Class representing a folder stored in a version control database. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBAssetFolder (str pName) | |
Constructor. | |
FBAssetFile | AddFile (str pLocalPath, str pComment="", bool pCheckOut=False, bool pSilent=False) |
Add a specified file into the database. | |
FBAssetFolder | AddFolder (str pName, str pComment="", bool pSilent=False) |
Add a folder in the database. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBAssetItem | GetChild (int pIndex) |
Get the child at index pIndex. | |
int | GetChildCount () |
Get the number of items in this folder. | |
FBAssetFile | GetFile (str pName) |
Get a file present in this folder by using it's name. | |
FBAssetFolder | GetFolder (str pName) |
Get a folder present in this folder by using it's name. | |
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FBAssetItem (str pName) | |
Constructor. | |
bool | CheckIn (str pComment="", bool pKeepCheckedOut=False, bool pSilent=False) |
Checks in this item and all its children (if this is a folder item). | |
bool | CheckOut (str pComment="", bool pDontGetLocal=False, bool pSilent=False) |
Checks out this item and it's childs (if this is a folder item) and makes them writeable on the local disk. | |
bool | GetLatest (bool pReplaceCheckedOut=False, bool pSilent=False) |
Obtain the latest version of the item from the server. | |
str | GetLocalPath () |
Get the path to this item on the local hard disk. | |
str | GetName () |
Get the name of this item (file name or folder name). | |
FBAssetFolder | GetParent () |
Get the parent folder of this item. | |
str | GetServerPath () |
Get the path to this item on the database. | |
ShowHistory () | |
Display a dialog with this item history. | |
ShowProperties () | |
Display a dialog showing the properties of this item. | |
bool | UndoCheckOut (bool pReplaceLocalFile=True, bool pSilent=False) |
Cancel the last check out operation. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Additional Inherited Members | |
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str | LastError |
Last error string. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Class representing a folder stored in a version control database.
FBAssetFolder | ( | str | pName | ) |
Constructor.
pName | Name of Command. |
FBAssetFile AddFile | ( | str | pLocalPath, |
str | pComment = "" , |
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bool | pCheckOut = False , |
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bool | pSilent = False |
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) |
Add a specified file into the database.
It will be added in this folder.
pLocalPath | The full path to the file on the local disk. |
pComment | Comment to be applied for the operation. |
pCheckOut | Whether the file should be checked out or not. |
pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
FBAssetFolder AddFolder | ( | str | pName, |
str | pComment = "" , |
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bool | pSilent = False |
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) |
Add a folder in the database.
It will be added in this folder.
pName | Name of the folder to be created. |
pComment | Comment to be applied for the operation. |
pSilent | If pSilent is set to true, no dialog will be displayed by this method. |
bool FBCreate | ( | ) |
Open Reality Creation function.
FBAssetItem GetChild | ( | int | pIndex | ) |
Get the child at index pIndex.
int GetChildCount | ( | ) |
Get the number of items in this folder.
FBAssetFile GetFile | ( | str | pName | ) |
Get a file present in this folder by using it's name.
FBAssetFolder GetFolder | ( | str | pName | ) |
Get a folder present in this folder by using it's name.