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| FBKeyingGroup (str pName, FBKeyingGroupType pType) |
| Constructor.
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| AddObjectDependency (FBComponent pObj) |
| AddObjectDependency An object dependency is the content of a keying group and will activate keying group when selected (activation only works if the keying group is a character extension).
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| AddProperty (FBProperty pProp) |
| Add property to be keyed when current keying group is active.
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| ClearAllItems () |
| ClearAllItems clear object dependency, properties and child keying group.
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| DeselectAllAnimatableProperties () |
| FBDeselectAllAnimatableProperties, deselect all animatable properties in the scene.
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| FBDelete () |
| Virtual FBDelete function.
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int | FindPropertyIndex (FBProperty pProp) |
| FindPropertyIndex.
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FBProperty | GetCumulativeProperty (int pIndex, bool pStopAtVisible=False) |
| GetCumulativeProperty Same as GetSubKeyingGroup but recursive in child keying group.
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int | GetCumulativePropertyCount (bool pStopAtVisible=False) |
| GetCumulativePropertyCount Same as GetSubKeyingGroupCount but recursive in child keying group.
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FBKeyingGroup | GetParentKeyingGroup (int pIndex) |
| GetParentKeyingGroup.
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int | GetParentKeyingGroupCount () |
| GetParentKeyingGroupCount.
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FBProperty | GetProperty (int pIndex) |
| GetProperty from the keyinggroup list.
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int | GetPropertyCount () |
| GetPropertyCount.
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FBKeyingGroup | GetSubKeyingGroup (int pIndex) |
| GetSubKeyingGroup.
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int | GetSubKeyingGroupCount () |
| GetSubKeyingGroupCount.
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FBComponent | GetSubObject (int pIndex) |
| GetSubObject.
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int | GetSubObjectCount () |
| GetSubObjectCount.
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bool | IsObjectDependency (FBComponent pObj) |
| IsObjectDependency determine if the pObj is a dependency.
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bool | IsObjectDependencySelected () |
| IsObjectDependencySelected.
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| RemoveAllObjectDependency () |
| IsObjectDependencySelected empty the content list.
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| RemoveAllProperties () |
| IsObjectDependencySelected empty the property list.
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| RemoveAllSubKeyingGroup () |
| RemoveAllSubKeyingGroup empty the child keying group.
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| RemoveObjectDependency (FBComponent pObj) |
| RemoveObjectDependency An object dependency is the content of a keying group and will activate keying group when selected (activation only works if the keying group is a character extension).
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| RemoveProperty (FBProperty pProp) |
| RemoveProperty from the keyinggroup list.
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| SetActive (bool pActive) |
| SetActive, activate the keying group, replacing the other keying group.
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| SetActiveAppend (bool pActive) |
| SetActiveAppend, activate and append the keying group to the other keying groups.
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| SetEnabled (bool pEnable) |
| SetEnabled, makes the keying group available in keying group list of the key control UI.
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| SetObjectType (FBComponent pObject) |
| Set the object type filter for and object type keying group.
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| FBComponent () |
| Constructor.
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str | ClassName () |
| Get the class name.
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| DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags.
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| EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags.
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bool | FBCreate () |
| Open Reality Creation function.
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| FBDelete () |
| Open Reality deletion function.
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| FBDestroy () |
| Open Reality destruction function.
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated).
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled.
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FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object.
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| HardSelect () |
| HardSelect.
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled.
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bool | Is (int pTypeId) |
| Returns true if object is of type TypeId.
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy.
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace.
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int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager.
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bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager.
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FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property.
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| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading.
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| PropertyRemove (FBProperty pProperty) |
| Remove a Property from the component's Property manager.
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| SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags.
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| SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status.
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KeyingGroup class.
This class is an interface to manipulate which properties will be keyed when active. A derived class could control when the keying group should activate and what content it should have. For example, a derived class could activate based one that is selected in the scene.To create a custom keying group, use the appropriate FBKeyingGroupType flag. Then, if it is a local keying group, call AddObjectDependency() to add an object to the keying group. You can then add properties belonging to the new object with AddProperty().If you are creating an object type keying group, call SetObjectType() to specify what kind of object will be keyed by this keying group. Then, add a property from an object, the name of the property will be used by the keying group the find corresponding properties in selected object.If you create a global keying group, simply properties from an object with AddProperty(). The name of the property will be used by the keying group to find corresponding properties in the selected object.