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CoreExport | Control () |
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virtual | ~Control () |
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virtual BOOL | InheritsParentTransform () |
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CoreExport int | NumRefs () |
| Returns the total number of references this ReferenceMaker can hold. More...
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CoreExport RefTargetHandle | GetReference (int i) |
| Returns the 'i-th' reference. More...
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CoreExport int | NumSubs () |
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CoreExport Animatable * | SubAnim (int i) |
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CoreExport MSTR | SubAnimName (int i, bool localized=true) override |
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CoreExport void * | GetInterface (ULONG id) |
| Inherited from Animatable. More...
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CoreExport int | PaintFCurves (ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
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CoreExport int | GetFCurveExtents (ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
| This method is called to calculate the largest and smallest values of the anim. More...
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virtual CoreExport void | BaseClone (ReferenceTarget *from, ReferenceTarget *to, RemapDir &remap) |
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virtual BOOL | PreventNodeDeletion () |
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virtual CoreExport float | EvalVisibility (TimeValue t, View &view, Box3 pbox, Interval &valid) |
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virtual BOOL | VisibleInViewports () |
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virtual BOOL | CanInstanceController () |
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CoreExport void | CloneControl (Control *ctrl, RemapDir &remap) |
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virtual CoreExport SvGraphNodeReference | SvTraverseAnimGraph (IGraphObjectManager *gom, Animatable *object, int id, DWORD flags) |
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virtual CoreExport MSTR | SvGetName (IGraphObjectManager *gom, IGraphNode *gNode, bool isBeingEdited) |
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virtual CoreExport bool | SvHandleDoubleClick (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvCanInitiateLink (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvCanConcludeLink (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeChild) |
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virtual CoreExport bool | SvLinkChild (IGraphObjectManager *gom, IGraphNode *gNodeThis, IGraphNode *gNodeChild) |
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virtual CoreExport bool | SvEditProperties (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport void * | GetInterface (ULONG id) |
| Inherited from Animatable. More...
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virtual CoreExport BaseInterface * | GetInterface (Interface_ID id) |
| Inherited from Animatable. More...
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virtual void | Copy (Control *from)=0 |
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virtual BOOL | IsReplaceable () |
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Controllers, like objects and modifiers, need to be able to undo and redo themselves.
Whenever a controller is about to modify its data, it checks the state of the global Hold object to see if it is holding. If so it must register a RestoreObject with the hold (see the Advanced Topics section eUndo/Redo). Controllers also support another type of undo and redo through two methods: CommitValue() and RestoreValue().
The purpose of this 'inner' hold and restore buffer is not to hold and restore the entire state of the controller, but to hold and restore the value of the controller at a single instant in time. When SetValue() is called on a controller with the commit parameter equal to zero, the controller records the new value, but does not necessarily modify any data. For example, a keyframe controller doesn't actually generate a new key ?it just updates a cache it maintains. Then, if the controller is asked to evaluate itself at the exact same TimeValue for which the controller was just set, it can just return the cached value.
The RestoreValue() method will simply throw out the temporary value whereas the CommitValue() method will cause the value to be actually committed (a key generated in the case of a keyframe controller).
The purpose of this inner hold and restore is for iterative procedures that need to set values many times at a single TimeValue and don't want to incur the overhead of things like recalculating the tangents at adjacent keys. Some examples of these types of procedures are inverse kinematics and collision detection.
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virtual void | CommitValue (TimeValue t) |
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virtual void | RestoreValue (TimeValue t) |
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virtual INode * | GetTarget () |
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virtual RefResult | SetTarget (INode *targ) |
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virtual Control * | GetPositionController () |
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virtual Control * | GetRotationController () |
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virtual Control * | GetScaleController () |
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virtual BOOL | SetPositionController (Control *c) |
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virtual BOOL | SetRotationController (Control *c) |
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virtual BOOL | SetScaleController (Control *c) |
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virtual Control * | GetXController () |
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virtual Control * | GetYController () |
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virtual Control * | GetZController () |
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virtual Control * | GetWController () |
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virtual Control * | GetRollController () |
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virtual BOOL | SetRollController (Control *c) |
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virtual DWORD | GetInheritanceFlags () |
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virtual BOOL | SetInheritanceFlags (DWORD f, BOOL keepPos) |
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virtual BOOL | ChangeParents (TimeValue t, const Matrix3 &oldP, const Matrix3 &newP, const Matrix3 &tm) |
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virtual RefResult | PinNodeChanged (RefMessage message, const Interval &changeInt, PartID &partID) |
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virtual BOOL | IsColorController () |
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virtual BOOL | IsLeaf () |
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virtual int | IsKeyable () |
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virtual void | GetValue (TimeValue t, void *val, Interval &valid, GetSetMethod method=CTRL_ABSOLUTE)=0 |
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void | GetValue (TimeValue t1, void *val1, GetSetMethod method1=CTRL_ABSOLUTE) |
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virtual void | SetValue (TimeValue t, void *val, int commit=1, GetSetMethod method=CTRL_ABSOLUTE)=0 |
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virtual CoreExport bool | GetLocalTMComponents (TimeValue t, TMComponentsArg &cmpts, Matrix3Indirect &parentMatrix) |
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virtual int | GetORT (int type) |
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virtual CoreExport void | SetORT (int ort, int type) |
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virtual CoreExport void | EnableORTs (BOOL enable) |
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CoreExport IOResult | Save (ISave *isave) |
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CoreExport IOResult | Load (ILoad *iload) |
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The following is an overview of the control flow of the system calling these IK methods on the controller during IK calculations: First the system calls EnumIKParams() once to get the number of IK parameters (degrees of freedom) from the plug-in.
This lets the system know how many parameters the controller has. This happens only once when the entire chain is set up. For example, during interactive IK, when the user presses the mouse button down, the chain is set up. In applied IK, when the user presses the Apply IK button, the chain is set up.
Next, the IK task is defined. For example, if the user is doing interactive IK, they press the mouse button down and the IK chain is set up. Next, they move the mouse a few pixels. This results in a delta for the end effector. This defines the task for the end effector. The end effector wants to move some delta or rotate some amount. This has defined a task to be solved.
In order to solve the task the system must iterate towards a solution. To do this it first needs to compute the derivatives of all the parameters. The system calls CompDerivs() on the controller. The controller computes the derivative and tells the system by calling methods on the IKDeriv argument passed to the method. It provides its derivative for each of the parameters.
Next, the system uses this derivative information to formulate a change in the parameter that will get closer to the solution. The system then computes an amount to change the parameter and then calls IncIKParams(). The delta passed to this method is the amount of change it wants in the parameter. The controller then applies this change (perhaps not all of it due to constraints it might have) and returns the amount that was applied.
This completes a single iteration. All the parameters have been adjusted a bit and hopefully we have moved closer to a solution. At this point the system calls CompDerivs() again because just moving the parameters a small amount may have actually changed the derivative. The cycle begins again. When the IK solver reaches its solution, the IK task is finished.
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virtual void | EnumIKParams (IKEnumCallback &callback) |
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virtual BOOL | CompDeriv (TimeValue t, Matrix3 &ptm, IKDeriv &derivs, DWORD flags) |
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virtual float | IncIKParam (TimeValue t, int index, float delta) |
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virtual void | ClearIKParam (Interval iv, int index) |
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virtual void | InitIKJoints (InitJointData *posData, InitJointData *rotData) |
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virtual BOOL | GetIKJoints (InitJointData *posData, InitJointData *rotData) |
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virtual BOOL | GetDOFParams (TimeValue t, Matrix3 &ptm, DOFParams &dofs, BOOL nodeSel) |
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virtual BOOL | CreateLockKey (TimeValue t, int which) |
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virtual void | MirrorIKConstraints (int axis, int which, BOOL pasteMirror=FALSE) |
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virtual BOOL | TerminateIK () |
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virtual void | InitIKJoints2 (InitJointData2 *posData, InitJointData2 *rotData) |
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virtual BOOL | GetIKJoints2 (InitJointData2 *posData, InitJointData2 *rotData) |
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virtual void | NodeIKParamsChanged () |
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virtual void | TMInvalidated () |
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virtual BOOL | OKToBindToNode (INode *node) |
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virtual BOOL | CanCopyIKParams (int which) |
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virtual IKClipObject * | CopyIKParams (int which) |
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virtual BOOL | CanPasteIKParams (IKClipObject *co, int which) |
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virtual void | PasteIKParams (IKClipObject *co, int which) |
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virtual BOOL | CanApplyEaseMultCurves () |
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CoreExport TimeValue | ApplyEase (TimeValue t, Interval &valid) |
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CoreExport void | AppendEaseCurve (Control *cont) |
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CoreExport void | DeleteEaseCurve (int i) |
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CoreExport Control * | GetEaseCurve (int i) |
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CoreExport int | NumEaseCurves () |
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CoreExport float | GetMultVal (TimeValue t, Interval &valid) |
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CoreExport void | AppendMultCurve (Control *cont) |
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CoreExport void | DeleteMultCurve (int i) |
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CoreExport Control * | GetMultCurve (int i) |
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CoreExport int | NumMultCurves () |
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virtual void | PostCloneNode () |
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Controllers that want to have a gizmo (apparatus) available in the scene need to implement these methods:
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virtual int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags) |
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virtual int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
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virtual void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
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virtual void | ActivateSubobjSel (int level, XFormModes &modes) |
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virtual void | SelectSubComponent (CtrlHitRecord *hitRec, BOOL selected, BOOL all, BOOL invert=FALSE) |
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virtual void | ClearSelection (int selLevel) |
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virtual int | SubObjectIndex (CtrlHitRecord *hitRec) |
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virtual void | SelectAll (int selLevel) |
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virtual void | InvertSelection (int selLevel) |
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When the user is in a sub-object selection level, the system needs to get the reference coordinate system definition from the current controller being edited so that it can display the axis.
Following methods are used for this purpose:
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virtual void | GetSubObjectCenters (SubObjAxisCallback *cb, TimeValue t, INode *node) |
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virtual void | GetSubObjectTMs (SubObjAxisCallback *cb, TimeValue t, INode *node) |
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virtual void | SubMove (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
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virtual void | SubRotate (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Quat &val, BOOL localOrigin=FALSE) |
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virtual void | SubScale (TimeValue t, Matrix3 &partm, Matrix3 &tmAxis, Point3 &val, BOOL localOrigin=FALSE) |
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virtual BOOL | RescaleTime (Interval oseg, Interval nseg) |
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virtual int | GetDrawPixelStep () |
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virtual int | GetExtentTimeStep () |
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virtual CoreExport void | GetClassName (MSTR &s, bool localized=true) const override |
| Retrieves the name of the plugin class. More...
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virtual CoreExport SClass_ID | SuperClassID () |
| Retrieves a constant representing the type of the plugin. More...
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virtual BOOL | IsRefTarget () |
| Checks if this is a ReferenceTarget. More...
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CoreExport RefResult | TestForLoop (const Interval &refInterval, RefMakerHandle hmaker) |
| Tests for a cyclical reference. More...
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CoreExport BOOL | HasDependents () |
| Checks if a ReferenceTarget has references. More...
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CoreExport BOOL | HasRealDependents () |
| Checks if this has Real (Strong) Dependents. More...
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void | BeginDependencyTest () |
| Starts Dependency Test. More...
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BOOL | EndDependencyTest () |
| Ends Dependency Test. More...
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virtual void | RefAdded (RefMakerHandle rm) |
| Called after a reference is made to a target. More...
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virtual void | RefAddedUndoRedo (RefMakerHandle rm) |
| Called after a reference is made to a target because of undo or redo. More...
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virtual void | RefDeleted () |
| Called after a references to this is deleted. More...
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virtual void | RefDeletedUndoRedo () |
| Called after a references to this is deleted because of undo or redo. More...
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CoreExport RefResult | DeleteAllRefsToMe () |
| Deletes all references to this ReferenceTarget. More...
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CoreExport RefResult | TransferReferences (RefTargetHandle oldTarget, BOOL delOld=FALSE) |
| Transfers all the references from oldTarget to this. More...
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CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
| Begins an enumeration that searches back in the dependency network. More...
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virtual CoreExport RefTargetHandle | Clone (RemapDir &remap) |
| This method is used by 3ds Max to clone an object. More...
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virtual CoreExport RefResult | NotifyDependents (const Interval &changeInt, PartID partID, RefMessage message, SClass_ID sclass=NOTIFY_ALL, BOOL propagate=TRUE, RefTargetHandle hTarg=NULL, NotifyDependentsOption notifyDependentsOption=REFNOTIFY_ALLOW_OPTIMIZATIONS) |
| Notify all dependent RefMakers concerned with the message. More...
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void | FlagDependents (TimeValue t, PartID which=PART_PUT_IN_FG) |
| This sends the REFMSG_FLAGDEPENDENTS message up the pipeline. More...
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virtual void | NotifyForeground (TimeValue t) |
| This method is called to flag dependents into the FG. More...
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virtual void | NotifyTarget (int message, ReferenceMaker *hMaker) |
| Sends messages to ReferenceTargets. More...
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virtual CoreExport BaseInterface * | GetInterface (Interface_ID id) |
| Inherited from Animatable. More...
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CoreExport | ReferenceTarget () |
| Constructor. More...
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virtual CoreExport RefResult | AutoDelete () |
| Deletes the object when it has no more real dependents. More...
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CoreExport RefResult | MaybeAutoDelete () |
| Deletes the object when it has no more real dependents. More...
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CoreExport RefResult | ReplaceReference (int which, RefTargetHandle newtarg, BOOL delOld=TRUE) |
| Used when cloning reference makers. More...
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CoreExport RefResult | DeleteAllRefsFromMe () |
| Deletes all references from this ReferenceMaker. More...
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CoreExport RefResult | DeleteAllRefs () |
| Deletes all references both to and from this item. More...
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CoreExport RefResult | DeleteReference (int i) |
| Deletes the specified reference. More...
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virtual BOOL | CanTransferReference (int i) |
| Tells whether this reference can be transfered. More...
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CoreExport ReferenceSaveManager & | GetReferenceSaveManager () |
| Access the ReferenceSaveManager of this ReferenceMaker. More...
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virtual int | RemapRefOnLoad (int iref) |
| Used to load old files with references. More...
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virtual CoreExport void | RescaleWorldUnits (float f) |
| Rescale size of all world units in reference hierarchy. More...
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virtual CoreExport void | EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD flags) |
| Enumerate auxiliary files (e.g. bitmaps) More...
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virtual CoreExport void | SaveEnum (SaveEnumProc &sep, BOOL isNodeCall=0) |
| The default save enumeration. More...
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virtual CoreExport bool | SpecifySaveReferences (ReferenceSaveManager &referenceSaveManager) |
| Used to specify reference slot remapping during scene file save. More...
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CoreExport int | DoEnumDependents (DependentEnumProc *dep) |
| Begins an enumeration that searches back in the dependency network. More...
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CoreExport bool | EnumRefHierarchy (RefEnumProc &proc, bool includeCustAttribs=true, bool includeIndirectRefs=true, bool includeNonPersistentRefs=true, bool preventDuplicatesViaFlag=true) |
| This method provides a general purpose reference enumerator. More...
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CoreExport int | FindRef (RefTargetHandle rtarg) |
| Get the index of the ReferenceTarget. More...
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virtual BOOL | IsRefMaker () |
| Tells whether it is a ReferenceMaker. More...
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virtual BOOL | IsRealDependency (ReferenceTarget *rtarg) |
| Returns whether this is a "real" (strong) dependency or not. More...
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virtual BOOL | ShouldPersistWeakRef (RefTargetHandle rtarg) |
| Specifies whether a weak reference is to be persisted on a partial load or save. More...
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CoreExport | ReferenceMaker () |
| Constructor. More...
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CoreExport void | DeleteMe () |
| Deletes an instance of this class. More...
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virtual void | FreeCaches () |
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virtual int | NumChildren () |
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virtual Animatable * | ChildAnim (int i) |
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virtual CoreExport MSTR | NodeName () |
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virtual void | EditTrack () |
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virtual CoreExport BOOL | SubAnimSetKeyBufferPresent (int subNum) |
| returns true if the sub-anim has a "Set Key" buffer present More...
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virtual BOOL | SetKeyBufferPresent () |
| returns true if there is a "Set Key" buffer present More...
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virtual CoreExport void | SubAnimCommitSetKeyBuffer (TimeValue t, int subNum) |
| Commit any "Set Key" buffers on the given sub-anim. More...
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virtual void | CommitSetKeyBuffer (TimeValue t) |
| Commit any "Set Key" buffers. More...
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virtual CoreExport void | SubAnimRevertSetKeyBuffer (int subNum) |
| Revert any "Set Key" buffers on the given sub-anim. More...
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virtual void | RevertSetKeyBuffer () |
| Revert any "Set Key" buffers. More...
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virtual LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
| This function is obsolete. More...
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virtual bool | IsParamBlockDesc2Used (ParamBlockDesc2 *desc) |
| Returns true if the passed description is being used. More...
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virtual bool | GetMacroRecorderName (bool used_as_rhs_value, MSTR &objectSpecifiedName) |
| This method is called to access the object specified name to use for the Maxscript macrorecorder. More...
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CoreExport | Animatable () |
| Constructor. More...
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virtual CoreExport void | DeleteThis () |
| Deletes an instance of this class. More...
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virtual void | GetClassName (MSTR &s) MAX_SEALED |
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MSTR | ClassName (bool localized=true) const |
| Returns the name of the plugin class. More...
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virtual CoreExport Class_ID | ClassID () |
| Retrieves a constant that uniquely identifies the plugin class. More...
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virtual void | BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev=NULL) |
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virtual void | EndEditParams (IObjParam *ip, ULONG flags, Animatable *next=NULL) |
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virtual CoreExport void | ReleaseInterface (ULONG id, void *i) |
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virtual CoreExport int | SetProperty (ULONG id, void *data) |
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virtual CoreExport void * | GetProperty (ULONG id) |
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CoreExport void | AppendProperty (AnimProperty *prop) |
| A function to directly add arbitrary properties to this object developers should ensure that the properties ID does not conflict with any Max-specific IDs. More...
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CoreExport AnimProperty * | FindProperty (DWORD id) |
| Find any property. More...
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CoreExport void | AddAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid, DWORD len, void *data) |
| Adds application/plugin specific (custom) data to an Animatable. More...
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CoreExport AppDataChunk * | GetAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
| Retrieves the application/plugin specific (custom) data stored with an Animatable. More...
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CoreExport BOOL | RemoveAppDataChunk (const Class_ID &cid, SClass_ID sid, DWORD sbid) |
| Deletes the application/plugin specific (custom) data stored with an Animatable. More...
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CoreExport void | ClearAllAppData () |
| Deletes all application/plugin specific (custom) data stored with an Animatable. More...
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virtual MSTR | SubAnimName (int i) MAX_SEALED |
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virtual BOOL | CanDeleteSubAnim (int i) |
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virtual void | DeleteSubAnim (int i) |
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virtual DWORD | GetSubAnimCurveColor (int subNum) |
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virtual int | SubNumToRefNum (int subNum) |
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virtual BOOL | CanCopyAnim () |
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CoreExport int | HasSubElements (int type=0) |
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virtual int | GetSubFCurveExtents (int subNum, ParamDimensionBase *dim, float &min, float &max, DWORD flags) |
| The values max and min should be initialized before calling this function. More...
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virtual ParamDimension * | GetParamDimension (int i) |
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virtual BOOL | SelectSubAnim (int subNum) |
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virtual BOOL | BypassTreeView () |
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virtual BOOL | BypassTrackBar () |
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virtual BOOL | BypassPropertyLevel () |
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virtual BOOL | InvisibleProperty () |
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virtual int | NumKeys () |
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virtual TimeValue | GetKeyTime (int index) |
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virtual int | GetKeyIndex (TimeValue t) |
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virtual BOOL | GetNextKeyTime (TimeValue t, DWORD flags, TimeValue &nt) |
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virtual void | CopyKeysFromTime (TimeValue src, TimeValue dst, DWORD flags) |
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virtual void | DeleteKeyAtTime (TimeValue t) |
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virtual BOOL | IsKeyAtTime (TimeValue t, DWORD flags) |
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virtual int | GetKeyTimes (Tab< TimeValue > ×, Interval range, DWORD flags) |
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virtual int | GetKeySelState (BitArray &sel, Interval range, DWORD flags) |
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CoreExport void | OpenTreeEntry (int type, DWORD tv) |
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CoreExport void | CloseTreeEntry (int type, DWORD tv) |
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CoreExport int | IsTreeEntryOpen (int type, DWORD tv) |
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CoreExport BOOL | GetSelInTrackView (DWORD tv) |
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CoreExport void | SetSelInTrackView (DWORD tv, BOOL sel) |
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CoreExport BOOL | InTrackViewSelSet (int which) |
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CoreExport void | SetTrackViewSelSet (int which, BOOL inOut) |
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virtual BOOL | AssignController (Animatable *control, int subAnim) |
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virtual BOOL | CanAssignController (int subAnim) |
| Return true if we can reassign the subanim specified. More...
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virtual BOOL | CanMakeUnique () |
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CoreExport int | EnumAnimTree (AnimEnum *animEnum, Animatable *client, int subNum) |
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virtual int | RenderBegin (TimeValue t, ULONG flags=0) |
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virtual int | RenderEnd (TimeValue t) |
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virtual CoreExport Interval | GetTimeRange (DWORD flags) |
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virtual void | EditTimeRange (Interval range, DWORD flags) |
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virtual void | DeleteTime (Interval iv, DWORD flags) |
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virtual void | ReverseTime (Interval iv, DWORD flags) |
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virtual void | ScaleTime (Interval iv, float s) |
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virtual void | InsertTime (TimeValue ins, TimeValue amount) |
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virtual BOOL | SupportTimeOperations () |
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virtual CoreExport void | MapKeys (TimeMap *map, DWORD flags) |
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virtual void | DeleteKeys (DWORD flags) |
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virtual void | DeleteKeyByIndex (int index) |
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virtual void | SelectKeys (TrackHitTab &sel, DWORD flags) |
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virtual void | SelectSubKeys (int subNum, TrackHitTab &sel, DWORD flags) |
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virtual void | SelectSubCurve (int subNum, BOOL sel) |
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virtual void | SelectKeyByIndex (int i, BOOL sel) |
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virtual BOOL | IsKeySelected (int i) |
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virtual void | FlagKey (TrackHitRecord hit) |
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virtual int | GetFlagKeyIndex () |
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virtual int | NumSelKeys () |
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virtual void | CloneSelectedKeys (BOOL offset=FALSE) |
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virtual void | AddNewKey (TimeValue t, DWORD flags) |
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virtual void | MoveKeys (ParamDimensionBase *dim, float delta, DWORD flags) |
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virtual void | ScaleKeyValues (ParamDimensionBase *dim, float origin, float scale, DWORD flags) |
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virtual void | SelectCurve (BOOL sel) |
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virtual BOOL | IsCurveSelected () |
| Returns TRUE if the function curve is selected; otherwise returns FALSE. More...
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virtual BOOL | IsSubCurveSelected (int subNum) |
| Returns the selected state of the sub-curve whose index is passed. More...
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virtual int | GetSelKeyCoords (TimeValue &t, float &val, DWORD flags) |
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virtual void | SetSelKeyCoords (TimeValue t, float val, DWORD flags) |
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virtual int | SetSelKeyCoordsExpr (ParamDimension *dim, const MCHAR *timeExpr, const MCHAR *valExpr, DWORD flags) |
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virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, int dx, int dy, DWORD flags) |
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virtual void | AdjustTangents (TrackHitRecord hit, ParamDimensionBase *dim, float angle, float length, DWORD flags) |
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virtual CoreExport BOOL | IsAnimated () |
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virtual BOOL | CanCopyTrack (Interval iv, DWORD flags) |
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virtual BOOL | CanPasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
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virtual TrackClipObject * | CopyTrack (Interval iv, DWORD flags) |
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virtual void | PasteTrack (TrackClipObject *cobj, Interval iv, DWORD flags) |
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virtual BOOL | CanCopySubTrack (int subNum, Interval iv, DWORD flags) |
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virtual BOOL | CanPasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
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virtual TrackClipObject * | CopySubTrack (int subNum, Interval iv, DWORD flags) |
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virtual void | PasteSubTrack (int subNum, TrackClipObject *cobj, Interval iv, DWORD flags) |
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virtual int | GetTrackVSpace (int lineHeight) |
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virtual int | HitTestTrack (TrackHitTab &hits, Rect &rcHit, Rect &rcTrack, float zoom, int scroll, DWORD flags) |
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virtual int | PaintTrack (ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
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virtual int | PaintSubTrack (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcTrack, Rect &rcPaint, float zoom, int scroll, DWORD flags) |
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virtual int | HitTestFCurves (ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
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virtual int | PaintSubFCurves (int subNum, ParamDimensionBase *dim, HDC hdc, Rect &rcGraph, Rect &rcPaint, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
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virtual int | HitTestSubFCurves (int subNum, ParamDimensionBase *dim, TrackHitTab &hits, Rect &rcHit, Rect &rcGraph, float tzoom, int tscroll, float vzoom, int vscroll, DWORD flags) |
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virtual void | EditTrackParams (TimeValue t, ParamDimensionBase *dim, const MCHAR *pname, HWND hParent, IObjParam *ip, DWORD flags) |
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virtual int | TrackParamsType () |
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CoreExport void | AddNoteTrack (NoteTrack *note) |
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CoreExport void | DeleteNoteTrack (NoteTrack *note, BOOL delNote=TRUE) |
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CoreExport BOOL | HasNoteTracks () |
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CoreExport int | NumNoteTracks () |
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CoreExport NoteTrack * | GetNoteTrack (int i) |
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virtual void | FreeAllBitmaps () |
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virtual void | GetSystemNodes (INodeTab &nodes, SysNodeContext Context) |
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virtual BOOL | IsSubClassOf (Class_ID classID) |
| returns true if the animatable has sub-classed off the given class More...
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virtual CoreExport void | MouseCycleCompleted (TimeValue t) |
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virtual CoreExport void | MouseCycleStarted (TimeValue t) |
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virtual int | NumParamBlocks () |
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virtual IParamBlock2 * | GetParamBlock (int i) |
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virtual IParamBlock2 * | GetParamBlockByID (short id) |
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CoreExport bool | SvSaveData (ISave *isave, USHORT id) |
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CoreExport bool | SvLoadData (ILoad *iLoad) |
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CoreExport DWORD | SvGetRefIndex () |
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CoreExport void | SvSetRefIndex (DWORD i) |
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CoreExport bool | SvDeleteRefIndex () |
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CoreExport SvGraphNodeReference | SvStdTraverseAnimGraph (IGraphObjectManager *gom, Animatable *owner, int id, DWORD flags) |
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virtual CoreExport bool | SvCanSetName (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvSetName (IGraphObjectManager *gom, IGraphNode *gNode, const MSTR &name) |
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virtual CoreExport bool | SvCanRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvRemoveThis (IGraphObjectManager *gom, IGraphNode *gNode) |
| Called when the user deletes this object in the schematic view... More...
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virtual CoreExport bool | SvIsSelected (IGraphObjectManager *gom, IGraphNode *gNode) |
| Returns true if the object is selected in its schematic view. More...
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virtual CoreExport bool | SvIsHighlighted (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport COLORREF | SvHighlightColor (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport COLORREF | SvGetSwatchColor (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvIsInactive (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport MultiSelectCallback * | SvGetMultiSelectCallback (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvCanSelect (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport MSTR | SvGetTip (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport MSTR | SvGetRefTip (IGraphObjectManager *gom, IGraphNode *gNode, IGraphNode *gNodeMaker) |
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virtual CoreExport bool | SvCanDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport bool | SvDetach (IGraphObjectManager *gom, IGraphNode *gNode) |
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virtual CoreExport MSTR | SvGetRelTip (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
| Returns a string to be displayed in the tip window in the schematic view for a relationship from "gNodeMaker" to "gNodeTarget"... More...
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virtual CoreExport bool | SvCanDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
| Returns true if this object can respond to the SvDetachRel(...) method... More...
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virtual CoreExport bool | SvDetachRel (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
| Detach this relationship. More...
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virtual CoreExport bool | SvHandleRelDoubleClick (IGraphObjectManager *gom, IGraphNode *gNodeTarget, int id, IGraphNode *gNodeMaker) |
| Called when this relationship is double-clicked in the schematic view... More...
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CoreExport ICustAttribContainer * | GetCustAttribContainer () |
| This method returns a pointer to the custom attributes container interface class. More...
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CoreExport void | AllocCustAttribContainer () |
| This method allocates space for a custom attributes container. More...
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CoreExport void | DeleteCustAttribContainer () |
| This method deletes space used by a custom attributes container. More...
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void | SetAFlag (DWORD mask) |
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void | ClearAFlag (DWORD mask) |
| Clears one or more bits in the Animatable flags. More...
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bool | TestAFlag (DWORD mask) const |
| Tests one or more bits in the Animatable flags. More...
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void | SetAFlagEx (DWORD mask) |
| Sets one or more bits in the Animatable extended flags. More...
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void | ClearAFlagEx (DWORD mask) |
| Clears one or more bits in the Animatable extended flags. More...
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bool | TestAFlagEx (DWORD mask) const |
| Tests one or more bits in the Animatable extended flags. More...
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CoreExport bool | TestFlagBit (int index) |
| Tests the specified flag bit. More...
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CoreExport void | SetFlagBit (int index, bool newValue=true) |
| Sets the specified flag bit. More...
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CoreExport void | ClearFlagBit (int index) |
| Clears the specified flag bit. More...
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virtual UtilExport | ~InterfaceServer () |
| Destructor. More...
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template<class InterfaceType > |
InterfaceType * | GetTypedInterface () |
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static CoreExport BOOL | IsDeleted (Animatable *anim) |
| Debug method to determine whether an object has been deleted. More...
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static CoreExport AnimHandle | GetHandleByAnim (Animatable *anim) |
| Get the unique handle for an Animatable object. More...
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static CoreExport Animatable * | GetAnimByHandle (AnimHandle handle) |
| Get an Animatable object from its unique handle. More...
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static CoreExport AnimHandle | GetNextHandle () |
| Get the unique handle for the next Animatable object to be created. More...
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static CoreExport void | EnumerateAllAnimatables (EnumAnimList &enumProcObject) |
| Enumerator to enumerate across all animatables. More...
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static CoreExport bool | RegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
| Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
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static CoreExport bool | UnRegisterAppDataLoadCallback (const Class_ID &cid, SClass_ID sid, APPDATALOADPROC proc) |
| Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
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static CoreExport bool | RegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
| Registers a callback proc that is called when an AppDataChunk is read from a scene file. More...
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static CoreExport bool | UnRegisterAppDataLoadCallback (DWORD sbid, APPDATALOADPROC proc) |
| Unregisters a callback proc that is called when an AppDataChunk is read from a scene file. More...
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static CoreExport int | RequestFlagBit () |
| Requests an unique flag bit index. More...
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static CoreExport void | ReleaseFlagBit (int index) |
| Releases the flag bit index. More...
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static CoreExport void | ClearFlagBitInAllAnimatables (int index) |
| Clears the specified flag bit in all Animatables. More...
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static UtilExport void * | operator new (size_t size) |
| Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e) |
| Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new (size_t size, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, int block_type, const char *filename, int line) |
| New operator used to allocate arrays of objects. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void * | operator new[] (size_t size, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
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static UtilExport void * | operator new[] (size_t size, const std::nothrow_t &e, unsigned long flags) |
| New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
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static UtilExport void | operator delete (void *ptr) |
| Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e) |
| Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, int block_type, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line) |
| Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
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static UtilExport void | operator delete[] (void *ptr, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void | operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags) |
| Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
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static UtilExport void * | operator new (size_t size, void *placement_ptr) |
| Placement new operator. More...
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static UtilExport void | operator delete (void *ptr, void *placement_ptr) |
| Placement delete operator. More...
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static UtilExport void * | aligned_malloc (size_t size, size_t alignment) |
| Allocates memory on a specified alignment boundary. More...
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static UtilExport void * | aligned_realloc (void *ptr, size_t size, size_t alignment) |
| Reallocates memory on a specified alignment boundary. More...
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static UtilExport void | aligned_free (void *ptr) |
| Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
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static const AnimHandle | kInvalidAnimHandle = 0 |
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DWORD | aflag |
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AnimPropertyList | aprops |
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