Python Reference Guide
 
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FBFileReference Class Reference

Objects Containing class. More...

#include <pyfbsdk_generated.h>

Inheritance diagram for FBFileReference:

Public Member Functions

 FBFileReference (str pSingleLevelNamespace, FBNamespace pParentNSObj)
 Constructor.
 
 ApplyRefEditPyScriptFromFile (str pRefEditPyScriptFilePath)
 Apply specified reference edits from python script file.
 
 ApplyRefEditPyScriptFromString (str pRefEditPyScript)
 Apply specified reference edits from Python script string.
 
bool BakeRefEditToFile (str pFilePath=None)
 Save the current status of the referenced content back to disk.
 
bool ClearAllRefEdit ()
 Clear all cached Ref edit.
 
bool ClearRefEdit (str pFilePath)
 Clear the cached RefEdit for the given ref file path.
 
bool DuplicateFileRef (FBStringList pDstNameSpaceList, bool pWithRefEdit=False)
 Duplicate/Clone the FileRef object and its referenced content (with/without refEdit).
 
str GetRefEdit (str pFilePath=None)
 Return the RefEdit for given RefFile Path.
 
 GetRefFileList (FBStringList pRefFileList)
 Return a list of ref file path which has cached Ref Edit.
 
 RevertRefEdit (FBPlug pPlug=None, FBPlugModificationFlag pModificationFlag=kFBAllModifiedMask)
 Revert the modification on the referenced object/property to original state.
 
bool SwapReferenceFilePath (str pFilePath, bool pApplyAvailableRefEdit=True, bool pMergeCurrentRefEdit=True)
 Swap the Ref File Path and apply ref edit.
 
- Public Member Functions inherited from FBNamespace
 FBNamespace (str pSingleLevelNamespace, FBNamespace pParentNSObj)
 Constructor.
 
FBComponent GetContent (int pIndex)
 Get the namespace content object count (Not Recursive).
 
int GetContentCount ()
 Get the namespace content objects count (Not Recursive).
 
 GetContentList (FBComponentList pContentList, FBPlugModificationFlag pModificationFlags=kFBPlugAllContent, bool pRecursive=True, int pTypeInfo=FBPlug::TypeInfo, bool pExactTypeMatch=False)
 Get List of the namespace content.
 
- Public Member Functions inherited from FBComponent
 FBComponent ()
 Constructor.
 
str ClassName ()
 Get the class name.
 
 DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags.
 
 EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags.
 
bool FBCreate ()
 Open Reality Creation function.
 
 FBDelete ()
 Open Reality deletion function.
 
 FBDestroy ()
 Open Reality destruction function.
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated).
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled.
 
FBFileReference GetOwnerFileReference (p0)
 Get the owner FileReference object.
 
 HardSelect ()
 HardSelect.
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled.
 
bool Is (int pTypeId)
 Returns true if object is of type TypeId.
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessNamespaceHierarchy.
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessObjectNamespace.
 
int PropertyAdd (FBProperty pProperty)
 Add a property to the component's property manager.
 
bool PropertyAddReferenceProperty (FBProperty pReferenceProperty)
 Add a reference property to the component's property manager.
 
FBProperty PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)
 Create user or dynamic property.
 
 PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading.
 
 PropertyRemove (FBProperty pProperty)
 Remove a Property from the component's Property manager.
 
 SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags.
 
 SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status.
 

Public Attributes

bool IsLoaded
 Read Write Property: File Reference Load/Unload.

 
str ReferenceFilePath
 Read Write Property: File Reference file path.

 
- Public Attributes inherited from FBNamespace
FBListNamespace ChildrenNamespaces
 List: Direct Children Namespace Objects.

 
bool ContentLocked
 Read Write Property: Content locking state.

 
- Public Attributes inherited from FBComponent
FBListComponent Components
 List: List of components.

 
str LongName
 Read Write Property: Name and namespace for object.

 
str Name
 Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py.
 
FBListComponent Parents
 List: Parents.

 
FBManager PropertyList
 Read Only Property: Manages all of the properties for the component.

 
bool Selected
 Read Write Property: Selected property.

 
int TypeInfo
 Contains the Type information of the object.

 
- Public Attributes inherited from FBPlug
str ClassGroupName
 ClassGroupName of the object.

 
int TypeInfo
 TypeInfo.

 

Detailed Description

Objects Containing class.


This class is an interface to manipulate object's containing in the scene.

See sample: MBFileRefDemo.py.

Constructor & Destructor Documentation

◆ FBFileReference()

FBFileReference ( str  pSingleLevelNamespace,
FBNamespace  pParentNSObj 
)

Constructor.

Create a new direct children FileReference object

Parameters
pSingleLevelNamespaceFileReference name. This name will be used as namespace itself. this name string shouldn't contain namespace string separator ":".
pParentNSObjthe parent namespace object. if NULl means to create top level namespace.

Member Function Documentation

◆ ApplyRefEditPyScriptFromFile()

ApplyRefEditPyScriptFromFile ( str  pRefEditPyScriptFilePath)

Apply specified reference edits from python script file.

Parameters
pRefEditPyScriptFilePathReference edits Python script file path.

◆ ApplyRefEditPyScriptFromString()

ApplyRefEditPyScriptFromString ( str  pRefEditPyScript)

Apply specified reference edits from Python script string.

Parameters
pRefEditPyScriptReference edits Python script.

◆ BakeRefEditToFile()

bool BakeRefEditToFile ( str  pFilePath = None)

Save the current status of the referenced content back to disk.

If pFilePath is ReferenceFilePath, we're saving all the modification back to the original referenced file. Otherwise, we will export the referenced file plus modification to another file.

Parameters
pFilePathFile path to export.
Returns
true if successful.

◆ ClearAllRefEdit()

bool ClearAllRefEdit ( )

Clear all cached Ref edit.

Returns
True if the RefEdits are cleared properly.

◆ ClearRefEdit()

bool ClearRefEdit ( str  pFilePath)

Clear the cached RefEdit for the given ref file path.

Parameters
pFilePathThe Ref File Path to query against, default to be current Ref File.
Returns
True if the RefEdit for the given Ref File Path is cached and cleared properly.

◆ DuplicateFileRef()

bool DuplicateFileRef ( FBStringList  pDstNameSpaceList,
bool  pWithRefEdit = False 
)

Duplicate/Clone the FileRef object and its referenced content (with/without refEdit).

Parameters
pDstNameSpaceListthe list of target new namespace(s) for duplication. These new namespace(s) must be residing in editable scene segments.
pWithRefEditfalse by default, duplication won't include the existing ref edit. otherwise ref edit will be applied on the instantiated FileRef in someway.
Returns
true if successful, false is fail.

◆ GetRefEdit()

str GetRefEdit ( str  pFilePath = None)

Return the RefEdit for given RefFile Path.

Parameters
pFilePathThe Ref File Path to query against, default to be current Ref File.
Returns
RefEdit as string

◆ GetRefFileList()

GetRefFileList ( FBStringList  pRefFileList)

Return a list of ref file path which has cached Ref Edit.

Parameters
pRefFileListthe output parameter to collect the Ref File Path.

◆ RevertRefEdit()

RevertRefEdit ( FBPlug  pPlug = None,
FBPlugModificationFlag  pModificationFlag = kFBAllModifiedMask 
)

Revert the modification on the referenced object/property to original state.

Parameters
pPlugthe plug to revert, revert all if NULL.
pModificationFlagthe modification type to revert.

◆ SwapReferenceFilePath()

bool SwapReferenceFilePath ( str  pFilePath,
bool  pApplyAvailableRefEdit = True,
bool  pMergeCurrentRefEdit = True 
)

Swap the Ref File Path and apply ref edit.

Parameters
pFilePathThe new Ref File path to be used
pApplyAvailableRefEditApply the cached Ref Edit (if exist) for the Ref File to be used if True.
pMergeCurrentRefEditMerge the current RefEdit to if True if the reference items' name are matching.
Returns
True if swap successfully.

Member Data Documentation

◆ IsLoaded

bool IsLoaded

Read Write Property: File Reference Load/Unload.

◆ ReferenceFilePath

str ReferenceFilePath

Read Write Property: File Reference file path.