The
Finishing category on the
Strategy Selector
contains all the finishing strategies.
The finishing strategies are:
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3D offset finishing is best suited to machining areas, which require a constant stepover and works well on near horizontal surfaces.
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Constant Z Finishing creates a toolpath by slicing the model at specific Z heights.
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Corner Finishing is used to clean up corners that occur between non-tangential surfaces.
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Corner Multi-Pencil Finishing cleans up corners that occur between non-tangential surfaces.
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Corner Pencil Finishing creates a single trace toolpath.
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Disc Profile Finishing uses a tipped disc tool to create profile toolpaths.
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Embedded Pattern Finishing creates a toolpath with the contact point defined by an embedded curve.
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Flowline Finishing is a 5-axis, multi-surface strategy, which creates a toolpath between two curves, called drive curves, by smoothly blending between them.
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Offset Flat Finishing provides a simple interface to machine flat areas on a model.
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Optimised Constant Z Finishing creates a constant Z toolpath on the steep portions of a model and 3D offset toolpath on the shallow portions.
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Parametric Offset Finishing machines between two curves.
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Parametric Spiral Finishing creates a spiral toolpath between a central curve and a check surface.
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Pattern Finishing creates a toolpath using the projection of a pattern or toolpath onto the model.
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Profile Finishing creates a toolpath which profiles around the outside of the selected surfaces.
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Curve Projection Finishing projects a curved pattern onto the model, which is then machined.
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Line Projection Finishing projects a cylindrical pattern onto the model, which is then machined.
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Plane Projection Finishing projects a planar pattern onto the model, which is then machined.
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Point Projection Finishing projects a spherical pattern onto the model, which is then machined.
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Surface Projection Finishing is a type of drive surface machining.
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Radial Finishing creates a 2D radial pattern within a boundary and then projects it onto the model.
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Raster Finishing is best suited to rectangular models and works by taking a pattern of curves, within a boundary, and projecting points from these curves onto the model. Raster toolpaths are often used on open parts whereas 3D offset toolpaths work well in the bottom of pockets.
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Raster Flat Finishing provides a simple interface to machine flat areas on a model.
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Rest Finishing (preview) creates a toolpath to machine areas, such as corners, that have remaining stock left over by previous toolpaths.
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Rotary Finishing creates a toolpath by rotating the job around the X axis, with linear motion provided by the Y and Z axis pair.
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Spiral Finishing projects a spiral pattern onto the model, which is then machined.
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Steep and Shallow Finishing strategy calculates a shallow boundary, and then creates Constant Z toolpath in the steep areas of a model and Raster or Offset toolpath in the shallow areas.
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Surface Finishing is similar to Surface Projection Finishing, except that there is no projection.
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Swarf Finishing cuts with the side of the tool and only works on developable surfaces as the tool must be in contact with the surface for the whole cutting depth.
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Wireframe Profile Machining enables you to cut to the left or right of a 3D curve.
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Wireframe Swarf Finishing enables you to create a swarf toolpath from two wireframe curves.
The common tabs are described in
common toolpath strategy pages.
For more information on the
Strategy Selector dialog, see
Toolpath Strategies.