3ds Max C++ API Reference
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#include <mxsPlugin.h>
Public Member Functions | |
MSPluginSimpleObject () | |
MSPluginSimpleObject (MSPluginClass *pc, BOOL loading) | |
~MSPluginSimpleObject () | |
void | DeleteThis () |
Deletes an instance of this class. More... | |
HWND | AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD vflags=0, int category=ROLLUP_CAT_STANDARD) override |
void | DeleteRollupPage (HWND hRollup) override |
IRollupWindow * | GetRollupWindow () override |
void | RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) override |
ReferenceTarget * | get_delegate () |
void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. More... | |
Class_ID | ClassID () |
Retrieves a constant that uniquely identifies the plugin class. More... | |
int | NumSubs () |
Animatable * | SubAnim (int i) |
MSTR | SubAnimName (int i, bool localized=true) override |
int | NumParamBlocks () |
IParamBlock2 * | GetParamBlock (int i) |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More... | |
IParamBlock2 * | GetParamBlockByID (BlockID id) |
void * | GetInterface (ULONG id) |
Inherited from Animatable. More... | |
RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) |
Receives and responds to messages. More... | |
int | NumRefs () |
Returns the total number of references this ReferenceMaker can hold. More... | |
RefTargetHandle | GetReference (int i) |
Returns the 'i-th' reference. More... | |
void | RefDeleted () |
Called after a references to this is deleted. More... | |
void | RefAdded (RefMakerHandle rm) |
Called after a reference is made to a target. More... | |
RefTargetHandle | Clone (RemapDir &remap) |
This method is used by 3ds Max to clone an object. More... | |
IOResult | Save (ISave *iSave) |
IOResult | Load (ILoad *iLoad) |
Called for loading data. More... | |
void | NotifyTarget (int msg, RefMakerHandle rm) |
const MCHAR * | GetObjectName (bool localized=true) const override |
void | BeginEditParams (IObjParam *objParam, ULONG vflags, Animatable *pPrev) |
void | EndEditParams (IObjParam *objParam, ULONG vflags, Animatable *pNext) |
void | BuildMesh (TimeValue t) |
BOOL | OKtoDisplay (TimeValue t) |
void | InvalidateUI () |
CreateMouseCallBack * | GetCreateMouseCallBack () |
This method allows the system to retrieve a callback object used in creating an object in the 3D viewports. More... | |
BOOL | HasUVW () |
Call this method to find out if the object has UVW coordinates. More... | |
void | SetGenUVW (BOOL sw) |
This method is called to change the state of its Generate UVW boolean. More... | |
Public Member Functions inherited from MSPlugin | |
MSPlugin () | |
virtual | ~MSPlugin () |
void | init (MSPluginClass *pClass) |
ScripterExport void | gc_trace () |
ScripterExport void | collect () |
void | DeleteThis () |
ScripterExport void | RefDeleted () |
void | init_locals () |
void | call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE) |
Value * | _call_handler (Value *handler, Value **arg_list, int count, TimeValue t, BOOL disable_on_error=FALSE) |
FPStatus | call_handler (const MCHAR *handler_name, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE) |
FPStatus | call_handler (Value *handler, FPParams *params, FPValue &result, TimeValue t, BOOL disable_on_error=FALSE) |
void | post_create (ReferenceTarget *me, BOOL loading) |
void | call_all_set_handlers () |
void | disable () |
void | enable () |
BOOL | enabled () |
int | get_local_index (Value *prop) |
Value * | get_local (int index) |
void | set_local (int index, Value *val) |
ScripterExport IParamBlock2 * | GetParamBlockByID (BlockID id) |
ScripterExport RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) |
ScripterExport RefTargetHandle | clone_from (MSPlugin *obj, ReferenceTarget *obj_as_ref, RemapDir &remap) |
void | RefAdded (RefMakerHandle rm) |
void | NotifyTarget (int msg, RefMakerHandle rm) |
IOResult | Load (ILoad *iLoad) |
void | post_load (ILoad *iLoad, int which) |
void | dump_local_vars_and_externals (int indentLevel) |
Public Member Functions inherited from Value | |
virtual ScripterExport BOOL | is_kind_of (ValueMetaClass *c) |
virtual ScripterExport ValueMetaClass * | local_base_class () |
virtual Value * | eval () |
virtual Value * | eval_no_wrapper () |
virtual ScripterExport Value * | apply (Value **arglist, int count, CallContext *cc=NULL) |
virtual ScripterExport Value * | apply_no_alloc_frame (Value **arglist, int count, CallContext *cc=NULL) |
virtual void | export_to_scripter () |
virtual Value * | map (node_map &m) |
virtual Value * | map_path (PathName *path, node_map &m) |
virtual Value * | find_first (BOOL(*test_fn)(INode *node, int level, const void *arg), const void *test_arg) |
virtual Value * | get_path (PathName *path) |
virtual ScripterExport void | sprin1 (CharStream *stream) |
virtual ScripterExport void | sprint (CharStream *stream) |
virtual void | prin1 () |
virtual void | print () |
virtual ScripterExport Class_ID | get_max_class_id () |
virtual ScripterExport Value * | delete_vf (Value **arglist, int arg_count) |
virtual ScripterExport Value * | clearSelection_vf (Value **arglist, int arg_count) |
virtual float | to_float () |
virtual double | to_double () |
virtual const MCHAR * | to_string () |
virtual MSTR | to_mstr () |
virtual MSTR | to_filename () |
virtual int | to_int () |
virtual INT64 | to_int64 () |
virtual INT_PTR | to_intptr () |
virtual BOOL | to_bool () |
virtual BitArray & | to_bitarray () |
virtual Point4 | to_point4 () |
virtual Point3 | to_point3 () |
virtual Point2 | to_point2 () |
virtual AColor | to_acolor () |
virtual COLORREF | to_colorref () |
virtual INode * | to_node () |
virtual Ray | to_ray () |
virtual Interval | to_interval () |
virtual Quat | to_quat () |
virtual AngAxis | to_angaxis () |
virtual Matrix3 & | to_matrix3 () |
virtual Box3 | to_box3 () |
virtual float * | to_eulerangles () |
virtual Mtl * | to_mtl () |
virtual Texmap * | to_texmap () |
virtual MtlBase * | to_mtlbase () |
virtual Modifier * | to_modifier () |
virtual TimeValue | to_timevalue () |
virtual Control * | to_controller () |
virtual Atmospheric * | to_atmospheric () |
virtual Effect * | to_effect () |
virtual IMultiPassCameraEffect * | to_mpassCamEffect () |
virtual ShadowType * | to_shadowtype () |
virtual FilterKernel * | to_filter () |
virtual INode * | to_rootnode () |
virtual ITrackViewNode * | to_trackviewnode () |
virtual NURBSIndependentPoint * | to_nurbsindependentpoint () |
virtual NURBSPoint * | to_nurbspoint () |
virtual NURBSObject * | to_nurbsobject () |
virtual NURBSControlVertex * | to_nurbscontrolvertex () |
virtual NURBSCurve * | to_nurbscurve () |
virtual NURBSCVCurve * | to_nurbscvcurve () |
virtual NURBSSurface * | to_nurbssurface () |
virtual NURBSTexturePoint * | to_nurbstexturepoint () |
virtual NURBSSet * | to_nurbsset () |
virtual ReferenceTarget * | to_reftarg () |
virtual Mesh * | to_mesh () |
virtual BezierShape * | to_beziershape () |
virtual Thunk * | to_thunk () |
virtual void | to_fpvalue (FPValue &v) |
virtual Renderer * | to_renderer () |
virtual Box2 & | to_box2 () |
virtual NURBSTextureSurface * | to_nurbstexturesurface () |
virtual NURBSDisplay * | to_nurbsdisplay () |
virtual TessApprox * | to_tessapprox () |
virtual Value * | widen_to (Value *arg, Value **arg_list) |
virtual BOOL | comparable (Value *arg) |
virtual BOOL | special_case_compare (Value *arg, bool &specialCaseCompareResult) |
virtual ScripterExport Value * | deep_copy (HashTable *remapper) |
virtual BOOL | is_const () |
virtual ScripterExport Value * | get_property (Value **arg_list, int count) |
virtual ScripterExport Value * | set_property (Value **arg_list, int count) |
ScripterExport Value * | _get_property (Value *prop) |
virtual ScripterExport Value * | _set_property (Value *prop, Value *val) |
virtual Value * | get_container_property (Value *prop, Value *cur_prop) |
virtual Value * | set_container_property (Value *prop, Value *val, Value *cur_prop) |
virtual BOOL | _is_collection () |
virtual BOOL | _is_charstream () |
virtual BOOL | _is_rolloutcontrol () |
virtual BOOL | _is_rolloutthunk () |
virtual BOOL | _is_function () |
virtual BOOL | _is_selection () |
virtual BOOL | _is_thunk () |
virtual BOOL | _is_indirect_thunk () |
virtual SelectionIterator * | selection_iterator () |
virtual void | drop_MAX_refs () |
virtual BaseInterface * | GetInterface (Interface_ID id) |
ScripterExport Value * | make_heap_permanent () |
ScripterExport Value * | make_heap_static () |
ScripterExport Value * | get_heap_ptr () |
ScripterExport Value * | get_stack_heap_ptr () |
ScripterExport Value * | migrate_to_heap () |
ScripterExport Value * | get_live_ptr () |
virtual BOOL | object_supports_case_sensitive_names () |
ScripterExport Value * | _get_property (Value *prop, Value *prop_name_as_parsed) |
ScripterExport Value * | _set_property (Value *prop, Value *val, Value *prop_name_as_parsed) |
virtual ScripterExport Value * | get_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name) |
virtual ScripterExport Value * | set_case_sensitive_property (Value **arg_list, int count, const TCHAR *case_sensitive_name) |
ScripterExport Value * | invoke_getter_case_sensitive_property (Value *target, getter_vf getter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name) |
ScripterExport Value * | invoke_setter_case_sensitive_property (Value *target, setter_vf setter, Value **arg_list, int count, const TCHAR *case_sensitive_name, const TCHAR *nested_prop_case_sensitive_name) |
Public Member Functions inherited from Collectable | |
ScripterExport | Collectable () |
virtual ScripterExport | ~Collectable () |
ScripterExport void * | operator new (size_t sz, char flag) |
ScripterExport void * | operator new (size_t sz) |
ScripterExport void | operator delete (void *val) |
ScripterExport void | operator delete (void *val, char flag) |
ScripterExport bool | derives_from_Animatable () |
virtual BOOL | derives_from_MAXWrapper () |
ScripterExport void | make_collectable () |
void | make_permanent () |
void | make_static () |
int | is_marked () |
int | is_not_marked () |
int | is_garbage () |
int | is_permanent () |
void | mark_in_use () |
void | unmark_in_use () |
int | has_heap_copy () |
int | is_in_heap () |
int | is_on_stack () |
Public Member Functions inherited from SimpleObject | |
SimpleObject () | |
int | NumSubs () override |
Animatable * | SubAnim (int i) override |
CoreExport MSTR | SubAnimName (int i, bool localized=true) override |
int | NumRefs () override |
Returns the total number of references this ReferenceMaker can hold. More... | |
RefTargetHandle | GetReference (int i) override |
Returns the 'i-th' reference. More... | |
CoreExport RefResult | NotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message, BOOL propagate) override |
Receives and responds to messages. More... | |
CoreExport IParamArray * | GetParamBlock () override |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it. More... | |
CoreExport int | GetParamBlockIndex (int id) override |
If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block. More... | |
virtual ParamDimension * | GetParameterDim (int pbIndex) |
virtual MSTR | GetParameterName (int pbIndex) MAX_SEALED |
virtual MSTR | GetParameterName (int pbIndex, bool localized) |
Public Member Functions inherited from SimpleObjectBase | |
CoreExport | SimpleObjectBase () |
CoreExport | ~SimpleObjectBase () |
CoreExport void | UpdateMesh (TimeValue t) |
CoreExport void | GetBBox (TimeValue t, Matrix3 &tm, Box3 &box) |
void | MeshInvalid () |
CoreExport void | BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev) |
CoreExport void | EndEditParams (IObjParam *ip, ULONG flags, Animatable *next) |
CoreExport int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
This method is called to determine if the specified screen point intersects the item. More... | |
CoreExport void | Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt) |
Checks the point passed for a snap and updates the SnapInfo structure. More... | |
CoreExport int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags) |
This is called by the system to have the item display itself (perform a quick render in viewport, using the current TM). More... | |
CoreExport unsigned long | GetObjectDisplayRequirement () const |
CoreExport bool | PrepareDisplay (const MaxSDK::Graphics::UpdateDisplayContext &prepareDisplayContext) |
CoreExport bool | UpdatePerNodeItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
CoreExport ObjectState | Eval (TimeValue time) |
This method is called to evaluate the object and return the result as an ObjectState. More... | |
void | InitNodeName (MSTR &s) |
This is the default name of the node when it is created. More... | |
CoreExport Interval | ObjectValidity (TimeValue t) |
This method returns the validity interval of the object as a whole at the specified time. More... | |
CoreExport int | CanConvertToType (Class_ID obtype) |
Indicates whether the object can be converted to the specified type. More... | |
CoreExport Object * | ConvertToType (TimeValue t, Class_ID obtype) |
This method converts this object to the type specified and returns a pointer it. More... | |
CoreExport BOOL | PolygonCount (TimeValue t, int &numFaces, int &numVerts) |
Retreives the number of faces and vertices of the polyginal mesh representation of this object. More... | |
CoreExport int | IntersectRay (TimeValue t, Ray &ray, float &at, Point3 &norm) |
This method is called to compute the intersection point and surface normal at this intersection point of the ray passed and the object. More... | |
CoreExport void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
This method returns the world space bounding box for Objects (see below for the Sub-object gizmo or Modifiers gizmo version). More... | |
CoreExport void | GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
This is the object space bounding box, the box in the object's local coordinates. More... | |
CoreExport void | GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm, BOOL useSel) |
This method computes the bounding box in the objects local coordinates or the optional space defined by tm. More... | |
CoreExport Mesh * | GetRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method should be implemented by all renderable GeomObjects. More... | |
CoreExport void | FreeCaches () |
void | GetClassName (MSTR &s, bool localized=true) const override |
Retrieves the name of the plugin class. More... | |
virtual CoreExport BaseInterface * | GetInterface (Interface_ID iid) |
Inherited from Animatable. More... | |
CoreExport void * | GetInterface (ULONG id) |
Inherited from Animatable. More... | |
Public Member Functions inherited from GeomObject | |
SClass_ID | SuperClassID () |
Retrieves a constant representing the type of the plugin. More... | |
virtual int | IsRenderable () |
Indicates whether the object may be rendered. More... | |
virtual int | IsInstanceDependent () |
If an object creates different meshes depending on the particular instance (view-dependent) it should return nonzero; otherwise 0. More... | |
virtual int | NumberOfRenderMeshes () |
Objects may supply multiple render meshes ( e.g. More... | |
virtual Mesh * | GetMultipleRenderMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete, int meshNumber) |
For multiple render meshes, this method must be implemented. More... | |
virtual void | GetMultipleRenderMeshTM (TimeValue t, INode *inode, View &view, int meshNumber, Matrix3 &meshTM, Interval &meshTMValid) |
For multiple render meshes, this method must be implemented. More... | |
virtual CoreExport PatchMesh * | GetRenderPatchMesh (TimeValue t, INode *inode, View &view, BOOL &needDelete) |
This method provides a patch mesh representation of the object for use by the renderer. More... | |
CoreExport Class_ID | PreferredCollapseType () |
This method allows objects to specify the class that is the best class to convert to when the user collapses the stack. More... | |
virtual BOOL | CanDoDisplacementMapping () |
Returns TRUE if this object can do displacement mapping; otherwise FALSE. More... | |
Public Member Functions inherited from Object | |
CoreExport | Object () |
CoreExport | ~Object () |
virtual BOOL | CheckObjectIntegrity () |
This method is used for debugging only. More... | |
virtual BOOL | HasUVW (int mapChannel) |
Call this method to find out if the object is has UVW coordinates for the specified mapping channel. More... | |
virtual Object * | FindBaseObject () |
It is called to return a pointer to the base object (an object that is not a derived object). More... | |
virtual BOOL | IsParamSurface () |
There are several methods used to access a parametric position on the surface of the object. More... | |
virtual int | NumSurfaces (TimeValue t) |
Returns the number of parametric surfaces within the object. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, float u, float v, Interval &iv) |
This method needs to be implemented if Object::IsParamSurface() returns TRUE. More... | |
virtual Point3 | GetSurfacePoint (TimeValue t, int surface, float u, float v, Interval &iv) |
This method is used to retrieve a point on the specified surface of the object based on two parameters of the surface, u and v. More... | |
virtual void | SurfaceClosed (TimeValue t, int surface, BOOL &uClosed, BOOL &vClosed) |
This method allows the object to return flags that indicate whether the parametric surface is closed in the U and V dimensions. More... | |
virtual BOOL | GetExtendedProperties (TimeValue t, MSTR &prop1Label, MSTR &prop1Data, MSTR &prop2Label, MSTR &prop2Data) |
This method allows an object to return extended Properties fields. More... | |
CoreExport SvGraphNodeReference | SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
CoreExport bool | SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport MSTR | SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited) |
CoreExport COLORREF | SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode) |
Returns true if the object is selected in its schematic view. More... | |
CoreExport MultiSelectCallback * | SvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport bool | SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode) |
CoreExport void | AddXTCObject (XTCObject *pObj, int priority=0, int branchID=-1) |
This method adds an extension object into the pipeline. More... | |
CoreExport int | NumXTCObjects () |
Returns the number of extension objects maintained by this Object. More... | |
CoreExport XTCObject * | GetXTCObject (int index) |
Returns a pointer to the specified extension object. More... | |
CoreExport void | RemoveXTCObject (int index) |
Removes the extension object as indicated by the index. More... | |
CoreExport void | SetXTCObjectPriority (int index, int priority) |
Sets the priority for the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectPriority (int index) |
Returns the integer priority number of the extension object whose index is passed. More... | |
CoreExport void | SetXTCObjectBranchID (int index, int branchID) |
Sets the branch ID of the extension object whose index is passed. More... | |
CoreExport int | GetXTCObjectBranchID (int index) |
Returns the integer branch ID of the extension object whose index is passed. More... | |
CoreExport void | MergeAdditionalChannels (Object *from, int branchID) |
This method has to be called whenever the CompoundObject updates a branch (calling Eval() on it). More... | |
CoreExport void | BranchDeleted (int branchID, bool reorderChannels) |
This method has to be called on the CompoundObject so it can delete the XTCObjects for the specified branch. More... | |
CoreExport void | CopyAdditionalChannels (Object *from, bool deleteOld=true, bool bShallowCopy=false) |
This method copies all extension objects from the "from" object into the current object. More... | |
CoreExport void | DeleteAllAdditionalChannels () |
Implemented by the System. More... | |
virtual BOOL | UseSelectionBrackets () |
This method allows an object to choose whether or not it will display selection brackets in shaded viewports. More... | |
virtual BOOL | IsManipulator () |
virtual void | ReduceDisplayCaches () |
Should reduce any derived display data to save memory, since the node wont be drawn until the user undhides it. More... | |
virtual bool | NeedGWCacheRebuilt (GraphicsWindow *gw, Material *ma, int numMat) |
This returns whether the Graphics Cache for this object needs to be rebuilt. More... | |
virtual void | BuildGWCache (GraphicsWindow *gw, Material *ma, int numMat, BOOL threaded) |
This builds the graphics window cached mesh. More... | |
virtual void | StartStackEval () |
This are called right before and after a modifier is applied to an object. More... | |
virtual void | EndStackEval () |
virtual int | UsesWireColor () |
This method determines if the object color is used for display. More... | |
virtual int | DoOwnSelectHilite () |
If an object wants to draw itself in the 3D viewports in its selected state in some custom manner this method should return nonzero. More... | |
virtual BOOL | NormalAlignVector (TimeValue t, Point3 &pt, Point3 &norm) |
Objects that don't support the IntersectRay() method (such as helper objects) can implement this method to provide a default vector for use with the normal align command in 3ds Max. More... | |
void | LockObject () |
Implemented by the System. More... | |
void | UnlockObject () |
Implemented by the System. More... | |
int | IsObjectLocked () |
Implemented by the System. More... | |
void | LockChannels (ChannelMask channels) |
Implemented by the System. More... | |
void | UnlockChannels (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks () |
Implemented by the System. More... | |
void | SetChannelLocks (ChannelMask channels) |
Implemented by the System. More... | |
ChannelMask | GetChannelLocks (ChannelMask m) |
Implemented by the System. More... | |
virtual BOOL | CanCacheObject () |
This method determines if this object can have channels cached. More... | |
virtual void | WSStateInvalidate () |
This is called by a node when the node's world space state has become invalid. More... | |
virtual BOOL | IsWorldSpaceObject () |
Returns TRUE if the object as a world space object; otherwise FALSE. More... | |
CoreExport INode * | GetWorldSpaceObjectNode () |
Implemented by the System. More... | |
virtual BOOL | IsParticleSystem () |
Implemented by the System. More... | |
CoreExport void | CopyChannelLocks (Object *obj, ChannelMask needChannels) |
Implemented by the System. More... | |
virtual void | TopologyChanged () |
Implemented by the System. More... | |
virtual int | IsDeformable () |
Indicates whether this object is deformable. More... | |
virtual int | NumPoints () |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual Point3 | GetPoint (int i) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual void | SetPoint (int i, const Point3 &p) |
The points of a deformable object are accessed through a virtual array interface. More... | |
virtual BOOL | IsPointSelected (int i) |
Returns TRUE if the 'i-th' point is selected; otherwise FALSE. More... | |
virtual float | PointSelection (int i) |
Returns a floating point weighted point selection if the object supports it. More... | |
virtual BOOL | HasWeights () |
Returns TRUE if the object has weights for its points that can be set; otherwise FALSE. More... | |
virtual double | GetWeight (int i) |
Returns the weight of the specified point of the object. More... | |
virtual void | SetWeight (int i, const double w) |
Sets the weight of the specified point. More... | |
virtual void | PointsWereChanged () |
Informs the object that its points have been deformed, so it can invalidate its cache. More... | |
virtual CoreExport void | Deform (Deformer *defProc, int useSel=0) |
This is the method used to deform the object with a deformer. More... | |
virtual int | IsMappable () |
This method lets you know if the ApplyUVWMap() method is available for this object. More... | |
virtual int | NumMapChannels () |
Returns the maximum number of channels supported by this type of object. More... | |
virtual int | NumMapsUsed () |
Returns the number of maps currently used by this object. More... | |
virtual void | ApplyUVWMap (int type, float utile, float vtile, float wtile, int uflip, int vflip, int wflip, int cap, const Matrix3 &tm, int channel=1) |
This method may be called to map the object with UVW mapping coordinates. More... | |
virtual CoreExport void | GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist) |
When the user clicks on the Edit Stack button in the modify branch a list of 'Convert To:' types is presented. More... | |
virtual Object * | CollapseObject () |
This method is called on the world space cache object when the stack gets collapsed, that lets the pipeline object decide, if it wants to return a different object than itself. More... | |
virtual DWORD | GetSubselState () |
For objects that have sub selection levels, this method returns the current selection level of the object. More... | |
virtual void | SetSubSelState (DWORD s) |
Implemented by the System. More... | |
CoreExport void | ReadyChannelsForMod (ChannelMask channels) |
Implemented by the System. More... | |
virtual CoreExport Interval | ChannelValidity (TimeValue t, int nchan) |
Retrieve the current validity interval for the nchan channel of the object. More... | |
virtual CoreExport void | SetChannelValidity (int nchan, Interval v) |
Sets the validity interval of the specified channel. More... | |
virtual CoreExport void | InvalidateChannels (ChannelMask channels) |
This method invalidates the intervals for the given channel mask. More... | |
virtual Object * | MakeShallowCopy (ChannelMask channels) |
This method must make a copy of its "shell" and then shallow copy (see below) only the specified channels. More... | |
virtual CoreExport void | ShallowCopy (Object *fromOb, ChannelMask channels) |
This method copies the specified channels from the fromOb to this and copies the validity intervals. More... | |
virtual CoreExport void | FreeChannels (ChannelMask channels) |
This method deletes the memory associated with the specified channels and set the intervals associated with the channels to invalid (empty). More... | |
virtual CoreExport void | NewAndCopyChannels (ChannelMask channels) |
This method replaces the locked channels with newly allocated copies. More... | |
virtual CoreExport void | MaybeEnlargeViewportRect (GraphicsWindow *gw, Rect &rect) |
This method allows the object to enlarge its viewport rectangle, if it wants to. More... | |
CoreExport bool | IsBaseClassOwnedChannel (int nchan) |
Implemented by the System. More... | |
CoreExport void | UpdateValidity (int nchan, Interval v) |
When a modifier is applied to an object, it needs to include its own validity interval in the interval of the object. More... | |
Interval | GetNoEvalInterval () |
void | SetNoEvalInterval (Interval iv) |
virtual CoreExport void | ReduceCaches (TimeValue t) |
This method give the object the chance to reduce its caches. More... | |
virtual int | IsConstObject () |
This is called to determine if this is a construction object or not. More... | |
virtual int | NumPipeBranches (bool selected=true) |
This method returns the number of pipeline branches combined by the object. More... | |
virtual Object * | GetPipeBranch (int i, bool selected=true) |
Retrieves sub-object branches from an object that supports branching. More... | |
virtual INode * | GetBranchINode (TimeValue t, INode *node, int i, bool selected=true) |
When an object has sub-object branches, it is likely that the sub-objects are transformed relative to the object. More... | |
virtual int | NumberOfContainedShapes () |
Returns the number of shapes contained inside this object. More... | |
virtual ShapeObject * | GetContainedShape (TimeValue t, int index) |
This method returns the ShapeObject specified by the index passed at the time specified. More... | |
virtual void | GetContainedShapeMatrix (TimeValue t, int index, Matrix3 &mat) |
Returns the matrix associated with the shape whose index is passed. More... | |
virtual BitArray | ContainedShapeSelectionArray () |
This is used by the lofter. More... | |
virtual BOOL | IsShapeObject () |
Returns the number of shapes contained inside this object. More... | |
Public Member Functions inherited from BaseObject | |
virtual CoreExport bool | UpdatePerViewItems (const MaxSDK::Graphics::UpdateDisplayContext &updateDisplayContext, MaxSDK::Graphics::UpdateNodeContext &nodeContext, MaxSDK::Graphics::UpdateViewContext &viewContext, MaxSDK::Graphics::IRenderItemContainer &targetRenderItemContainer) |
virtual CoreExport const MaxSDK::Graphics::RenderItemHandleArray & | GetRenderItems () const |
CoreExport | BaseObject () |
virtual CoreExport | ~BaseObject () |
virtual BOOL | HasViewDependentBoundingBox () |
This method return true if GetWorldBoundBox returns different boxes for different viewports. More... | |
virtual void | SetExtendedDisplay (int flags) |
This method is used for storing mode-dependent display attributes. More... | |
virtual const MCHAR * | GetObjectName () MAX_SEALED |
virtual CoreExport BOOL | OKToChangeTopology (MSTR &modName) |
Implemented by the System. More... | |
virtual BOOL | ChangeTopology () |
This method asks the question of an object or modifier "Do you change
topology"? An object or modifier returns TRUE if it is capable of changing topology when its parameters are being edited; otherwise FALSE. More... | |
virtual void | ForceNotify (Interval &i) |
Notifies dependents of a change. More... | |
virtual void | Move (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by moving its selected sub-object components. More... | |
virtual void | Rotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by rotating its selected sub-object components. More... | |
virtual void | Scale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
When this method is called the plug-in should respond by scaling its selected sub-object components. More... | |
virtual void | TransformStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and before a hold is in effect. More... | |
virtual void | TransformHoldingStart (TimeValue t) |
This method is called before the first Move(), Rotate() or Scale() call and after a hold is in effect. More... | |
virtual void | TransformHoldingFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and before the undo object has been accepted. More... | |
virtual void | TransformFinish (TimeValue t) |
This method is called after the user has completed the Move(), Rotate() or Scale() operation and the undo object has been accepted. More... | |
virtual void | TransformCancel (TimeValue t) |
This method is called when the transform operation is canceled by a right-click and the undo has been canceled. More... | |
virtual int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt, ModContext *mc) |
This method is used in modifier gizmo hit testing. More... | |
virtual int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags, ModContext *mc) |
When this method is called the plug-in should respond by performing a quick render of the modifier gizmo in viewport using the current TM. More... | |
virtual void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box, ModContext *mc) |
This method computes the world space bounding box of the modifier gizmo (or any object that when in sub-object mode has a gizmo). More... | |
virtual void | CloneSelSubComponents (TimeValue t) |
This method is called to make a copy of the selected sub-object components of the item. More... | |
virtual void | AcceptCloneSelSubComponents (TimeValue t) |
This method is called when the user mouses up after shift-cloning a sub-object selection. More... | |
virtual void | SelectSubComponent (HitRecord *hitRec, BOOL selected, BOOL all, BOOL invert=FALSE) |
This method is called to change the selection state of the component identified by hitRec. More... | |
virtual void | ClearSelection (int selLevel) |
This method is called to clear the selection for the given sub-object level. More... | |
virtual void | SelectAll (int selLevel) |
This method is called to select every element of the given sub-object level. More... | |
virtual void | InvertSelection (int selLevel) |
This method is called to invert the specified sub-object level. More... | |
virtual int | SubObjectIndex (HitRecord *hitRec) |
Returns the index of the sub-object element identified by the HitRecord hitRec. More... | |
virtual void | ActivateSubobjSel (int level, XFormModes &modes) |
When the user changes the selection of the sub-object drop down, this method is called to notify the plug-in. More... | |
virtual BOOL | SupportsNamedSubSels () |
An object that supports sub-object selection can choose to support named sub object selection sets. More... | |
virtual void | ActivateSubSelSet (MSTR &setName) |
When the user chooses a name from the drop down list this method is called. More... | |
virtual void | NewSetFromCurSel (MSTR &setName) |
If the user types a new name into the named selection set drop down then this method is called. More... | |
virtual void | RemoveSubSelSet (MSTR &setName) |
If the user selects a set from the drop down and then chooses Remove Named Selections from the Edit menu this method is called. More... | |
virtual void | SetupNamedSelDropDown () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual int | NumNamedSelSets () |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual MSTR | GetNamedSelSetName (int i) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | SetNamedSelSetName (int i, MSTR &newName) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | NewSetByOperator (MSTR &newName, Tab< int > &sets, int op) |
To support the Edit Named Selections dialog, plug-ins must implement this method. More... | |
virtual void | GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
virtual void | GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node, ModContext *mc) |
When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current modifier being edited so that it can display the axis. More... | |
virtual void | NotifyPreCollapse (INode *node, IDerivedObject *derObj, int index) |
This method is called before a modifier or object is collapsed. More... | |
virtual void | NotifyPostCollapse (INode *node, Object *obj, IDerivedObject *derObj, int index) |
This method is called after a modifier or object is collapsed. More... | |
virtual int | NumSubObjTypes () |
Objects and modifiers that support subobjects have to overwrite this method - as well as GetSubObjType() - and return a class derived from ISubObjType in GetSubObjType(). More... | |
virtual ISubObjType * | GetSubObjType (int i) |
Returns a pointer to the sub-object type for the sub-object whose index is passed. More... | |
virtual CoreExport int | GetSubObjectLevel () |
This method returns an integer which indicates the current sub-object level of the modifier or base object. More... | |
virtual void | SetGenUVW (int mapChannel, BOOL sw) |
This method is called to change the state of its Generate UVW boolean for the specified mapping channel. More... | |
virtual void | ShowEndResultChanged (BOOL showEndResult) |
This method notifies the BaseObject that the end result display has been switched (the "Show End Result" button has been toggled). More... | |
Public Member Functions inherited from ReferenceTarget | |
virtual BOOL | IsRefTarget () |
Checks if this is a ReferenceTarget. More... | |
CoreExport RefResult | TestForLoop (const Interval &refInterval, RefMakerHandle hmaker) |
Tests for a cyclical reference. More... | |
CoreExport BOOL | HasDependents () |
Checks if a ReferenceTarget has references. More... | |
CoreExport BOOL | HasRealDependents () |
Checks if this has Real (Strong) Dependents. More... | |
void | BeginDependencyTest () |
Starts Dependency Test. More... | |
BOOL | EndDependencyTest () |
Ends Dependency Test. More... | |
virtual void | RefAddedUndoRedo (RefMakerHandle rm) |
Called after a reference is made to a target because of undo or redo. More... | |
virtual void | RefDeletedUndoRedo () |
Called after a references to this is deleted because of undo or redo. More... | |
CoreExport RefResult | DeleteAllRefsToMe () |
Deletes all references to this ReferenceTarget. More... | |
CoreExport RefResult | TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE) |
Transfers all the references from oldTarget to this. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
virtual CoreExport void | BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap) |
This method copies base class data from an object to its clone. More... | |
virtual CoreExport RefResult | NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) |
Notify all dependent RefMakers concerned with the message. More... | |
void | FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG) |
This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More... | |
virtual void | NotifyForeground (TimeValue t) |
This method is called to flag dependents into the FG. More... | |
virtual void | NotifyTarget (int message, ReferenceMaker *hMaker) |
Sends messages to ReferenceTargets. More... | |
CoreExport | ReferenceTarget () |
Constructor. More... | |
virtual CoreExport RefResult | AutoDelete () |
Deletes the object when it has no more real dependents. More... | |
CoreExport RefResult | MaybeAutoDelete () |
Deletes the object when it has no more real dependents. More... | |
Public Member Functions inherited from ReferenceMaker | |
CoreExport RefResult | ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE) |
Used when cloning reference makers. More... | |
CoreExport RefResult | DeleteAllRefsFromMe () |
Deletes all references from this ReferenceMaker. More... | |
CoreExport RefResult | DeleteAllRefs () |
Deletes all references both to and from this item. More... | |
CoreExport RefResult | DeleteReference (int i) |
Deletes the specified reference. More... | |
virtual BOOL | CanTransferReference (int i) |
Tells whether this reference can be transfered. More... | |
CoreExport ReferenceSaveManager & | GetReferenceSaveManager () |
Access the ReferenceSaveManager of this ReferenceMaker. More... | |
virtual int | RemapRefOnLoad (int iref) |
Used to load old files with references. More... | |
virtual CoreExport void | RescaleWorldUnits (float f) |
Rescale size of all world units in reference hierarchy. More... | |
virtual CoreExport void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) |
Enumerate auxiliary files (e.g. bitmaps) More... | |
virtual CoreExport void | SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0) |
The default save enumeration. More... | |
virtual CoreExport bool | SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager) |
Used to specify reference slot remapping during scene file save. More... | |
CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
Begins an enumeration that searches back in the dependency network. More... | |
CoreExport bool | EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true) |
This method provides a general purpose reference enumerator. More... | |
CoreExport int | FindRef (RefTargetHandle rtarg) |
Get the index of the ReferenceTarget. More... | |
virtual BOOL | IsRefMaker () |
Tells whether it is a ReferenceMaker. More... | |
virtual BOOL | IsRealDependency (ReferenceTarget *rtarg) |
Returns whether this is a "real" (strong) dependency or not. More... | |
virtual BOOL | ShouldPersistWeakRef (RefTargetHandle rtarg) |
Specifies whether a weak reference is to be persisted on a partial load or save. More... | |
CoreExport | ReferenceMaker () |
Constructor. More... | |
CoreExport void | DeleteMe () |
Deletes an instance of this class. More... | |
Public Member Functions inherited from Animatable | |
virtual int | NumChildren () |
virtual Animatable * | ChildAnim (int i) |
virtual CoreExport MSTR | NodeName () |
virtual void | EditTrack () |
virtual CoreExport BOOL | SubAnimSetKeyBufferPresent (int subNum) |
returns true if the sub-anim has a "Set Key" buffer present More... | |
virtual BOOL | SetKeyBufferPresent () |
returns true if there is a "Set Key" buffer present More... | |
virtual CoreExport void | SubAnimCommitSetKeyBuffer (TimeValue t, int subNum) |
Commit any "Set Key" buffers on the given sub-anim. More... | |
virtual void | CommitSetKeyBuffer (TimeValue t) |
Commit any "Set Key" buffers. More... | |
virtual CoreExport void | SubAnimRevertSetKeyBuffer (int subNum) |
Revert any "Set Key" buffers on the given sub-anim. More... | |
virtual void | RevertSetKeyBuffer () |
Revert any "Set Key" buffers. More... | |
virtual LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
This function is obsolete. More... | |
virtual bool | IsParamBlockDesc2Used (ParamBlockDesc2 *desc) |
Returns true if the passed description is being used. More... | |
virtual bool | GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName) |
This method is called to access the object specified name to use for the Maxscript macrorecorder. More... | |
CoreExport | Animatable () |
Constructor. More... | |
virtual void | GetClassName (MSTR &s) MAX_SEALED |
MSTR | ClassName (bool localized=true) const |
Returns the name of the plugin class. More... | |
virtual CoreExport void | ReleaseInterface (ULONG id, void *i) |
virtual CoreExport int | SetProperty (ULONG id, void *data) |
virtual CoreExport void * | GetProperty (ULONG id) |
CoreExport void | AppendProperty (AnimProperty *prop) |
A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More... | |
CoreExport AnimProperty * | FindProperty (DWORD id) |
Find any property. More... | |
CoreExport void | AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data) |
Adds application/plugin specific (custom) data to an Animatable. More... | |
CoreExport AppDataChunk * | GetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Retrieves the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport BOOL | RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
Deletes the application/plugin specific (custom) data stored with an Animatable. More... | |
CoreExport void | ClearAllAppData () |
Deletes all application/plugin specific (custom) data stored with an Animatable. More... | |
virtual MSTR | SubAnimName (int i) MAX_SEALED |
virtual BOOL | CanDeleteSubAnim (int i) |
virtual void | DeleteSubAnim (int i) |
virtual DWORD | GetSubAnimCurveColor (int subNum) |
virtual int | SubNumToRefNum (int subNum) |
virtual BOOL | CanCopyAnim () |
CoreExport int | HasSubElements (int type=0) |
virtual int | GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
The values max and min should be initialized before calling this function. More... | |
virtual ParamDimension * | GetParamDimension (int i) |
virtual BOOL | SelectSubAnim (int subNum) |
virtual BOOL | BypassTreeView () |
virtual BOOL | BypassTrackBar () |
virtual BOOL | BypassPropertyLevel () |
virtual BOOL | InvisibleProperty () |
virtual int | NumKeys () |
virtual TimeValue | GetKeyTime (int index) |
virtual int | GetKeyIndex (TimeValue t) |
virtual BOOL | GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt) |
virtual void | CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags) |
virtual void | DeleteKeyAtTime (TimeValue t) |
virtual BOOL | IsKeyAtTime (TimeValue t, DWORD flags) |
virtual int | GetKeyTimes (Tab< TimeValue > ×, Interval range, DWORD flags) |
virtual int | GetKeySelState (BitArray &sel, Interval range, DWORD flags) |
CoreExport void | OpenTreeEntry (int type, DWORD tv) |
CoreExport void | CloseTreeEntry (int type, DWORD tv) |
CoreExport int | IsTreeEntryOpen (int type, DWORD tv) |
CoreExport BOOL | GetSelInTrackView (DWORD tv) |
CoreExport void | SetSelInTrackView (DWORD tv, BOOL sel) |
CoreExport BOOL | InTrackViewSelSet (int which) |
CoreExport void | SetTrackViewSelSet (int which, BOOL inOut) |
virtual BOOL | AssignController (Animatable *control, int subAnim) |
virtual BOOL | CanAssignController (int subAnim) |
Return true if we can reassign the subanim specified. More... | |
virtual BOOL | CanMakeUnique () |
CoreExport int | EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum) |
virtual int | RenderBegin (TimeValue t, ULONG flags=0) |
virtual int | RenderEnd (TimeValue t) |
virtual CoreExport Interval | GetTimeRange (DWORD flags) |
virtual void | EditTimeRange (Interval range, DWORD flags) |
virtual void | DeleteTime (Interval iv, DWORD flags) |
virtual void | ReverseTime (Interval iv, DWORD flags) |
virtual void | ScaleTime (Interval iv, float s) |
virtual void | InsertTime (TimeValue ins, TimeValue amount) |
virtual BOOL | SupportTimeOperations () |
virtual CoreExport void | MapKeys (TimeMap *map, DWORD flags) |
virtual void | DeleteKeys (DWORD flags) |
virtual void | DeleteKeyByIndex (int index) |
virtual void | SelectKeys (TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags) |
virtual void | SelectSubCurve (int subNum, BOOL sel) |
virtual void | SelectKeyByIndex (int i, BOOL sel) |
virtual BOOL | IsKeySelected (int i) |
virtual void | FlagKey (TrackHitRecord hit) |
virtual int | GetFlagKeyIndex () |
virtual int | NumSelKeys () |
virtual void | CloneSelectedKeys (BOOL offset=FALSE) |
virtual void | AddNewKey (TimeValue t, DWORD flags) |
virtual void | MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags) |
virtual void | ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags) |
virtual void | SelectCurve (BOOL sel) |
virtual BOOL | IsCurveSelected () |
Returns TRUE if the function curve is selected; otherwise returns FALSE. More... | |
virtual BOOL | IsSubCurveSelected (int subNum) |
Returns the selected state of the sub-curve whose index is passed. More... | |
virtual int | GetSelKeyCoords (TimeValue &t, float &val, DWORD flags) |
virtual void | SetSelKeyCoords (TimeValue t, float val, DWORD flags) |
virtual int | SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags) |
virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags) |
virtual CoreExport BOOL | IsAnimated () |
virtual BOOL | CanCopyTrack (Interval iv, DWORD flags) |
virtual BOOL | CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopyTrack (Interval iv, DWORD flags) |
virtual void | PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual BOOL | CanCopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual BOOL | CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual TrackClipObject * | CopySubTrack (int subNum, Interval iv, DWORD flags) |
virtual void | PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
virtual int | GetTrackVSpace (int lineHeight) |
virtual int | HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags) |
virtual int | PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
virtual int | PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual int | HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
virtual void | EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags) |
virtual int | TrackParamsType () |
virtual int | GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
This method is called to calculate the largest and smallest values of the anim. More... | |
CoreExport void | AddNoteTrack (NoteTrack *note) |
CoreExport void | DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE) |
CoreExport BOOL | HasNoteTracks () |
CoreExport int | NumNoteTracks () |
CoreExport NoteTrack * | GetNoteTrack (int i) |
virtual void | FreeAllBitmaps () |
virtual void | GetSystemNodes (INodeTab &nodes, SysNodeContext Context) |
virtual BOOL | IsSubClassOf (Class_ID classID) |
returns true if the animatable has sub-classed off the given class More... | |
virtual CoreExport void | MouseCycleCompleted (TimeValue t) |
virtual CoreExport void | MouseCycleStarted (TimeValue t) |
CoreExport bool | SvSaveData (ISave *isave, USHORT id) |
CoreExport bool | SvLoadData (ILoad *iLoad) |
CoreExport DWORD | SvGetRefIndex () |
CoreExport void | SvSetRefIndex (DWORD i) |
CoreExport bool | SvDeleteRefIndex () |
CoreExport SvGraphNodeReference | SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
virtual CoreExport bool | SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name) |
virtual CoreExport bool | SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
Called when the user deletes this object in the schematic view... More... | |
virtual CoreExport bool | SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport COLORREF | SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild) |
virtual CoreExport bool | SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker) |
virtual CoreExport bool | SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport bool | SvDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
virtual CoreExport MSTR | SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More... | |
virtual CoreExport bool | SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Returns true if this object can respond to the SvDetachRel(...) method... More... | |
virtual CoreExport bool | SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Detach this relationship. More... | |
virtual CoreExport bool | SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
Called when this relationship is double-clicked in the schematic view... More... | |
CoreExport ICustAttribContainer * | GetCustAttribContainer () |
This method returns a pointer to the custom attributes container interface class. More... | |
CoreExport void | AllocCustAttribContainer () |
This method allocates space for a custom attributes container. More... | |
CoreExport void | DeleteCustAttribContainer () |
This method deletes space used by a custom attributes container. More... | |
void | SetAFlag (DWORD mask) |
void | ClearAFlag (DWORD mask) |
Clears one or more bits in the Animatable flags. More... | |
bool | TestAFlag (DWORD mask) const |
Tests one or more bits in the Animatable flags. More... | |
void | SetAFlagEx (DWORD mask) |
Sets one or more bits in the Animatable extended flags. More... | |
void | ClearAFlagEx (DWORD mask) |
Clears one or more bits in the Animatable extended flags. More... | |
bool | TestAFlagEx (DWORD mask) const |
Tests one or more bits in the Animatable extended flags. More... | |
CoreExport bool | TestFlagBit (int index) |
Tests the specified flag bit. More... | |
CoreExport void | SetFlagBit (int index, bool newValue=true) |
Sets the specified flag bit. More... | |
CoreExport void | ClearFlagBit (int index) |
Clears the specified flag bit. More... | |
Public Member Functions inherited from InterfaceServer | |
virtual UtilExport | ~InterfaceServer () |
Destructor. More... | |
template<class InterfaceType > | |
InterfaceType * | GetTypedInterface () |
Static Public Member Functions | |
static RefTargetHandle | create (MSPluginClass *pc, BOOL loading) |
Static Public Member Functions inherited from Collectable | |
static ScripterExport void | for_all_values (void(*map_fn)(Value *val), ValueMapper *mapper=NULL, ValueMetaClass *c=NULL) |
static void | mark () |
static void | sweep () |
static void | setup (size_t) |
static ScripterExport void | gc () |
static void | coalesce_free_list () |
static void | close_down () |
static void | drop_maxwrapper_refs () |
static ScripterExport void | push_alloc_stack_frame () |
static ScripterExport void | pop_alloc_stack_frame () |
static ScripterExport ULONGLONG | get_num_values_created () |
static ScripterExport bool | validate_value_linkages () |
Static Public Member Functions inherited from Animatable | |
static CoreExport BOOL | IsDeleted (Animatable *anim) |
Debug method to determine whether an object has been deleted. More... | |
static CoreExport AnimHandle | GetHandleByAnim (Animatable *anim) |
Get the unique handle for an Animatable object. More... | |
static CoreExport Animatable * | GetAnimByHandle (AnimHandle handle) |
Get an Animatable object from its unique handle. More... | |
static CoreExport AnimHandle | GetNextHandle () |
Get the unique handle for the next Animatable object to be created. More... | |
static CoreExport void | EnumerateAllAnimatables (EnumAnimList &enumProcObject) |
Enumerator to enumerate across all animatables. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Registers a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport bool | UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More... | |
static CoreExport int | RequestFlagBit () |
Requests an unique flag bit index. More... | |
static CoreExport void | ReleaseFlagBit (int index) |
Releases the flag bit index. More... | |
static CoreExport void | ClearFlagBitInAllAnimatables (int index) |
Clears the specified flag bit in all Animatables. More... | |
Static Public Member Functions inherited from MaxHeapOperators | |
static UtilExport void * | operator new (size_t size) |
Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new (size_t size, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
New operator used to allocate arrays of objects. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More... | |
static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More... | |
static UtilExport void | operator delete (void *ptr) |
Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete (void *ptr, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More... | |
static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More... | |
static UtilExport void * | operator new (size_t size, void *placement_ptr) |
Placement new operator. More... | |
static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
Placement delete operator. More... | |
static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
Allocates memory on a specified alignment boundary. More... | |
static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
Reallocates memory on a specified alignment boundary. More... | |
static UtilExport void | aligned_free (void *ptr) |
Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More... | |
Public Attributes | |
IObjParam * | ip |
Public Attributes inherited from MSPlugin | |
MSPluginClass * | pc |
Value ** | locals |
short | flags |
int | version |
ReferenceTarget * | ref |
Tab< IParamBlock2 * > | pblocks |
ILoad * | iload |
Public Attributes inherited from Value | |
ValueMetaClass * | tag |
Public Attributes inherited from Collectable | |
Collectable * | next |
Collectable * | prev |
byte | flags |
byte | flags2 |
short | flags3 |
Public Attributes inherited from SimpleObjectBase | |
Mesh | mesh |
Interval | ivalid |
BOOL | suspendSnap |
Protected Member Functions | |
virtual void | SetReference (int i, RefTargetHandle rtarg) |
Stores a ReferenceTarget as its 'i-th' reference`. More... | |
Protected Member Functions inherited from ReferenceTarget | |
virtual CoreExport int | DoEnumDependentsImpl (DependentEnumProc *dep) |
Method to perform an enumeration on a ReferenceTarget. More... | |
virtual CoreExport | ~ReferenceTarget ()=0 |
Destructor. More... | |
Protected Member Functions inherited from ReferenceMaker | |
virtual CoreExport | ~ReferenceMaker ()=0 |
Destructor. More... | |
void | BlockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
void | UnblockEval () |
Validates a given reference link between this reference maker and its reference target. More... | |
int | Evaluating () |
Validates a given reference link between this reference maker and its reference target. More... | |
CoreExport RefResult | StdNotifyRefChanged (const Interval &changeInt, RefTargetHandle hTarget, PartID partID, RefMessage message, BOOL propagate, NotifyDependentsOption notifyDependentsOption) |
Validates a given reference link between this reference maker and its reference target. More... | |
Protected Member Functions inherited from Animatable | |
virtual CoreExport | ~Animatable ()=0 |
Destructor. More... | |
Protected Member Functions inherited from Noncopyable | |
Noncopyable () | |
~Noncopyable () | |
Additional Inherited Members | |
Static Public Attributes inherited from Collectable | |
static CRITICAL_SECTION | heap_update |
static Collectable * | collectable_list |
static Collectable * | permanent_list |
static free_mem * | free_list [GC_NUM_SUBLISTS] |
static size_t | heap_allocated |
static size_t | heap_size |
static ScripterExport collectable_state | state |
static ScripterExport bool | fullCollectNextHoldFlush |
static bool | gc_light |
static bool | in_gc |
static HANDLE | hGCCompletedEvent |
Static Public Attributes inherited from SimpleObjectBase | |
static SimpleObjectBase * | editOb |
Static Public Attributes inherited from Animatable | |
static const AnimHandle | kInvalidAnimHandle = 0 |
Protected Attributes inherited from SimpleObject | |
IParamBlock * | pblock |
Protected Attributes inherited from BaseObject | |
MaxSDK::Graphics::RenderItemHandleArray | mRenderItemHandles |
Protected Attributes inherited from Animatable | |
DWORD | aflag |
AnimPropertyList | aprops |
Static Protected Attributes inherited from Value | |
static ScripterExport Value * | keyarg_marker_value |
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inline |
MSPluginSimpleObject | ( | MSPluginClass * | pc, |
BOOL | loading | ||
) |
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inline |
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static |
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virtual |
Deletes an instance of this class.
3ds Max calls this method when it needs to delete a plugin object (an instance of a class derived from Animatable). Similarly, plugins that need to delete instances of an Animatable or a class directly derived from it via an Animatable pointer, should call this method instead of calling directly operator delete. Following these rules will ensure that the same memory manager is used to allocate and deallocate the object. The default implementation of this method deletes the object. Plugin instances that never need to be deleted from the heap can overwrite this method to do nothing.
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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overridevirtual |
Implements MSPlugin.
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overridevirtual |
Implements MSPlugin.
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overridevirtual |
Implements MSPlugin.
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inlinevirtual |
Implements MSPlugin.
Reimplemented in MSSimpleObjectXtnd.
Retrieves the name of the plugin class.
This name is used in 3ds Max's UI and in MAXScript. For Material plug-ins this method is used to put up the material "type" name in the Material Editor.
s | Reference to a string filled in with the name of the plugin class. |
localized | If true, then the class name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the class name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the class name in English. |
Reimplemented from ReferenceTarget.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Retrieves a constant that uniquely identifies the plugin class.
This method must return the unique ID for the plugin class. If two ClassIDs conflict, the system will only load the first conflicting one it finds. A program (gencid.exe) is provided to generate unique class id values.
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
i | This is the index of the sub-anim to return. |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
i | The index of the parameter name to return |
localized | If true, then the sub-anim name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the sub-anim name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the sub-anim name in English. |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it.
The system itself doesn't actually call this method. This method is optional.
Reimplemented from BaseObject.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
id | The BlockID of the ParamBlock2 instance. |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Inherited from Animatable.
Returns a pointer to the interface.
id | - The id of the interface. |
Reimplemented from BaseObject.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Receives and responds to messages.
A plugin which makes references must implement a method to receive and respond to messages broadcast by its dependents. This is done by implementing NotifyRefChanged(). The plugin developer usually implements this method as a switch statement where each case is one of the messages the plugin needs to respond to. The Method StdNotifyRefChanged calls this, which can change the partID to new value. If it doesn't depend on the particular message& partID, it should return REF_DONTCARE.
changeInt | - This is the interval of time over which the message is active. Currently, all plug-ins will receive FOREVER for this interval, with the exception of REFMSG_FLAGDEPENDENTS notifications. In that case, changeInt.Start() is the timepoint to perform the dependency test. |
hTarget | - This is the handle of the reference target the message was sent by. The reference maker uses this handle to know specifically which reference target sent the message. |
partID | - This contains information specific to the message passed in. Some messages don't use the partID at all. See the section List of Reference Messages for more information about the meaning of the partID for some common messages. |
message | - The message parameters passed into this method is the specific message which needs to be handled. |
propagate | - If called through ReferenceMaker::NotifyDependents(), the value of 'propagate' passed to it. Used if calling NotifyDependents() from within NotifyRefChanged(). |
Implements ReferenceMaker.
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virtual |
Returns the total number of references this ReferenceMaker can hold.
The plugin implements this method to indicate the total number of of references it can make. This includes all references whether they are NULL (inactive) or non-NULL (active) at the time when this method is called. A plugin can hold a variable number of references, thus the return value of this method is not to be cached and reused by client code.
Reimplemented from ReferenceMaker.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
Returns the 'i-th' reference.
The plugin implements this method to return its 'i-th' reference. The plug-in simply keeps track of its references using an integer index for each one. This method is normally called by the system.
i | - The index of the reference to retrieve. Valid values are from 0 to NumRefs()-1. |
Reimplemented from ReferenceMaker.
Reimplemented in MSSimpleObjectXtnd.
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protectedvirtual |
Stores a ReferenceTarget as its 'i-th' reference`.
The plugin implements this method to store the reference handle passed to it as its 'i-th' reference. In its implementation of this method, the plugin should simply assign the reference handle passed in as a parameter to the member variable that holds the 'i-th' reference. Other reference handling methods such as ReferenceMaker::DeleteReference(), or ReferenceMaker::ReplaceReference() should not be called from within this method. The plugin itself or other plugins should not call this method directly. The system will call this method when a new reference is created or an existing one is replaced by calling ReferenceMaker::ReplaceReference().
i | - The index of the reference to store. Valid values are from 0 to NumRefs()-1. |
rtarg | - The reference handle to store. |
Reimplemented from SimpleObject.
Reimplemented in MSSimpleObjectXtnd.
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inlinevirtual |
Called after a references to this is deleted.
This is called after deleting a reference to a reference target, in the case that the target was not deleted. When the last strong reference to a ReferenceTarget is removed, the ReferenceTarget is deleted, the destructor is called, and the memory cleared.
Reimplemented from ReferenceTarget.
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inlinevirtual |
Called after a reference is made to a target.
This is called after a reference is made to this. If the target (this) needs to know that a reference to made to it, the target (this) can override this function.
rm | - The ReferenceMaker creating the reference. |
Reimplemented from ReferenceTarget.
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virtual |
This method is used by 3ds Max to clone an object.
This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations
remap | - A RemapDir instance used for remapping references during a Clone. |
Reimplemented from ReferenceTarget.
Reimplemented in MSSimpleObjectXtnd.
Reimplemented from MSPlugin.
Called for loading data.
Called by the system to allow the plug-in to load its data. See the section on Loading and Saving Plug-in Data for an overview of the load - save process.
iload | - This interface pointer may be used to call methods to read data from disk. |
Reimplemented from ReferenceMaker.
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inline |
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inlineoverridevirtual |
localized | If true, then the object name returned should be localized in the language 3ds Max is currently using. Otherwise it should be the object name in English. If a plugin does not provide localized string resources, it can disregard this parameter and always return the object name in English. |
Reimplemented from BaseObject.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
ip | Interface pointer. The developer can use it to call methods such as AddRollupPage(). Note that this pointer is only valid between BeginEditParams() and EndEditParams(). It should not be used outside this interval. |
flags | Describe which branch of the command panel or dialog the item is being edited in. The following are possible values: BEGIN_EDIT_CREATE Indicates an item is being edited in the create branch. BEGIN_EDIT_MOTION Indicates a controller is being edited in the motion branch. BEGIN_EDIT_HIERARCHY Indicates a controller is being edited in the Pivot subtask of the hierarchy branch. BEGIN_EDIT_IK Indicates a controller is being edited in the IK subtask of the hierarchy branch. BEGIN_EDIT_LINKINFO Indicates a controller is being edited in the Link Info subtask of the hierarchy branch. |
prev | Pointer to an Animatable object. This parameter may be used in the motion and hierarchy branches of the command panel. This pointer allows a plug-in to look at the ClassID of the previous item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel, but simply update the values displayed in the UI fields. This prevents the UI from 'flickering' when the current item begins its edit. For example, if you are in the motion branch and are looking at an item's PRS controller values, and then select another item that is displayed with a PRS controller, the UI will not change - only the values displayed in the fields will change. If however you selected a target camera that has a lookat controller (not a PRS controller) the UI will change because a different set of parameters need to be displayed. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
ip | An interface pointer. The developer may use the interface pointer to call methods such as DeleteRollupPage(). |
flags | The following flag may be set: END_EDIT_REMOVEUI If TRUE, the item's user interface should be removed. |
next | Animatable pointer. Can be used in the motion and hierarchy branches of the command panel. It allows a plug-in to look at the ClassID of the next item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
Reimplemented in MSSimpleObjectXtnd.
Implements SimpleObjectBase.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
Reimplemented from SimpleObjectBase.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
Reimplemented from SimpleObjectBase.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
This method allows the system to retrieve a callback object used in creating an object in the 3D viewports.
This method returns a pointer to an instance of a class derived from CreateMouseCallBack. This class has a method proc() which is where the programmer defines the user/mouse interaction during the object creation phase.
Implements BaseObject.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
Call this method to find out if the object has UVW coordinates.
This method returns TRUE if the object has UVW coordinates; otherwise FALSE. In 3ds Max 2.0 and later there is code in the renderer that will automatically turn on the UVW coordinates of the base object if UV's are missing (and needed). The base object has to implement two simple methods to make this work: HasUVW() and SetGenUVW(). Developers are encouraged to put these methods in their objects: it makes using the program easier for the user. If they are not implemented, it doesn't cause any real harm: it will just operate as before and put up the missing UVW's message. Here is how the procedural sphere implements these methods:
Important Note: The pblock->SetValue() will cause a call to NotifyDependents(FOREVER, PART_TEXMAP, REFMSG_CHANGE), which will invalidate the UVW cache. It is essential that this call be made, so if the 'generate UVW' boolean is not handled by a parameter block, then NotifyDependents() needs to be called explicitly. Also Note: For "modifiable objects" that pass up the pipeline getting modified, such as TriObject, EditTriObject, etc., which cannot generate their own UVWs, but can carry them in their data structures, only this HasUVW() method needs to be implemented. For example, here is the implementation for TriObject: BOOL TriObject::HasUVW() { return mesh.tvFace?1:0; }
Reimplemented from Object.
Reimplemented in MSSimpleObjectXtnd.
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virtual |
This method is called to change the state of its Generate UVW boolean.
If the state changes, the object must send a REFMSG_CHANGE up the pipeline by calling NotifyDependents(). This applies to map channel 1.
sw | The new state for the generate UVW flag. |
Reimplemented from BaseObject.
Reimplemented in MSSimpleObjectXtnd.
IObjParam* ip |