape at the given time.

Parameters
tThe time to check.
Returns
the number of polygons in the shape.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1157 { return 0; } // Number of curve polygons in the shape

◆ CurveClosed()

BOOL CurveClosed ( TimeValue  t,
int  curve 
)
inlinevirtual

This method is called to determine if the specified curve of the shape is closed at the time passed.

Parameters
tThe time to check.
curveThe index of the curve to check.
Returns
TRUE if the curve is closed; otherwise FALSE.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1158 { return FALSE; } // Returns TRUE if the curve is closed

◆ InterpCurve3D()

Point3 InterpCurve3D ( TimeValue  t,
int  curve,
float  param,
int  ptype = PARAM_SIMPLE 
)
inlinevirtual

This method returns a point interpolated on the entire curve.

This method returns the point but you don't know which segment the point falls on. See method InterpPiece3D().

Parameters
tThe time to evaluate.
curveThe index of the curve to evaluate.
paramThe 'distance' along the curve where 0 is the start and 1 is the end.
ptypeThe parameter type for spline interpolation. See Parameter types for shape interpolation.
Returns
The interpolated point on the curve.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1159 { return Point3 (0,0,0); } // Interpolate from 0-1 on a curve
Definition: point3.h:56

◆ TangentCurve3D()

Point3 TangentCurve3D ( TimeValue  t,
int  curve,
float  param,
int  ptype = PARAM_SIMPLE 
)
inlinevirtual

This method returns a tangent vector interpolated on the entire curve.

Also see method TangentPiece3D().

Parameters
tThe time at which to evaluate the curve.
curveThe index of the curve to evaluate.
paramThe 'distance' along the curve where 0.0 is the start and 1.0 is the end.
ptypeThe parameter type for spline interpolation. See Parameter types for shape interpolation.
Returns
The tangent vector

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1160 { return Point3 (0,0,0); } // Get tangent at point on a curve

◆ LengthOfCurve()

float LengthOfCurve ( TimeValue  t,
int  curve 
)
inlinevirtual

Returns the length of the specified curve.

Note: This method makes no allowance for non-uniform scaling in the object transform. To do that, see the following code fragment (os is the ObjectState with the shape object and xfm is the NodeTM of the shape object node).

if (os.obj->SuperClassID() == SHAPE_CLASS_ID)
{
ShapeObject *sobj;
sobj = (ShapeObject *) os.obj;
int cct = sobj->NumberOfCurves(ip->GetTime());
PolyShape workShape;
sobj->MakePolyShape(ip->GetTime(), workShape);
workShape.Transform(xfm);
float len = 0.0f;
for (int i=0; i<cct; i++)
len += workShape.lines[i].CurveLength();
}
virtual TimeValue GetTime()=0
IObjParam * ip
Definition: mxsPlugin.h:446
CoreExport float CurveLength()
Returns the length of the calling PolyLine object.
A multi-polygon shape class.
Definition: polyshp.h:512
CoreExport void Transform(Matrix3 &tm)
Transforms the vertices of each PolyLine in this PolyShape by the specified matrix.
PolyLine * lines
The array of lines.
Definition: polyshp.h:515
ShapeObjects are open or closed hierarchical shapes made up of one or more pieces.
Definition: object.h:4538
virtual int NumberOfCurves(TimeValue t)=0
Returns the number of polygons in the shape at the given time.
virtual void MakePolyShape(TimeValue t, PolyShape &shape, int steps=PSHAPE_BUILTIN_STEPS, BOOL optimize=FALSE)=0
Create a PolyShape representation with optional fixed steps.
#define SHAPE_CLASS_ID
Shape object super-class ID.
Definition: plugapi.h:401
Parameters
tThe time at which to compute the length.
curveThe index of the curve.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1161 { return 0.0f; } // Get the length of a curve

◆ NumberOfPieces()

int NumberOfPieces ( TimeValue  t,
int  curve 
)
inlinevirtual

Returns the number of sub-curves in a curve.

Parameters
tThe time at which to check.
curveThe index of the curve.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1162 { return 0; } // Number of sub-curves in a curve

◆ InterpPiece3D()

Point3 InterpPiece3D ( TimeValue  t,
int  curve,
int  piece,
float  param,
int  ptype = PARAM_SIMPLE 
)
inlinevirtual

This method returns the interpolated point along the specified sub-curve (segment).

For example consider a shape that is a single circle with four knots. If you called this method with curve=0 and piece=0 and param=0.0 you'd get back the point at knot 0. If you passed the same parameters except param=1.0 you'd get back the point at knot 1.

Parameters
tThe time to evaluate the sub-curve.
curveThe curve to evaluate.
pieceThe segment to evaluate.
paramThe position along the curve to return where 0.0 is the start and 1.0 is the end.
ptypeThe parameter type for spline interpolation. See Parameter types for shape interpolation.
Returns
The point in world space.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1163 { return Point3 (0,0,0); } // Interpolate from 0-1 on a sub-curve

◆ TangentPiece3D()

Point3 TangentPiece3D ( TimeValue  t,
int  curve,
int  piece,
float  param,
int  ptype = PARAM_SIMPLE 
)
inlinevirtual

Returns the tangent vector on a sub-curve at the specified 'distance' along the curve.

Parameters
tThe time to evaluate the sub-curve.
curveThe curve to evaluate.
pieceThe sub-curve (segment) to evaluate.
paramThe position along the curve to return where 0 is the start and 1 is the end.
ptypeThe parameter type for spline interpolation. See Parameter types for shape interpolation.
Returns
The tangent vector.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1164 { return Point3 (0,0,0); } // Get tangent on a sub-curve

◆ CanMakeBezier()

BOOL CanMakeBezier ( )
inlinevirtual

This method is called to determine if the shape can be converted to a bezier representation.

Returns
TRUE if the shape can turn into a bezier representation; otherwise FALSE.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1165 { return ShapeObject::CanMakeBezier(); } // Return TRUE if can turn into a bezier representation
virtual BOOL CanMakeBezier()
This method is called to determine if the shape can be converted to a bezier representation.
Definition: object.h:4800

◆ MakeBezier()

void MakeBezier ( TimeValue  t,
BezierShape shape 
)
inlinevirtual

Creates the bezier representation of the shape.

Parameters
tThe time to convert.
shapeThe bezier representation is stored here.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1166 { ShapeObject::MakeBezier(t, shape); } // Create the bezier representation
virtual void MakeBezier(TimeValue t, BezierShape &shape)
Creates the bezier representation of the shape.
Definition: object.h:4804
ScripterExport MAXSuperClass shape

◆ OrganizeCurves()

ShapeHierarchy& OrganizeCurves ( TimeValue  t,
ShapeHierarchy hier = NULL 
)
inlinevirtual

This method is called to prepare the shape for lofting, extrusion, etc.

This methods looks at the shape organization, and puts together a shape hierarchy. This provides information on how the shapes are nested.

Parameters
tThe time to organize the curves.
hierThis class provides information about the hierarchy. See Class ShapeHierarchy.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1167 { return sh; } // Ready for lofting, extrusion, etc.

◆ MakePolyShape()

void MakePolyShape ( TimeValue  t,
PolyShape shape,
int  steps = PSHAPE_BUILTIN_STEPS,
BOOL  optimize = FALSE 
)
inlinevirtual

Create a PolyShape representation with optional fixed steps.

Parameters
tThe time to make the PolyShape.
shapeThe PolyShape representation is stored here.
stepsThe number of steps between knots. Values >=0 indicates the use of fixed steps:

PSHAPE_BUILTIN_STEPS
Use the shape's built-in steps/adaptive settings (default).

PSHAPE_ADAPTIVE_STEPS
Force adaptive steps.
optimizeIf TRUE intermediate steps are removed from linear segments.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1168 { } // Create a PolyShape representation with optional fixed steps & optimization

◆ MakeCap() [1/2]

int MakeCap ( TimeValue  t,
MeshCapInfo capInfo,
int  capType 
)
inlinevirtual

This method generates a mesh capping info for the shape.

Parameters
tThe time to create the cap info.
capInfoThe cap info to update.
capTypeSee Shape Capping Types.
Returns
Nonzero if the cap info was generated; otherwise zero.

Implements ShapeObject.

Reimplemented in MSShapeXtnd.

1169 { return 0; } // Generate mesh capping info for the shape

◆ MakeCap() [2/2]

int MakeCap ( TimeValue  t,
PatchCapInfo capInfo 
)
inlinevirtual

This method creates a patch cap info out of the shape.

Only implement this method if CanMakeBezier() returns TRUE.

Parameters
tThe time to create the cap info.
capInfoThe cap info to update.
Returns
Nonzero if the cap info was generated; otherwise zero.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1170 { return ShapeObject::MakeCap(t, capInfo); } // Only implement if CanMakeBezier=TRUE -- Gen patch cap info
virtual int MakeCap(TimeValue t, MeshCapInfo &capInfo, int capType)=0
This method generates a mesh capping info for the shape.

◆ GetMatID()

MtlID GetMatID ( TimeValue  t,
int  curve,
int  piece 
)
inlinevirtual

This method provides access to the material IDs of the shape.

It returns the material ID of the specified segment of the specified curve of this shape at the time passed. There is a default implementation so there is no need to implement this method if the shape does not support material IDs. Note: typedef unsigned short MtlID;

Parameters
tThe time to evaluate the sub-curve.
curveThe zero based index of the curve to evaluate.
pieceThe sub-curve (segment) to evaluate.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1173 { return ShapeObject::GetMatID(t, curve, piece); }
virtual MtlID GetMatID(TimeValue t, int curve, int piece)
This method provides access to the material IDs of the shape.
Definition: object.h:4795

◆ AttachShape()

BOOL AttachShape ( TimeValue  t,
INode thisNode,
INode attachNode 
)
inline
1174 { return ShapeObject::AttachShape(t, thisNode, attachNode); } // Return TRUE if attached
virtual BOOL AttachShape(TimeValue t, INode *thisNode, INode *attachNode, BOOL weldEnds=FALSE, float weldThreshold=0.0f)
This method is called to attach the shape of attachNode to thisNode at the specified time.
Definition: object.h:4846

◆ HasUVW()

BOOL HasUVW ( )
inlinevirtual

Call this method to find out if the object has UVW coordinates.

This method returns TRUE if the object has UVW coordinates; otherwise FALSE. In 3ds Max 2.0 and later there is code in the renderer that will automatically turn on the UVW coordinates of the base object if UV's are missing (and needed). The base object has to implement two simple methods to make this work: HasUVW() and SetGenUVW(). Developers are encouraged to put these methods in their objects: it makes using the program easier for the user. If they are not implemented, it doesn't cause any real harm: it will just operate as before and put up the missing UVW's message. Here is how the procedural sphere implements these methods:

BOOL SphereObject::GetGenUVW()
{
BOOL genUVs;
pblock->GetValue(PB_GENUVS, 0, genUVs, v);
return genUVs;
}
void SphereObject::SetGenUVW(BOOL sw)
{
if (sw==GetGenUVW()) return;
pblock->SetValue(PB_GENUVS,0, sw);
}
Definition: interval.h:36

Important Note: The pblock->SetValue() will cause a call to NotifyDependents(FOREVER, PART_TEXMAP, REFMSG_CHANGE), which will invalidate the UVW cache. It is essential that this call be made, so if the 'generate UVW' boolean is not handled by a parameter block, then NotifyDependents() needs to be called explicitly. Also Note: For "modifiable objects" that pass up the pipeline getting modified, such as TriObject, EditTriObject, etc., which cannot generate their own UVWs, but can carry them in their data structures, only this HasUVW() method needs to be implemented. For example, here is the implementation for TriObject: BOOL TriObject::HasUVW() { return mesh.tvFace?1:0; }

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd, and MSObjectXtnd< ShapeObject, MSPluginShape >.

1176 { return ShapeObject::HasUVW(); }
virtual BOOL HasUVW()
Call this method to find out if the object has UVW coordinates.
Definition: object.h:4848

◆ SetGenUVW()

void SetGenUVW ( BOOL  sw)
inlinevirtual

This method is called to change the state of its Generate UVW boolean.

If the state changes, the object must send a REFMSG_CHANGE up the pipeline by calling NotifyDependents(). This applies to map channel 1.

Parameters
swThe new state for the generate UVW flag.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd, and MSObjectXtnd< ShapeObject, MSPluginShape >.

1177 { ShapeObject::SetGenUVW(sw); }
virtual void SetGenUVW(BOOL sw)
This method is called to change the state of its Generate UVW boolean.
Definition: object.h:4850

◆ Save()

IOResult Save ( ISave iSave)
inlinevirtual

Reimplemented from MSPlugin.

Reimplemented in MSShapeXtnd.

1181 { MSPlugin::Save(iSave); return ShapeObject::Save(iSave); }
IOResult Save(ISave *isave)
virtual CoreExport IOResult Save(ISave *isave)
Implemented by the System.

◆ Load()

IOResult Load ( ILoad iload)
inlinevirtual

Implemented by the System.

This method handles the loading of the data contained within the ShapeObject. In order to properly load this information, classes which subclass off of ShapeObject need to call this methods before loading their information.

Parameters
iloadAn interface for loading data. See Class ILoad.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1182 { MSPlugin::Load(iLoad); return ShapeObject::Load(iLoad); }
IOResult Load(ILoad *iLoad)
virtual CoreExport IOResult Load(ILoad *iload)
Implemented by the System.

◆ PreferredCollapseType()

Class_ID PreferredCollapseType ( )
inlinevirtual

Implemented by the System.

This is an implementation of the Object method. It simply returns splineShapeClassID.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

virtual CoreExport Class_ID PreferredCollapseType()
Implemented by the System.

◆ GetExtendedProperties()

BOOL GetExtendedProperties ( TimeValue  t,
MSTR prop1Label,
MSTR prop1Data,
MSTR prop2Label,
MSTR prop2Data 
)
inlinevirtual

Implemented by the System.

This is an implementation of the Object method. It fills in the property fields with the number of vertices and curves in the shape.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.

1186  { return ShapeObject::GetExtendedProperties(t, prop1Label, prop1Data, prop2Label, prop2Data); }
virtual CoreExport BOOL GetExtendedProperties(TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data)
Implemented by the System.

◆ RescaleWorldUnits()

void RescaleWorldUnits ( float  f)
inlinevirtual

Implemented by the System.

Objects derived from this class which have RescaleWorldUnits methods implemented need to call this method. The following example is the SplineShape implementation of this method from core.

{
return;
// Call the base class's rescale (this sets the A_WORK1 flag)
// Now rescale stuff inside our data structures
Matrix3 stm = ScaleMatrix(Point3(f, f, f));
shape.Transform(stm);
}
bool TestAFlag(DWORD mask) const
Tests one or more bits in the Animatable flags.
Definition: Animatable.h:312
Definition: matrix3.h:98
virtual CoreExport void RescaleWorldUnits(float f)
Implemented by the System.
CoreExport void RescaleWorldUnits(float f)
Implemented by the System.
DMatrix3 ScaleMatrix(const DPoint3 &s)
Builds a new matrix for use as a scale transformation.
#define A_WORK1
Definition: AnimatableFlags.h:221

Note that the A_WORK1 flags is tested first to be sure it isn't processing the rescale twice. The code then calls ShapeObject::RescaleWorldUnits, which sets the A_WORK1 flag and performs the necessary rescale methods for all references for the object, and scales the renderable thickness value.

Parameters
fThe parameter to scale.

Reimplemented from ShapeObject.

Reimplemented in MSShapeXtnd.