Python Reference Guide
 
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FBCharacterMarkerSet Class Reference

Character marker set class. More...

#include <pyfbsdk_generated.h>

Inheritance diagram for FBCharacterMarkerSet:

Public Member Functions

 FBCharacterMarkerSet (str pName)
 Constructor.
 
FBProperty GetExtractionProperty (FBBodyNodeId pNodeId)
 Get the extraction property associated with each body part of the character.
 
FBProperty GetMarkersProperty (FBBodyNodeId pNodeId)
 Get the marker property associated with each body part of the character.
 
FBProperty GetSnapProperty (FBBodyNodeId pNodeId, FBModelTransformationType pWhat)
 Get the snap property associated with each body part of the character for given transformation.
 
- Public Member Functions inherited from FBComponent
 FBComponent ()
 Constructor.
 
str ClassName ()
 Get the class name.
 
 DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags.
 
 EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags.
 
bool FBCreate ()
 Open Reality Creation function.
 
 FBDelete ()
 Open Reality deletion function.
 
 FBDestroy ()
 Open Reality destruction function.
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated).
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled.
 
FBFileReference GetOwnerFileReference (p0)
 Get the owner FileReference object.
 
 HardSelect ()
 HardSelect.
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled.
 
bool Is (int pTypeId)
 Returns true if object is of type TypeId.
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessNamespaceHierarchy.
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessObjectNamespace.
 
int PropertyAdd (FBProperty pProperty)
 Add a property to the component's property manager.
 
bool PropertyAddReferenceProperty (FBProperty pReferenceProperty)
 Add a reference property to the component's property manager.
 
FBProperty PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)
 Create user or dynamic property.
 
 PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading.
 
 PropertyRemove (FBProperty pProperty)
 Remove a Property from the component's Property manager.
 
 SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags.
 
 SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status.
 

Additional Inherited Members

- Public Attributes inherited from FBComponent
FBListComponent Components
 List: List of components.

 
str LongName
 Read Write Property: Name and namespace for object.

 
str Name
 Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py.
 
FBListComponent Parents
 List: Parents.

 
FBManager PropertyList
 Read Only Property: Manages all of the properties for the component.

 
bool Selected
 Read Write Property: Selected property.

 
int TypeInfo
 Contains the Type information of the object.

 
- Public Attributes inherited from FBPlug
str ClassGroupName
 ClassGroupName of the object.

 
int TypeInfo
 TypeInfo.

 

Detailed Description

Character marker set class.


These classes are under development and may change dramatically between versions.

Constructor & Destructor Documentation

◆ FBCharacterMarkerSet()

Constructor.

Parameters
pNameName of new character marker set.

Member Function Documentation

◆ GetExtractionProperty()

FBProperty GetExtractionProperty ( FBBodyNodeId  pNodeId)

Get the extraction property associated with each body part of the character.

Returns
The property associated with given pNodeId.

◆ GetMarkersProperty()

FBProperty GetMarkersProperty ( FBBodyNodeId  pNodeId)

Get the marker property associated with each body part of the character.

Returns
The property associated with given pNodeId.

◆ GetSnapProperty()

FBProperty GetSnapProperty ( FBBodyNodeId  pNodeId,
FBModelTransformationType  pWhat 
)

Get the snap property associated with each body part of the character for given transformation.

Current version snap only translation and rotation.

Returns
The property associated with given pNodeId and pWhat.