3ds Max C++ API Reference
IObjParam Class Reference

#include <maxapi.h>

+ Inheritance diagram for IObjParam:

Additional Inherited Members

- Public Types inherited from BaseInterface
enum  LifetimeType { noRelease , immediateRelease , wantsRelease , serverControlled }
 
- Public Member Functions inherited from Interface
virtual BOOL SetActiveViewportTransparencyDisplay (int transType)=0
 
virtual BOOL SetSelectionType (BOOL autoWinCross, int winCrossOrAutoDir)=0
 
virtual PickModeCallbackGetCurPickMode ()=0
 
virtual void RealizeParamPanel ()=0
 
virtual BOOL GetToolButtonState (int button)=0
 
virtual void EnableToolButton (int button, BOOL enable=TRUE)=0
 
virtual void EnableUndo (BOOL enable)=0
 
virtual ViewExpGetViewExp (HWND hwnd)=0
 
virtual int GetAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the number of permanent user paths associated with a particular type of asset. More...
 
virtual const MCHARGetAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the "ith" permanent user path associated with a particular asset type. More...
 
virtual BOOL AddAssetDir (const MCHAR *dir, MaxSDK::AssetManagement::AssetType assetType)=0
 Adds a permanent user path associated to a particular asset type. More...
 
virtual BOOL AddSessionAssetDir (const MCHAR *dir, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0
 Adds a session user path associated to a particular asset type. More...
 
virtual int GetSessionAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the number of session user paths associated with a particular type of asset. More...
 
virtual const MCHARGetSessionAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the "ith" session user path associated with a particular asset type. More...
 
virtual BOOL DeleteSessionAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType, int update=TRUE)=0
 Deletes the "ith" session user path associated with a particular asset type. More...
 
virtual int GetCurAssetDirCount (MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the number of session (temporary) and permanent user paths associated with a particular type of asset. More...
 
virtual const MCHARGetCurAssetDir (int i, MaxSDK::AssetManagement::AssetType assetType)=0
 Returns the "ith" session\permanent user path associated with a particular asset type. More...
 
virtual bool AttachNodesToGroup (INodeTab &nodes, INode &pTargetNode)=0
 
virtual bool DetachNodesFromGroup (INodeTab &nodes)=0
 
virtual void IncrementValidityToken ()=0
 
virtual unsigned int CurrentValidityToken ()=0
 
virtual RendererCreateDefaultRenderer (RenderSettingID renderSettingID)=0
 Creates an instance of the default renderer for the given render setting. More...
 
virtual Class_ID GetDefaultRendererClassID (RenderSettingID renderSettingID)=0
 Gets the class ID of the default renderer for the given render setting. More...
 
virtual void SetDefaultRendererClassID (RenderSettingID renderSettingID, Class_ID classID)=0
 Gets the class ID of the default renderer for the given render setting. More...
 
virtual RendererGetMEditRenderer (bool createRendererIfItDoesntExist=true)=0
 Gets the renderer assigned to the MEdit slot.

. More...
 
virtual void AssignMEditRenderer (Renderer *renderer)=0
 Sets the renderer assigned to the MEdit slot.

. More...
 
virtual RendererGetActualMEditRenderer (bool createRendererIfItDoesntExist=true)=0
 Returns the renderer to be used for MEdit.

. More...
 
virtual bool GetMEditRendererLocked ()=0
 Gets the status of the MEdit renderer lock. More...
 
virtual void SetMEditRendererLocked (bool locked)=0
 Sets the status of the MEdit renderer lock. More...
 
virtual bool GetMEditRendererLocked_DefaultValue ()=0
 
virtual void SetMEditRendererLocked_DefaultValue (bool locked)=0
 
virtual BOOL GetRendSimplifyAreaLights ()=0
 returns the state of the toggle in the render dialog, "Area Lights/Shadows as Points". More...
 
virtual void SetRendSimplifyAreaLights (BOOL onOff)=0
 Sets the toggle in the render dialog, "Area Lights/Shadows as Points". More...
 
virtual IOsnapManagerGetOsnapManager ()=0
 
virtual MouseManagerGetMouseManager ()=0
 
virtual void InvalidateOsnapdraw ()=0
 
virtual bool IsNetworkRenderServer () const =0
 Returns true if the application operates in network render server mode. More...
 
virtual voidGetInterface (DWORD id)=0
 
virtual BaseInterfaceGetInterface (Interface_ID id)=0
 
virtual ShadowTypeGetGlobalShadowGenerator ()=0
 
virtual void SetGlobalShadowGenerator (ShadowType *st)=0
 
virtual MacroRecorderGetMacroRecorder ()=0
 
virtual HFONT GetAppHFont ()=0
 
virtual HCURSOR GetSysCursor (int id)=0
 
virtual void SetCrossHairCur (BOOL onOff)=0
 
virtual BOOL GetCrossHairCur ()=0
 
virtual void RedrawViews (TimeValue t, DWORD vpFlags=REDRAW_NORMAL, ReferenceTarget *change=NULL)=0
 
virtual BOOL SetActiveViewport (HWND hwnd)=0
 
virtual ViewExpGetActiveViewExp ()=0
 
virtual void ForceCompleteRedraw (BOOL doDisabled=TRUE)=0
 
virtual void DisableSceneRedraw ()=0
 Turns off scene redraws. More...
 
virtual void EnableSceneRedraw ()=0
 Turns on scene redraws. More...
 
virtual int IsSceneRedrawDisabled ()=0
 Tells whether the scene redraw is disabled. More...
 
virtual void MakeExtendedViewportActive (HWND hWnd)=0
 
virtual void PutUpViewMenu (HWND hWnd, POINT pt)=0
 
virtual int IsCPEdgeOnInView ()=0
 
virtual int GetViewportLayout ()=0
 
virtual void SetViewportLayout (int layout)=0
 
virtual BOOL IsViewportMaxed ()=0
 
virtual void SetViewportMax (BOOL max)=0
 
virtual void ViewportZoomExtents (BOOL doAll, BOOL skipPersp=FALSE)=0
 
virtual void ZoomToBounds (BOOL doAll, Box3 box)=0
 
virtual BOOL RegisterViewWindow (ViewWindow *vw)=0
 
virtual BOOL UnRegisterViewWindow (ViewWindow *vw)=0
 
virtual IObjCreateGetIObjCreate ()=0
 
virtual IObjParamGetIObjParam ()=0
 
virtual HWND GetMAXHWnd () const =0
 
virtual MaxSDK::QmaxMainWindowGetQmaxMainWindow () const =0
 Returns the Qt docking main window of 3ds Max. More...
 
virtual BOOL DisplayActiveCameraViewWithMultiPassEffect ()=0
 
virtual int OpenCurRenderer (INode *camNode, ViewExp *view, RendType t=RENDTYPE_NORMAL, int w=0, int h=0)=0
 
virtual int OpenCurRenderer (ViewParams *vpar, RendType t=RENDTYPE_NORMAL, int w=0, int h=0)=0
 
virtual void CloseCurRenderer ()=0
 
virtual int CurRendererRenderFrame (TimeValue t, Bitmap *bm, RendProgressCallback *prog=NULL, float frameDur=1.0f, ViewParams *vp=NULL, RECT *regionRect=NULL)=0
 
virtual IScanRendererCreateDefaultScanlineRenderer ()=0
 
virtual void RegisterRedrawViewsCallback (RedrawViewsCallback *cb)=0
 
virtual void UnRegisterRedrawViewsCallback (RedrawViewsCallback *cb)=0
 
virtual void RegisterSelectFilterCallback (SelectFilterCallback *cb)=0
 
virtual void UnRegisterSelectFilterCallback (SelectFilterCallback *cb)=0
 
virtual void RegisterDisplayFilterCallback (DisplayFilterCallback *cb)=0
 
virtual void UnRegisterDisplayFilterCallback (DisplayFilterCallback *cb)=0
 
virtual void RegisterAxisChangeCallback (AxisChangeCallback *cb)=0
 
virtual void UnRegisterAxisChangeCallback (AxisChangeCallback *cb)=0
 
virtual void RegisterTimeChangeCallback (TimeChangeCallback *tc)=0
 
virtual void UnRegisterTimeChangeCallback (TimeChangeCallback *tc)=0
 
virtual void RegisterCommandModeChangedCallback (CommandModeChangedCallback *cb)=0
 
virtual void UnRegisterCommandModeChangedCallback (CommandModeChangedCallback *cb)=0
 
virtual void RegisterViewportDisplayCallback (BOOL preScene, ViewportDisplayCallback *cb)=0
 
virtual void UnRegisterViewportDisplayCallback (BOOL preScene, ViewportDisplayCallback *cb)=0
 
virtual void NotifyViewportDisplayCallbackChanged (BOOL preScene, ViewportDisplayCallback *cb)=0
 
virtual void RegisterExitMAXCallback (ExitMAXCallback *cb)=0
 
virtual void UnRegisterExitMAXCallback (ExitMAXCallback *cb)=0
 
virtual BOOL TrackViewPickDlg (HWND hParent, TrackViewPick *res, TrackViewFilter *filter=NULL, DWORD pickTrackFlags=0)=0
 
virtual BOOL TrackViewPickMultiDlg (HWND hParent, MaxSDK::Array< TrackViewPick > *res, TrackViewFilter *filter=NULL, DWORD pickTrackFlags=0)=0
 
virtual BOOL DoHitByNameDialog (HitByNameDlgCallback *hbncb=NULL)=0
 
virtual void ChooseDirectory (HWND hWnd, const MCHAR *title, MCHAR *dir, MCHAR *desc=NULL)=0
 
virtual int DoExclusionListDialog (ExclList *nl, BOOL doShadows=TRUE)=0
 
virtual void ConvertNameTabToExclList (const NameTab *nt, ExclList *excList)=0
 
virtual MtlBaseDoMaterialBrowseDlg (HWND hParent, DWORD vflags, BOOL &newMat, BOOL &cancel)=0
 
virtual void PutMtlToMtlEditor (MtlBase *mb, int slot=-1)=0
 
virtual BOOL NodeColorPicker (HWND hWnd, DWORD &col)=0
 
virtual int ConfigureBitmapPaths ()=0
 
virtual BOOL DoSpaceArrayDialog (SpaceArrayCallback *sacb=NULL)=0
 
virtual void PushCommandMode (CommandMode *m)=0
 
virtual void SetCommandMode (CommandMode *m)=0
 
virtual void PopCommandMode ()=0
 
virtual CommandModeGetCommandMode ()=0
 
virtual void SetStdCommandMode (int cid)=0
 
virtual void PushStdCommandMode (int cid)=0
 
virtual void RemoveMode (CommandMode *m)=0
 
virtual void DeleteMode (CommandMode *m)=0
 
virtual int GetCommandStackSize ()=0
 
virtual CommandModeGetCommandStackEntry (int entry)=0
 
virtual void PushPrompt (const MCHAR *s)=0
 
virtual void PopPrompt ()=0
 
virtual void ReplacePrompt (const MCHAR *s)=0
 
virtual void DisplayTempPrompt (const MCHAR *s, int msec=1000)=0
 
virtual void RemoveTempPrompt ()=0
 
virtual void DisableStatusXYZ ()=0
 
virtual void EnableStatusXYZ ()=0
 
virtual void SetStatusXYZ (Point3 xyz, int type)=0
 
virtual void SetStatusXYZ (AngAxis aa)=0
 
virtual MAX_DEPRECATED float GetAutoBackupTime () final
 
virtual MAX_DEPRECATED void SetAutoBackupTime (float minutes) final
 
virtual MAX_DEPRECATED BOOL AutoBackupEnabled () final
 
virtual MAX_DEPRECATED void EnableAutoBackup (BOOL onOff) final
 
virtual bool ProgressStart (const MCHAR *title, bool dispBar, LPTHREAD_START_ROUTINE fn, LPVOID arg)=0
 Displays a progress bar in the status panel with a cancel button to the right of the progress bar. More...
 
virtual bool ProgressStart (const MCHAR *title, bool allowCancel=true)=0
 Similar to other ProgressStart() API. More...
 
virtual void ProgressUpdate (int pct, bool showPct=true, const MCHAR *stepName=nullptr)=0
 This method updates the progress bar. More...
 
virtual void ProgressEnd ()=0
 
virtual BOOL GetCancel ()=0
 
virtual void SetCancel (BOOL sw)=0
 
virtual void CreatePreview (PreviewParams *pvp=nullptr, MSTR *filename=nullptr, MSTR *snippet=nullptr, MAXScript::ScriptSource scriptSource=MAXScript::ScriptSource::NotSpecified)=0
 
virtual float GetGridSpacing ()=0
 
virtual int GetGridMajorLines ()=0
 
virtual void AddGridToScene (INode *node)=0
 
virtual void SetActiveGrid (INode *node)=0
 
virtual INodeGetActiveGrid ()=0
 
virtual void SetExtendedDisplayMode (int vflags)=0
 
virtual int GetExtendedDisplayMode ()=0
 
virtual void SetFlyOffTime (int msecs)=0
 
virtual int GetFlyOffTime ()=0
 
virtual BOOL GetCrossing ()=0
 
virtual void SetToolButtonState (int button, BOOL state)=0
 
virtual int GetAxisConstraints ()=0
 
virtual void SetAxisConstraints (int c)=0
 
virtual void EnableAxisConstraints (int c, BOOL enabled)=0
 
virtual void PushAxisConstraints (int c)=0
 
virtual void PopAxisConstraints ()=0
 
virtual int GetCoordCenter ()=0
 
virtual void SetCoordCenter (int c)=0
 
virtual void EnableCoordCenter (BOOL enabled)=0
 
virtual int GetRefCoordSys ()=0
 
virtual void SetRefCoordSys (int c)=0
 
virtual void EnableRefCoordSys (BOOL enabled)=0
 
virtual float SnapAngle (float angleIn, BOOL fastSnap=TRUE, BOOL forceSnap=FALSE)=0
 
virtual float SnapPercent (float percentIn)=0
 
virtual BOOL GetSnapState ()=0
 
virtual int GetSnapMode ()=0
 
virtual BOOL SetSnapMode (int mode)=0
 
virtual int InitSnapInfo (SnapInfo *info)=0
 
virtual void SetPickMode (PickModeCallback *pCB)=0
 
virtual void ClearPickMode ()=0
 
virtual INodePickNode (HWND hWnd, IPoint2 pt, PickNodeCallback *filt=NULL)=0
 
virtual void BoxPickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0
 
virtual void CirclePickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0
 
virtual void FencePickNode (ViewExp *vpt, IPoint2 *pt, BOOL crossing, PickNodeCallback *filt=NULL)=0
 
virtual void FlashNodes (INodeTab *nodes)=0
 
virtual void RegisterSubObjectTypes (const MCHAR **types, int count, int startIndex=0)=0
 
virtual int GetSubObjectLevel ()=0
 
virtual void SetSubObjectLevel (int level, BOOL force=FALSE)=0
 
virtual int GetNumSubObjectLevels ()=0
 
virtual void PipeSelLevelChanged ()=0
 
virtual void GetPipelineSubObjLevel (DWORDTab &levels)=0
 
virtual int SubObHitTest (TimeValue t, int type, int crossing, int vflags, IPoint2 *p, ViewExp *vpt)=0
 
virtual void AppendSubObjectNamedSelSet (const MCHAR *set)=0
 
virtual void ClearSubObjectNamedSelSets ()=0
 
virtual void ClearCurNamedSelSet ()=0
 
virtual void SetCurNamedSelSet (const MCHAR *setName)=0
 
virtual void NamedSelSetListChanged ()=0
 
virtual void GetModContexts (ModContextList &list, INodeTab &nodes)=0
 
virtual BaseObjectGetCurEditObject ()=0
 
virtual BOOL SelectionFrozen ()=0
 
virtual void FreezeSelection ()=0
 
virtual void ThawSelection ()=0
 
virtual INodeGetSelNode (int i)=0
 
virtual int GetSelNodeCount ()=0
 
virtual void SelectNode (INode *node, int clearSel=1)=0
 
virtual void DeSelectNode (INode *node)=0
 
virtual void SelectNodeTab (INodeTab &nodes, BOOL sel, BOOL redraw=TRUE)=0
 
virtual void ClearNodeSelection (BOOL redraw=TRUE)=0
 
virtual void GetSelectionWorldBox (TimeValue t, Box3 &box)=0
 
virtual bool CloneNodes (INodeTab &nodes, Point3 &offset, bool expandHierarchies=true, CloneType cloneType=NODE_COPY, INodeTab *resultSource=NULL, INodeTab *resultTarget=NULL)=0
 
virtual void CollapseNode (INode *node, BOOL noWarning=FALSE)=0
 @ More...
 
virtual BOOL CollapseNodeTo (INode *node, int modIndex, BOOL noWarning=FALSE)=0
 
virtual BOOL ConvertNode (INode *node, Class_ID &cid)=0
 
virtual IRenderPresetsManagerGetRenderPresetsManager ()=0
 
virtual DefaultActionSysDefaultActions ()=0
 
virtual BOOL SetQuietMode (BOOL onOff)=0
 Sets internal flag, returns old value. More...
 
virtual BOOL GetQuietMode (BOOL checkServerMode=TRUE)=0
 The return value from this method should be called before displaying any dialogs. More...
 
virtual void SetAutoGridEnable (bool sw=true)=0
 Enables/disables system AutoGrid feature. More...
 
virtual bool GetAutoGridEnable ()=0
 Query system AutoGrid feature enable state. More...
 
virtual bool GetAutoGridState ()=0
 Query system AutoGrid feature state. More...
 
virtual void SetAutoGridState (bool sw=true)=0
 Sets system AutoGrid state. More...
 
virtual void EnableShowEndResult (BOOL enabled)=0
 
virtual BOOL GetShowEndResult ()=0
 
virtual void SetShowEndResult (BOOL show)=0
 
virtual int GetCommandPanelTaskMode ()=0
 
virtual void SetCommandPanelTaskMode (int mode)=0
 
virtual HWND AddRollupPage (HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0
 
virtual void AddRollupPage (QWidget &qtWidget, const MCHAR *title, DWORD rollupFlags=0, int category=ROLLUP_CAT_STANDARD)=0
 Adds a rollup page that hosts a Qt dialog. More...
 
virtual HWND AddRollupPage (HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0
 
virtual void DeleteRollupPage (HWND hRollup)=0
 
virtual void DeleteRollupPage (QWidget &qtWidget)=0
 Removes a rollup page that hosts a Qt dialog. More...
 
virtual HWND ReplaceRollupPage (HWND hOldRollup, HINSTANCE hInst, const MCHAR *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0
 
virtual HWND ReplaceRollupPage (HWND hOldRollup, HINSTANCE hInst, DLGTEMPLATE *dlgTemplate, DLGPROC dlgProc, const MCHAR *title, LPARAM param=0, DWORD rollUpFlags=0, int category=ROLLUP_CAT_STANDARD)=0
 
virtual IRollupWindowGetCommandPanelRollup ()=0
 
virtual void RollupMouseMessage (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)=0
 
virtual void EnableAnimateButton (BOOL enable)=0
 
virtual BOOL IsAnimateEnabled ()=0
 
virtual void SetAnimateButtonState (BOOL onOff)=0
 
virtual bool InProgressiveMode ()=0
 
virtual void BeginProgressiveMode ()=0
 
virtual void EndProgressiveMode ()=0
 
virtual TimeValue GetTime ()=0
 
virtual void SetTime (TimeValue t, BOOL redraw=TRUE)=0
 
virtual Interval GetAnimRange ()=0
 
virtual void SetAnimRange (Interval range)=0
 
virtual BOOL GetRealTimePlayback ()=0
 
virtual void SetRealTimePlayback (BOOL realTime)=0
 
virtual BOOL GetPlayActiveOnly ()=0
 
virtual void SetPlayActiveOnly (BOOL playActive)=0
 
virtual void StartAnimPlayback (int selOnly=FALSE)=0
 
virtual void EndAnimPlayback ()=0
 
virtual BOOL IsAnimPlaying ()=0
 
virtual int GetPlaybackSpeed ()=0
 
virtual void SetPlaybackSpeed (int s)=0
 
virtual BOOL GetPlaybackLoop ()=0
 
virtual void SetPlaybackLoop (BOOL loop)=0
 
virtual int GetSelectFilter ()=0
 
virtual void SetSelectFilter (int c)=0
 
virtual int GetNumberSelectFilters ()=0
 
virtual const MCHARGetSelectFilterName (int index)=0
 
virtual BOOL GetDisplayFilter (int index)=0
 
virtual void SetDisplayFilter (int index, BOOL on)=0
 
virtual int GetNumberDisplayFilters ()=0
 
virtual BOOL DisplayFilterIsNodeVisible (int index, int sid, Class_ID cid, INode *node)=0
 
virtual const MCHARGetDisplayFilterName (int index)=0
 
virtual Matrix3 GetTransformAxis (INode *node, int subIndex, BOOL *local=NULL)=0
 
virtual int GetNumAxis ()=0
 
virtual void LockAxisTripods (BOOL onOff)=0
 
virtual BOOL AxisTripodLocked ()=0
 
virtual void RegisterDlgWnd (HWND hDlg)=0
 
virtual int UnRegisterDlgWnd (HWND hDlg)=0
 
virtual void RegisterAccelTable (HWND hWnd, HACCEL hAccel)=0
 
virtual int UnRegisterAccelTable (HWND hWnd, HACCEL hAccel)=0
 
virtual IActionManagerGetActionManager ()=0
 
virtual IMenuManagerGetMenuManager ()=0
 
virtual RightClickMenuManagerGetRightClickMenuManager ()=0
 
virtual void RegisterDeleteUser (EventUser *user)=0
 
virtual void UnRegisterDeleteUser (EventUser *user)=0
 
virtual void MakeNameUnique (MSTR &name)=0
 
virtual NameMakerNewNameMaker (BOOL initFromScene=TRUE)=0
 
virtual INodeCreateObjectNode (Object *obj)=0
 
virtual GenCameraCreateCameraObject (int type)=0
 Creates a new camera object of the given type. More...
 
virtual ObjectCreateTargetObject ()=0
 
virtual GenLightCreateLightObject (int type)=0
 
virtual voidCreateInstance (SClass_ID superID, Class_ID classID)=0
 
virtual int BindToTarget (INode *laNode, INode *targNode)=0
 
virtual void StopCreating ()=0
 
virtual ObjectNonMouseCreate (Matrix3 tm)=0
 
virtual void NonMouseCreateFinish (Matrix3 tm)=0
 
virtual unsigned int DeleteNode (INode *node, BOOL redraw=TRUE, BOOL overrideDriven=FALSE)=0
 Deletes the specified node from the scene. More...
 
virtual INodeGetRootNode ()=0
 
virtual void SetNodeTMRelConstPlane (INode *node, Matrix3 &mat)=0
 
virtual INodeGetINodeByName (const MCHAR *name)=0
 
virtual INodeGetINodeByHandle (ULONG handle)=0
 
virtual void AddLightToScene (INode *node)=0
 
virtual float GetLightConeConstraint ()=0
 
virtual void AddSFXRollupPage (ULONG vflags=0)=0
 
virtual void DeleteSFXRollupPage ()=0
 
virtual void RefreshSFXRollupPage ()=0
 
virtual const MCHARGetDir (int which)=0
 
virtual int GetPlugInEntryCount ()=0
 
virtual const MCHARGetPlugInDesc (int i)=0
 
virtual const MCHARGetPlugInDir (int i)=0
 
virtual MtlBaseGetMtlSlot (int slot)=0
 
virtual MtlBaseLibGetSceneMtls ()=0
 
virtual BOOL OkMtlForScene (MtlBase *m)=0
 
virtual MtlBaseLibGetMaterialLibrary ()=0
 
CoreExport void DeActivateTexture (MtlBase *tx, Mtl *mtl, int subNum=-1)
 
CoreExport void ActivateTexture (MtlBase *tx, Mtl *mtl, int subNum=-1)
 
virtual void AssignNewName (Mtl *m)=0
 
virtual void AssignNewName (Texmap *m)=0
 
virtual void UpdateMtlEditorBrackets ()=0
 
virtual void ConvertMtl (TimeValue t, Material &gm, Mtl *mtl, BOOL doTex, int subNum, float vis, BOOL &needDecal, INode *node, BitArray *needTex, GraphicsWindow *gw)=0
 
virtual MSTRGetCurFileName ()=0
 
virtual MSTRGetCurFilePath ()=0
 
virtual const MCHARGetMatLibFileName ()=0
 
virtual void FileOpen ()=0
 
virtual BOOL FileSave ()=0
 
virtual BOOL FileSaveAs ()=0
 
virtual void FileSaveSelected ()=0
 
virtual void FileReset (BOOL noPrompt=FALSE)=0
 
virtual void FileMerge ()=0
 
virtual void FileHold ()=0
 
virtual void FileFetch ()=0
 
virtual void FileOpenMatLib (HWND hWnd)=0
 
virtual void FileSaveMatLib (HWND hWnd)=0
 
virtual void FileSaveAsMatLib (HWND hWnd)=0
 
virtual void LoadDefaultMatLib ()=0
 
virtual int LoadFromFile (const MCHAR *name, BOOL refresh=TRUE)=0
 
virtual int SaveToFile (const MCHAR *fname, BOOL clearNeedSaveFlag=TRUE, BOOL useNewFile=TRUE)=0
 
virtual void FileSaveSelected (const MCHAR *fname)=0
 
virtual void FileSaveNodes (INodeTab *nodes, const MCHAR *fname)=0
 
virtual int LoadMaterialLib (const MCHAR *name, MtlBaseLib *lib=NULL)=0
 
virtual int SaveMaterialLib (const MCHAR *name, MtlBaseLib *lib=NULL)=0
 
virtual int MergeFromFile (const MCHAR *name, BOOL mergeAll=FALSE, BOOL selMerged=FALSE, BOOL refresh=TRUE, int dupAction=MERGE_DUPS_PROMPT, NameTab *mrgList=NULL, int dupMtlAction=MERGE_DUP_MTL_PROMPT, int reparentAction=MERGE_REPARENT_PROMPT, BOOL includeFullGroup=FALSE)=0
 
virtual BOOL CheckForSave ()=0
 
virtual void SetMAXFileOpenDlg (MAXFileOpenDialog *dlg)=0
 
virtual void SetMAXFileSaveDlg (MAXFileSaveDialog *dlg)=0
 
virtual bool IsMaxFile (const MCHAR *filename)=0
 
virtual bool IsInternetCachedFile (const MCHAR *filename)=0
 
virtual BOOL FileImport ()=0
 
virtual BOOL FileExport ()=0
 
virtual BOOL ImportFromFile (const MCHAR *name, BOOL suppressPrompts=FALSE, Class_ID *importerID=NULL)=0
 
virtual BOOL ExportToFile (const MCHAR *name, BOOL suppressPrompts=FALSE, DWORD options=0, Class_ID *exporterID=NULL)=0
 
virtual BOOL GetImportZoomExtents ()=0
 
virtual void SetImportZoomExtents (BOOL onOff)=0
 
virtual bool CanImportFile (const MCHAR *filename)=0
 
virtual INodeGroupNodes (INodeTab *nodes=NULL, MSTR *name=NULL, BOOL selGroup=TRUE)=0
 
virtual void UngroupNodes (INodeTab *nodes=NULL)=0
 
virtual void ExplodeNodes (INodeTab *nodes=NULL)=0
 
virtual void OpenGroup (INodeTab *nodes=NULL, BOOL clearSel=TRUE)=0
 
virtual void CloseGroup (INodeTab *nodes=NULL, BOOL selGroup=TRUE)=0
 
virtual void TranslateAndDispatchMAXMessage (MSG &msg)=0
 
virtual BOOL CheckMAXMessages ()=0
 
virtual BOOL setBkgImageAsset (const MaxSDK::AssetManagement::AssetUser &asset)=0
 
virtual const MaxSDK::AssetManagement::AssetUsergetBkgImageAsset (void)=0
 
virtual void setBkgImageAspect (int t)=0
 
virtual int getBkgImageAspect ()=0
 
virtual void setBkgImageAnimate (BOOL onOff)=0
 
virtual int getBkgImageAnimate (void)=0
 
virtual void setBkgFrameRange (int start, int end, int step=1)=0
 
virtual int getBkgFrameRangeVal (int which)=0
 
virtual void setBkgORType (int which, int type)=0
 
virtual int getBkgORType (int which)=0
 
virtual void setBkgStartTime (TimeValue t)=0
 
virtual TimeValue getBkgStartTime ()=0
 
virtual void setBkgSyncFrame (int f)=0
 
virtual int getBkgSyncFrame ()=0
 
virtual int getBkgFrameNum (TimeValue t)=0
 
virtual void SetViewportBGColor (const Point3 &color)=0
 
virtual Point3 GetViewportBGColor ()=0
 
virtual int OpenRenderer (Renderer *pRenderer, INode *camNode, ViewExp *view, RendType type=RENDTYPE_NORMAL, int w=0, int h=0)=0
 
virtual int OpenRenderer (Renderer *pRenderer, ViewParams *vpar, RendType type=RENDTYPE_NORMAL, int w=0, int h=0)=0
 
virtual int RendererRenderFrame (Renderer *pRenderer, TimeValue t, Bitmap *bm, RendProgressCallback *prog=NULL, float frameDur=1.0f, ViewParams *vp=NULL, RECT *regionRect=NULL)=0
 
virtual void CloseRenderer (Renderer *pRenderer)=0
 
virtual RendererGetCurrentRenderer (bool createRendererIfItDoesntExist=true)=0
 
virtual RendererGetProductionRenderer (bool createRendererIfItDoesntExist=true)=0
 
virtual RendererGetDraftRenderer (bool createRendererIfItDoesntExist=true)=0
 
virtual RendererGetRenderer (RenderSettingID renderSettingID, bool createRendererIfItDoesntExist=true)=0
 
virtual void AssignCurRenderer (Renderer *rend)=0
 
virtual void AssignProductionRenderer (Renderer *rend)=0
 
virtual void AssignDraftRenderer (Renderer *rend)=0
 
virtual void AssignRenderer (RenderSettingID renderSettingID, Renderer *rend)=0
 
virtual void SetUseDraftRenderer (BOOL b)=0
 
virtual BOOL GetUseDraftRenderer ()=0
 
virtual void ChangeRenderSetting (RenderSettingID renderSettingID)=0
 
virtual RenderSettingID GetCurrentRenderSetting ()=0
 
virtual IRenderElementMgrGetCurRenderElementMgr ()=0
 
virtual IRenderElementMgrGetRenderElementMgr (RenderSettingID renderSettingID)=0
 
virtual void SetupRendParams (RendParams &rp, ViewExp *vpt, RendType t=RENDTYPE_NORMAL)=0
 
virtual void GetViewParamsFromNode (INode *vnode, ViewParams &vp, TimeValue t)=0
 
virtual BOOL CheckForRenderAbort ()=0
 This method may be called during a rendering to check if user has cancelled the render. More...
 
virtual void AbortRender ()=0
 Calling this method during a render will set the flag that indicates that the render is to be aborted. More...
 
virtual int GetRendTimeType ()=0
 
virtual void SetRendTimeType (int type)=0
 
virtual TimeValue GetRendStart ()=0
 
virtual void SetRendStart (TimeValue start)=0
 
virtual TimeValue GetRendEnd ()=0
 
virtual void SetRendEnd (TimeValue end)=0
 
virtual int GetRendNThFrame ()=0
 
virtual void SetRendNThFrame (int n)=0
 
virtual BOOL GetRendShowVFB ()=0
 
virtual void SetRendShowVFB (BOOL onOff)=0
 
virtual BOOL GetRendSaveFile ()=0
 
virtual void SetRendSaveFile (BOOL onOff)=0
 
virtual BOOL GetRendUseDevice ()=0
 
virtual void SetRendUseDevice (BOOL onOff)=0
 
virtual BOOL GetRendUseNet ()=0
 
virtual void SetRendUseNet (BOOL onOff)=0
 
virtual BitmapInfoGetRendFileBI ()=0
 
virtual BitmapInfoGetRendDeviceBI ()=0
 
virtual int GetRendWidth ()=0
 
virtual void SetRendWidth (int w)=0
 
virtual int GetRendHeight ()=0
 
virtual void SetRendHeight (int h)=0
 
virtual float GetRendApect ()=0
 
virtual void SetRendAspect (float a)=0
 
virtual float GetRendImageAspect ()=0
 
virtual float GetRendApertureWidth ()=0
 
virtual void SetRendApertureWidth (float aw)=0
 
virtual BOOL GetRendFieldRender ()=0
 
virtual void SetRendFieldRender (BOOL onOff)=0
 
virtual BOOL GetRendColorCheck ()=0
 
virtual void SetRendColorCheck (BOOL onOff)=0
 
virtual BOOL GetRendSuperBlack ()=0
 
virtual void SetRendSuperBlack (BOOL onOff)=0
 
virtual BOOL GetRendHidden ()=0
 
virtual void SetRendHidden (BOOL onOff)=0
 
virtual BOOL GetRendForce2Side ()=0
 
virtual void SetRendForce2Side (BOOL onOff)=0
 
virtual BOOL GetRendAtmosphere ()=0
 
virtual void SetRendAtmosphere (BOOL onOff)=0
 
virtual BOOL GetRendEffects ()=0
 
virtual void SetRendEffects (BOOL onOff)=0
 
virtual BOOL GetRendDisplacement ()=0
 
virtual void SetRendDisplacement (BOOL onOff)=0
 
virtual MSTRGetRendPickFramesString ()=0
 
virtual BOOL GetRendDitherTrue ()=0
 
virtual void SetRendDitherTrue (BOOL onOff)=0
 
virtual BOOL GetRendDither256 ()=0
 
virtual void SetRendDither256 (BOOL onOff)=0
 
virtual BOOL GetRendMultiThread ()=0
 
virtual void SetRendMultiThread (BOOL onOff)=0
 
virtual BOOL GetRendNThSerial ()=0
 
virtual void SetRendNThSerial (BOOL onOff)=0
 
virtual int GetRendVidCorrectMethod ()=0
 
virtual void SetRendVidCorrectMethod (int m)=0
 
virtual int GetRendFieldOrder ()=0
 
virtual void SetRendFieldOrder (int fo)=0
 
virtual int GetRendNTSC_PAL ()=0
 
virtual void SetRendNTSC_PAL (int np)=0
 
virtual int GetRendSuperBlackThresh ()=0
 
virtual void SetRendSuperBlackThresh (int sb)=0
 
virtual int GetRendFileNumberBase ()=0
 
virtual void SetRendFileNumberBase (int n)=0
 
virtual BOOL GetSkipRenderedFrames ()=0
 
virtual void SetSkipRenderedFrames (BOOL onOff)=0
 
virtual DWORD GetHideByCategoryFlags ()=0
 
virtual void SetHideByCategoryFlags (DWORD f)=0
 
virtual INodeGetINodeFromRenderID (UWORD id)=0
 
virtual void ExecuteMAXCommand (int id)=0
 
virtual TexmapGetEnvironmentMap ()=0
 
virtual void SetEnvironmentMap (Texmap *map)=0
 
virtual BOOL GetUseEnvironmentMap ()=0
 
virtual void SetUseEnvironmentMap (BOOL onOff)=0
 
virtual Point3 GetAmbient (TimeValue t, Interval &valid)=0
 
Point3 GetAmbient (TimeValue t)
 
virtual void SetAmbient (TimeValue t, Point3 col)=0
 
virtual ControlGetAmbientController ()=0
 
virtual void SetAmbientController (Control *c)=0
 
virtual Point3 GetLightTint (TimeValue t, Interval &valid)=0
 
Point3 GetLightTint (TimeValue t)
 
virtual void SetLightTint (TimeValue t, Point3 col)=0
 
virtual ControlGetLightTintController ()=0
 
virtual void SetLightTintController (Control *c)=0
 
virtual float GetLightLevel (TimeValue t, Interval &valid)=0
 
float GetLightLevel (TimeValue t)
 
virtual void SetLightLevel (TimeValue t, float lev)=0
 
virtual ControlGetLightLevelController ()=0
 
virtual void SetLightLevelController (Control *c)=0
 
virtual int NumAtmospheric ()=0
 
virtual AtmosphericGetAtmospheric (int i)=0
 
virtual void SetAtmospheric (int i, Atmospheric *a)=0
 
virtual void AddAtmosphere (Atmospheric *atmos)=0
 
virtual void DeleteAtmosphere (int i)=0
 
virtual void EditAtmosphere (Atmospheric *a, INode *gizmo=NULL)=0
 
virtual Point3 GetBackGround (TimeValue t, Interval &valid)=0
 
Point3 GetBackGround (TimeValue t)
 
virtual void SetBackGround (TimeValue t, Point3 col)=0
 
virtual ControlGetBackGroundController ()=0
 
virtual void SetBackGroundController (Control *c)=0
 
virtual int NumEffects ()=0
 
virtual EffectGetEffect (int i)=0
 
virtual void SetEffect (int i, Effect *e)=0
 
virtual void AddEffect (Effect *eff)=0
 
virtual void DeleteEffect (int i)=0
 
virtual void EditEffect (Effect *e, INode *gizmo=NULL)=0
 
virtual SoundObjGetSoundObject ()=0
 
virtual void SetSoundObject (SoundObj *snd)=0
 
virtual LogSysLog ()=0
 
virtual DllDirGetDllDir ()=0
 
virtual DllDirGetDllDirectory ()=0
 
virtual INT_PTR Execute (int cmd, ULONG_PTR arg1=0, ULONG_PTR arg2=0, ULONG_PTR arg3=0, ULONG_PTR arg4=0, ULONG_PTR arg5=0, ULONG_PTR arg6=0)=0
 
virtual ReferenceTargetGetScenePointer ()=0
 
virtual ITrackViewNodeGetTrackViewRootNode ()=0
 
virtual ITrackBarGetTrackBar ()=0
 
virtual ITreeViewCreateTreeViewChild (ReferenceTarget *root, HWND hParent, DWORD style=0, ULONG id=0, int open=OPENTV_SPECIAL)=0
 
virtual void FreeSceneBitmaps ()=0
 
virtual void EnumAuxFiles (AssetEnumCallback &assetEnum, DWORD vflags)=0
 
virtual void RenderTexmap (Texmap *tex, Bitmap *bm, float scale3d=1.0f, BOOL filter=FALSE, BOOL display=FALSE, float z=0.0f, TimeValue t=GetCOREInterface() ->GetTime(), bool bake=false)=0
 
virtual bool CanImportBitmap (const MCHAR *filename)=0
 
virtual bool CaptureSubObjectRegistration (bool OnOff, Class_ID cid)=0
 
virtual bool DownloadUrl (HWND hwnd, const MCHAR *url, const MCHAR *filename, DWORD downloadFlags=0)=0
 
virtual INodeGetImportCtxNode (void)=0
 
virtual void RescaleWorldUnits (float f, BOOL selected)=0
 
virtual BOOL GetKeyStepsSelOnly ()=0
 
virtual void SetKeyStepsSelOnly (BOOL onOff)=0
 
virtual BOOL GetKeyStepsUseTrans ()=0
 
virtual void SetKeyStepsUseTrans (BOOL onOff)=0
 
virtual BOOL GetKeyStepsPos ()=0
 
virtual void SetKeyStepsPos (BOOL onOff)=0
 
virtual BOOL GetKeyStepsRot ()=0
 
virtual void SetKeyStepsRot (BOOL onOff)=0
 
virtual BOOL GetKeyStepsScale ()=0
 
virtual void SetKeyStepsScale (BOOL onOff)=0
 
virtual BOOL GetKeyStepsUseTrackBar ()=0
 
virtual void SetKeyStepsUseTrackBar (BOOL onOff)=0
 
virtual BOOL GetUseTransformGizmo ()=0
 
virtual void SetUseTransformGizmo (BOOL onOff)=0
 
virtual void SetTransformGizmoRestoreAxis (BOOL bOnOff)=0
 
virtual BOOL GetTransformGizmoRestoreAxis ()=0
 
virtual BOOL GetConstantAxisRestriction ()=0
 
virtual void SetConstantAxisRestriction (BOOL onOff)=0
 
virtual int HitTestTransformGizmo (IPoint2 *p, ViewExp *vpt, int axisFlags)=0
 
virtual void DeactivateTransformGizmo ()=0
 
virtual int AddClass (ClassDesc *pCD)=0
 
virtual int DeleteClass (ClassDesc *pCD)=0
 
virtual int GetNumProperties (int PropertySet)=0
 
virtual int FindProperty (int PropertySet, const PROPSPEC *propspec)=0
 
virtual const PROPVARIANT * GetPropertyVariant (int PropertySet, int idx)=0
 
virtual const PROPSPEC * GetPropertySpec (int PropertySet, int idx)=0
 
virtual void AddProperty (int PropertySet, const PROPSPEC *propspec, const PROPVARIANT *propvar)=0
 
virtual void DeleteProperty (int PropertySet, const PROPSPEC *propspec)=0
 
virtual void SetIncludeXRefsInHierarchy (BOOL onOff)=0
 
virtual BOOL GetIncludeXRefsInHierarchy ()=0
 
virtual BOOL IsXRefAutoUpdateSuspended ()=0
 
virtual void SetXRefAutoUpdateSuspended (BOOL onOff)=0
 
virtual BOOL IsSceneXRefNode (INode *node)=0
 
virtual bool IsTrialLicense ()=0
 
virtual bool IsNetworkLicense ()=0
 Returns true if the application is running under a network license. More...
 
virtual void RAMPlayer (HWND hWndParent, const MCHAR *szChanA=NULL, const MCHAR *szChanB=NULL)=0
 
virtual void FlushUndoBuffer ()=0
 
virtual bool DeferredPluginLoadingEnabled ()=0
 
virtual void EnableDeferredPluginLoading (bool onOff)=0
 
- Public Member Functions inherited from FPInterfaceDesc
CoreExport FPInterfaceDesc ()
 
CoreExport FPInterfaceDesc (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, ULONG flag,...)
 
CoreExport ~FPInterfaceDesc ()
 
virtual void Init ()
 
LifetimeType LifetimeControl ()
 
CoreExport void LoadDescriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *pCD, ULONG flag,...)
 
CoreExport void AppendFunction (int id,...)
 Add a new function to this interface descriptor. More...
 
CoreExport void AppendProperty (int id,...)
 Add a new property to this interface descriptor. More...
 
CoreExport void AppendEnum (int id,...)
 Add a new enum to this interface descriptor. More...
 
CoreExport void SetClassDesc (ClassDesc *i_cd)
 
CoreExport va_list check_fn (va_list ap, int id)
 
CoreExport va_list scan_fn (va_list ap, int id, int index)
 
CoreExport va_list check_prop (va_list ap, int id)
 
CoreExport va_list scan_prop (va_list ap, int id, int index)
 
CoreExport va_list check_enum (va_list ap, EnumID id)
 
CoreExport va_list scan_enum (va_list ap, EnumID id, int index)
 
FPInterfaceDescGetDesc ()
 
Interface_ID GetID ()
 
CoreExport FPFunctionDefGetFnDef (FunctionID fid)
 
ActionTableGetActionTable ()
 
CoreExport void EnableActions (BOOL onOff)
 
virtual CoreExport HINSTANCE HInstance ()
 
virtual CoreExport const MCHARGetRsrcString (StringResID id)
 
- Public Member Functions inherited from FPInterface
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t=0, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPParams *params)
 
virtual CoreExport FPStatus Invoke (FunctionID fid, TimeValue t, FPValue &result, FPParams *params=NULL)
 
virtual FPStatus Invoke (FunctionID fid, FPValue &result, FPParams *params=NULL)
 
virtual CoreExport FunctionID FindFn (const MCHAR *name)
 
virtual CoreExport BOOL IsEnabled (FunctionID actionID)
 
virtual CoreExport BOOL IsChecked (FunctionID actionID)
 
virtual CoreExport BOOL IsVisible (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsEnabled (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsChecked (FunctionID actionID)
 
virtual CoreExport FunctionID GetIsVisible (FunctionID actionID)
 
- Public Member Functions inherited from BaseInterface
virtual UtilExport ~BaseInterface ()
 Destructor. More...
 
virtual bool RegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual void UnRegisterNotifyCallback (InterfaceNotifyCallback *incb)
 
virtual BaseInterfaceAcquireInterface ()
 
virtual void ReleaseInterface ()
 
virtual void DeleteInterface ()
 
virtual BaseInterfaceCloneInterface (void *remapDir=nullptr)
 
- Public Member Functions inherited from InterfaceServer
virtual UtilExport ~InterfaceServer ()
 Destructor. More...
 
template<class InterfaceType >
InterfaceType * GetTypedInterface ()
 
- Static Public Member Functions inherited from MaxHeapOperators
static UtilExport voidoperator new (size_t size)
 Standard new operator used to allocate objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e)
 Standard new operator used to allocate objects if there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate objects that takes the type of memory, filename and line number where the new was called If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate objects that takes the filename and line number where the new was called If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new (size_t size, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate objects that takes extra flags to specify special operations If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, int block_type, const char *filename, int line)
 New operator used to allocate arrays of objects. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, const char *filename, int line)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport voidoperator new[] (size_t size, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, an exception will be thrown. More...
 
static UtilExport voidoperator new[] (size_t size, const std::nothrow_t &e, unsigned long flags)
 New operator used to allocate arrays of objects If there is insufficient memory, NULL will be returned. More...
 
static UtilExport void operator delete (void *ptr)
 Standard delete operator used to deallocate an object If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an object If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an object that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an object that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete (void *ptr, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an object that takes extra flags to specify special operations If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e)
 Standard delete operator used to deallocate an array of objects If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, int block_type, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the type of memory, filename and line number where the delete was called If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, const char *filename, int line)
 Delete operator used to deallocate an array of objects that takes the filename and line number where the delete was called If the pointer is invalid, nothing will happen. More...
 
static UtilExport void operator delete[] (void *ptr, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport void operator delete[] (void *ptr, const std::nothrow_t &e, unsigned long flags)
 Delete operator used to deallocate an array of objects that takes extra flags to specify special operations If the pointer is invalid, an exception will be thrown. More...
 
static UtilExport voidoperator new (size_t size, void *placement_ptr)
 Placement new operator. More...
 
static UtilExport void operator delete (void *ptr, void *placement_ptr)
 Placement delete operator. More...
 
static UtilExport voidaligned_malloc (size_t size, size_t alignment)
 Allocates memory on a specified alignment boundary. More...
 
static UtilExport voidaligned_realloc (void *ptr, size_t size, size_t alignment)
 Reallocates memory on a specified alignment boundary. More...
 
static UtilExport void aligned_free (void *ptr)
 Frees a block of memory that was allocated with aligned_malloc/aligned_realloc. More...
 
- Public Attributes inherited from FPInterfaceDesc
Interface_ID ID
 
MSTR internal_name
 
StringResID description
 
ClassDesccd
 
USHORT flags
 
Tab< FPFunctionDef * > functions
 
Tab< FPPropDef * > props
 
Tab< FPEnum * > enumerations
 
MSPluginClasspc
 
Rolloutrollout
 
ActionTableaction_table
 
- Static Public Attributes inherited from FPInterface
static CoreExport FPInterfaceDesc nullInterface
 
- Protected Member Functions inherited from FPInterfaceDesc
CoreExport void load_descriptor (Interface_ID id, const MCHAR *int_name, StringResID descr, ClassDesc *cd, USHORT flag, va_list ap)
 
- Protected Member Functions inherited from FPInterface
virtual FPStatus _dispatch_fn (FunctionID fid, TimeValue t, FPValue &result, FPParams *p)
 

Detailed Description

See also
Class Interface.

Description:
This class is identical to Class Interface. Refer to that section for a description of the methods.