ConstraintRelation class. More...
#include <pyfbsdk_generated.h>

Public Member Functions | |
| FBConstraintRelation (str pName) | |
| Constructor. | |
| FBBox | ConstrainObject (FBBox pConstrainedObject) |
| Create a receiver box. | |
| FBBox | CreateFunctionBox (str pGroup, str pName) |
| Create a function box. | |
| FBBox | SetAsSource (FBBox pSource) |
| Create a sender box. | |
| bool | SetBoxPosition (FBBox pBox, int pX, int pY) |
| Set a box position in the GUI. | |
Public Member Functions inherited from FBConstraint | |
| FBConstraint (str pName) | |
| Constructor. | |
| FBAnimationNode | AnimationNodeInCreate (kReference pUserId, FBModel pModel, str pAttribute) |
| FBAnimationNode | AnimationNodeInCreate (kReference pUserId, FBProperty pProperty) |
| Animation Node Creations (IN). | |
| FBAnimationNode | AnimationNodeOutCreate (kReference pUserId, FBModel pModel, str pAttribute) |
| Animation Node Creations (IN/OUT). | |
| FBConstraint | Clone () |
| Clone the constraint. | |
| bool | DeformerBind (FBModel pModel) |
| Bind/Unbind pModel to deformation constraint. | |
| bool | DeformerUnBind (FBModel pModel) |
| bool | Disable (FBModel pModel) |
| Disable constraint on pModel. | |
| FreezeSRT (FBModel pModel, bool pS, bool pR, bool pT) | |
| Freeze current model state. | |
| FreezeSuggested () | |
| Suggest 'freeze'. | |
| bool | ReferenceAdd (int pGroupIndex, FBModel pModel) |
| Add a reference to a specified group. | |
| FBModel | ReferenceGet (int pGroupIndex, int pItemIndex=0) |
| Get a reference. | |
| int | ReferenceGetCount (int pGroupIndex) |
| Get number of references in a specified group. | |
| int | ReferenceGroupAdd (str pGroupName, int pMaxItemCount) |
| Add a group of references. | |
| int | ReferenceGroupGetCount () |
| Return the number of reference groups. | |
| int | ReferenceGroupGetMaxCount (int pGroupIndex) |
| Get the maximum number of items that can exist in the reference group in question. | |
| str | ReferenceGroupGetName (int pGroupIndex) |
| Get the name of the reference group. | |
| bool | ReferenceRemove (int pGroupIndex, FBModel pModel) |
| Remove a reference to pModel from the group at pGroupIndex. | |
| RemoveAllAnimationNodes () | |
| Remove animation nodes. | |
| RestoreModelState (FBModel pModel) | |
| Restore the saved model state onto pModel. | |
| SaveModelState (FBModel pModel, bool pS, bool pR, bool pT) | |
| Save current state of pModel. | |
| SetupAllAnimationNodes () | |
| Setup animation nodes. | |
| SnapSuggested () | |
| Suggest 'snap'. | |
Public Member Functions inherited from FBBox | |
| FBBox (str pName) | |
| Constructor. | |
| bool | AnimationNodeDestroy (FBAnimationNode pAnimationNode) |
| Destroy an animation node. | |
| FBAnimationNode | AnimationNodeInGet () |
| Get the (IN/OUT) animation node for this box. | |
| bool | AnimationNodeIsUserData (FBAnimationNode pAnimationNode) |
| Is the animation node user data? | |
| FBAnimationNode | AnimationNodeOutGet () |
| str | FbxGetObjectSubType () |
| Returns the class sub type inherited by the class of an object, for example: 'Relations', 'Parent-Child', 'Number to Vector', 'Shot'. | |
| str | FbxGetObjectType () |
| Returns the class type inherited by the class of an object, for example: 'Box', 'Constraint', 'TimelineXTrack'. | |
| FBAnimationNode | GetInConnector (int pIndex) |
| Get the animation node input associated with the given index. | |
| int | GetInConnectorCount () |
| Get the number of animation node inputs for this box. | |
| FBAnimationNode | GetOutConnector (int pIndex) |
| Get the animation node output associated with the given index. | |
| int | GetOutConnectorCount () |
| Get the number of animation node outputs for this box. | |
Public Member Functions inherited from FBComponent | |
| FBComponent () | |
| Constructor. | |
| str | ClassName () |
| Get the class name. | |
| DisableObjectFlags (FBObjectFlag pFlags) | |
| Disable a specific Object Flags. | |
| EnableObjectFlags (FBObjectFlag pFlags) | |
| Enable a specific Object Flags. | |
| bool | FBCreate () |
| Open Reality Creation function. | |
| FBDelete () | |
| Open Reality deletion function. | |
| FBDestroy () | |
| Open Reality destruction function. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. | |
| HardSelect () | |
| HardSelect. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. | |
| int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. | |
| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
| Get list of properties which have been modified since last loading. | |
| PropertyRemove (FBProperty pProperty) | |
| Remove a Property from the component's Property manager. | |
| SetObjectFlags (FBObjectFlag pFlags) | |
| SetObjectFlags. | |
| SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
| Enable/Disable a specific Object Status. | |
Public Attributes | |
| FBListBox | Boxes |
| List: Boxes used in this constraint. | |
Public Attributes inherited from FBConstraint | |
| bool | Active |
| Read Write Property: Active state. | |
| bool | Deformer |
| Read Write Property: Is a deformer constraint? | |
| str | Description |
| Read Write Property: Long description of constraint. | |
| bool | HasLayout |
| Read Write Property: Does the constraint have a layout? | |
| bool | Lock |
| Read Write Property: Lock state. | |
| FBAction | Snap |
| Function Property: Snap constraint. | |
| FBAnimatableDouble | Weight |
| Read Write Property: Weight of constraint. | |
Public Attributes inherited from FBBox | |
| bool | Animatable |
| Read Write Property: Is the box animatable. | |
| bool | Live |
| Read Write Property: Is live? | |
| bool | RecordMode |
| Read Write Property: Is recording? | |
| str | UniqueName |
| internal Unique name. | |
Public Attributes inherited from FBComponent | |
| FBListComponent | Components |
| List: List of components. | |
| str | LongName |
| Read Write Property: Name and namespace for object. | |
| str | Name |
| Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
| FBListComponent | Parents |
| List: Parents. | |
| FBManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| bool | Selected |
| Read Write Property: Selected property. | |
| int | TypeInfo |
| Contains the Type information of the object. | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
ConstraintRelation class.
This class exposes the relation constraint and allows addition of new boxes and removal of existing ones.
See samples: CreateAndPopulateAConstraintRelation.py, TraversingRelationConstraint.py.
| FBConstraintRelation | ( | str | pName | ) |
Constructor.
| pName | Name of constraint. |
Create a receiver box.
Use an existing FBBox object to create a receiver in the relation.
| pConstrainedObject | Destination box to insert in the constraint. |
Create a function box.
Ask the constraint to create new function box.
| pGroup | Name of the group under which the function is located in the Constraint Relation GUI (case-sensitive!). |
| pName | Name of the function, as seen in the GUI (case-sensitive!). |
Create a sender box.
Use an existing FBBox object to create a sender in the relation.
| pSource | Source box to insert in the constraint. |
Set a box position in the GUI.
Set the position of a box within the constraint layout view.
| pBox | Box which needs to be moved. |
| pX | New X position. |
| pY | New Y position. |
| FBListBox Boxes |
List: Boxes used in this constraint.