Control set class. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBControlSet (str pName) | |
Constructor. | |
int | GetFKIndex (FBModel pModel) |
Return the index of the given FK model. | |
FBModel | GetFKModel (int pIndex) |
Return the FK model associated to the given index. | |
str | GetFKName (int pIndex) |
Return the name of FK model at the given index. | |
int | GetIKEffectorIndex (FBModel pModel) |
Return the index of the given IK Effector model. | |
FBModel | GetIKEffectorModel (FBEffectorId pEffectorIndex, int pPivotIndex=0) |
Return the IK Effector model associated to the given indices. | |
str | GetIKEffectorName (FBEffectorId pEffectorIndex) |
Return the name of the IK Effector. | |
int | GetIKEffectorPivotCount (FBEffectorId pEffectorIndex) |
Return the number of IK Effector pivot. | |
FBModel | GetReferenceModel () |
Get the reference model associated with this Control Set. | |
str | GetReferenceName () |
Get the reference name associated with this Control Set. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
FBControlSetType | ControlSetType |
Read Property: the control Set Type (FKIK or IK). | |
bool | UseAxis |
Read Write Property: is using axis. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Control set class.
These classes are under development and may change dramatically between versions.
FBControlSet | ( | str | pName | ) |
Constructor.
pName | Name of new control set. |
Return the index of the given FK model.
pModel | FK Model to obtain index. |
Return the FK model associated to the given index.
The index is from the internal array and is not guaranteed to be matching the FBBodyNodeId enum values.
pIndex | Index associated to the FK model. |
Return the name of FK model at the given index.
The index is from the internal array and is not guaranteed to be matching the FBBodyNodeId enum values.
pIndex | Index to obtain name. |
Return the index of the given IK Effector model.
pModel | IK Effector model to obtain index. |
FBModel GetIKEffectorModel | ( | FBEffectorId | pEffectorIndex, |
int | pPivotIndex = 0 |
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Return the IK Effector model associated to the given indices.
pEffectorIndex | Index of the IK Effector. |
pPivotIndex | Index of the IK Effector pivot. |
str GetIKEffectorName | ( | FBEffectorId | pEffectorIndex | ) |
Return the name of the IK Effector.
pEffectorIndex | Index of the IK Effector. |
int GetIKEffectorPivotCount | ( | FBEffectorId | pEffectorIndex | ) |
Return the number of IK Effector pivot.
pEffectorIndex | Index of the IK Effector. |
FBModel GetReferenceModel | ( | ) |
Get the reference model associated with this Control Set.
str GetReferenceName | ( | ) |
Get the reference name associated with this Control Set.
FBControlSetType ControlSetType |
Read Property: the control Set Type (FKIK or IK).
bool UseAxis |
Read Write Property: is using axis.