Python Reference Guide
 
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FBPointCacheFile Class Reference

Base Model deformer class. More...

#include <pyfbsdk_generated.h>

Inheritance diagram for FBPointCacheFile:

Public Member Functions

 FBPointCacheFile (str pName)
 Constructor.
 
- Public Member Functions inherited from FBComponent
 FBComponent ()
 Constructor.
 
str ClassName ()
 Get the class name.
 
 DisableObjectFlags (FBObjectFlag pFlags)
 Disable a specific Object Flags.
 
 EnableObjectFlags (FBObjectFlag pFlags)
 Enable a specific Object Flags.
 
bool FBCreate ()
 Open Reality Creation function.
 
 FBDelete ()
 Open Reality deletion function.
 
 FBDestroy ()
 Open Reality destruction function.
 
FBObjectFlag GetObjectFlags ()
 Get all Object Flags (concatenated).
 
bool GetObjectStatus (FBObjectStatus pStatus)
 Check to see if an object status is enabled.
 
FBFileReference GetOwnerFileReference (p0)
 Get the owner FileReference object.
 
 HardSelect ()
 HardSelect.
 
bool HasObjectFlags (FBObjectFlag pFlags)
 Check whether a specific object flag is enabled.
 
bool Is (int pTypeId)
 Returns true if object is of type TypeId.
 
bool ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessNamespaceHierarchy.
 
bool ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True)
 ProcessObjectNamespace.
 
int PropertyAdd (FBProperty pProperty)
 Add a property to the component's property manager.
 
bool PropertyAddReferenceProperty (FBProperty pReferenceProperty)
 Add a reference property to the component's property manager.
 
FBProperty PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None)
 Create user or dynamic property.
 
 PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags)
 Get list of properties which have been modified since last loading.
 
 PropertyRemove (FBProperty pProperty)
 Remove a Property from the component's Property manager.
 
 SetObjectFlags (FBObjectFlag pFlags)
 SetObjectFlags.
 
 SetObjectStatus (FBObjectStatus pStatus, bool pValue)
 Enable/Disable a specific Object Status.
 

Public Attributes

str CacheFileName
 Read Write Property: Filename of media.

 
int ChannelCount
 Read Only Property: Channel Count.

 
bool FreeRunning
 Read Write Property: Free Running.

 
bool Loop
 Read Write Property: Loop.

 
FBTime Offset
 Read Write Property: Offset.

 
float PlaySpeed
 Read Write Property: Play Speed.

 
FBTime StartTime
 Read Write Property: Start Time.

 
FBTime StopTime
 Read Write Property: Stop Time.

 
- Public Attributes inherited from FBComponent
FBListComponent Components
 List: List of components.

 
str LongName
 Read Write Property: Name and namespace for object.

 
str Name
 Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py.
 
FBListComponent Parents
 List: Parents.

 
FBManager PropertyList
 Read Only Property: Manages all of the properties for the component.

 
bool Selected
 Read Write Property: Selected property.

 
int TypeInfo
 Contains the Type information of the object.

 
- Public Attributes inherited from FBPlug
str ClassGroupName
 ClassGroupName of the object.

 
int TypeInfo
 TypeInfo.

 

Detailed Description

Base Model deformer class.


Constructor & Destructor Documentation

◆ FBPointCacheFile()

FBPointCacheFile ( str  pName)

Constructor.

Parameters
pNameName of Point Cache File Object.

Member Data Documentation

◆ CacheFileName

str CacheFileName

Read Write Property: Filename of media.

◆ ChannelCount

int ChannelCount

Read Only Property: Channel Count.

◆ FreeRunning

bool FreeRunning

Read Write Property: Free Running.

◆ Loop

bool Loop

Read Write Property: Loop.

◆ Offset

FBTime Offset

Read Write Property: Offset.

◆ PlaySpeed

float PlaySpeed

Read Write Property: Play Speed.

◆ StartTime

FBTime StartTime

Read Write Property: Start Time.

◆ StopTime

FBTime StopTime

Read Write Property: Stop Time.