After placing walls, you can change its style, location, size, shape, basic geometry, and override the component priorities and the endcap styles of the wall. You can also move a wall, merge or join walls, reverse the direction of a wall and change the shape of the roof line and the floor line of a wall. In addition, you can modify walls using other objects as interference conditions or body modifiers.
Depending on the type of editing you want to perform, various methods may be available:
- After selecting a wall, you can click any non-grip point along the perimeter and drag the entire object to a new location. You can also move the object by clicking a grip, pressing the Space bar, and then moving the object to the new location and clicking again.
- You can drag the grips that are displayed on a selected wall to reorient it, resize it, or change other physical characteristics.
- For grip edits where you are changing a dimension or an angle, the Dynamic Input feature lets you enter a precise value instead of moving a grip. (This feature is activated by default; you can toggle it on and off by clicking DYN on the application status bar)
- You can apply the properties of a wall tool to an existing wall or the properties of a curtain wall tool, slab tool, or roof slab tool to an existing wall.
- You can change settings on the Properties palette.
- You can use editing commands from the object’s context menu.