Motion Blend Edit class. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBMotionBlendEdit (str pName=nullptr, bool pSetAsCurrent=True) | |
Constructor. | |
bool | Clear () |
Clear the Edit. | |
FBDelete () | |
Virtual FBDelete function. | |
bool | GetKeepActive () |
Get the "Keep Edit Active" state. | |
str | GetName () |
Get the Edit name. | |
bool | GetShowAllGhosts () |
Get the "Show All Ghosts" state. | |
bool | SetKeepActive (bool pKeepActive) |
Set the "Keep Edit Active" state. | |
bool | SetName (str pName) |
Set the Edit name. | |
bool | SetShowAllGhosts (bool pShow) |
Set the "Show All Ghosts" state. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Additional Inherited Members | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Motion Blend Edit class.
This class allows creating, deleting and interacting with Edits contained in the Motion Blend window.
Motion Blend Edit
FBMotionBlendEdit | ( | str | pName = nullptr , |
bool | pSetAsCurrent = True |
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Constructor.
pName | The new Edit name. If unset, the name "Edit" will be set. |
pSetAsCurrent | True (default) to set the new Edit as the current Edit to be used in the Motion Blend. |
bool Clear | ( | ) |
Clear the Edit.
FBDelete | ( | ) |
bool GetKeepActive | ( | ) |
Get the "Keep Edit Active" state.
str GetName | ( | ) |
Get the Edit name.
bool GetShowAllGhosts | ( | ) |
Get the "Show All Ghosts" state.
Set the "Keep Edit Active" state.
pKeepActive | True to allow the result of the Edit to be shown while working on other Edits, false otherwise. |
Set the Edit name.
pName | The new name. |