#include <pyfbsdk_generated.h>

Public Member Functions | |
| FBProfiler () | |
| Constructor. | |
| FBProfileTimeEvent | GetEndEventSample (int pIndex) |
| Get end time event for event at given index. | |
| FBProfileTimeEvent | GetEventSample (int pIndex) |
| Only possible way to query collected FBProfileTimeEvent. | |
| int | GetEventSampleCount () |
| Get number of time event samples collected during last sampling. | |
| float | GetProfilingCost () |
| Profiling collection can affect scene performace. | |
| str | GetStatComment (int pIndex) |
| Get aditional information about what action is stat refering to. | |
| int | GetStatCount () |
| Stats are holding last execution time/duration of action. | |
| float | GetStatDuration (int pIndex) |
| Get time that was spend on execution of action. | |
| int | GetStatIndex (str pName) |
| Search for index of given stat name. | |
| str | GetStatName (int pIndex) |
| Get information about what action is stat refering to. | |
| float | GetStatStart (int pIndex) |
| Get start time of action. | |
| float | GetStatStop (int pIndex) |
| Get stop time of action. | |
Public Member Functions inherited from FBComponent | |
| FBComponent () | |
| Constructor. | |
| str | ClassName () |
| Get the class name. | |
| DisableObjectFlags (FBObjectFlag pFlags) | |
| Disable a specific Object Flags. | |
| EnableObjectFlags (FBObjectFlag pFlags) | |
| Enable a specific Object Flags. | |
| bool | FBCreate () |
| Open Reality Creation function. | |
| FBDelete () | |
| Open Reality deletion function. | |
| FBDestroy () | |
| Open Reality destruction function. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object. | |
| HardSelect () | |
| HardSelect. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| bool | Is (int pTypeId) |
| Returns true if object is of type TypeId. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace. | |
| int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property. | |
| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
| Get list of properties which have been modified since last loading. | |
| PropertyRemove (FBProperty pProperty) | |
| Remove a Property from the component's Property manager. | |
| SetObjectFlags (FBObjectFlag pFlags) | |
| SetObjectFlags. | |
| SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
| Enable/Disable a specific Object Status. | |
Public Attributes | |
| bool | ActiveSampling |
| Read/Write Property: Activate the sampling for time events. Call before quering for FBProfileTimeEvent. | |
| int | BufferSize |
| Read/Write Property: Buffer size for average and timing computation (maximum value 200). | |
| int | EvaluationDepth |
| Read/Write Property: Specify the depth of evaluation profiling for data collection (maximum value is 10). | |
| bool | FrameReference |
| Read/Write Property: Draw task cycles in relation to main thread cycle time - frame cycle (percentage display). | |
| FBProfilingMode | ProfilingMode |
| Read/Write Property: Profiling collection modes, including disabling all profiling. | |
Public Attributes inherited from FBComponent | |
| FBListComponent | Components |
| List: List of components. | |
| str | LongName |
| Read Write Property: Name and namespace for object. | |
| str | Name |
| Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
| FBListComponent | Parents |
| List: Parents. | |
| FBManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| bool | Selected |
| Read Write Property: Selected property. | |
| int | TypeInfo |
| Contains the Type information of the object. | |
Public Attributes inherited from FBPlug | |
| str | ClassGroupName |
| ClassGroupName of the object. | |
| int | TypeInfo |
| TypeInfo. | |
Central place to query profiling results and change profiling options.
| FBProfiler | ( | ) |
Constructor.
| FBProfileTimeEvent GetEndEventSample | ( | int | pIndex | ) |
Get end time event for event at given index.
This function and FBProfileTimeEvent.IsSingleEvent are useful to identify duration of event action.
| pIndex | Sample index. |
| FBProfileTimeEvent GetEventSample | ( | int | pIndex | ) |
Only possible way to query collected FBProfileTimeEvent.
| pIndex | Sample index. |
| int GetEventSampleCount | ( | ) |
Get number of time event samples collected during last sampling.
| float GetProfilingCost | ( | ) |
Profiling collection can affect scene performace.
This function return how costly is profiling.
Get aditional information about what action is stat refering to.
| pIndex | Index of stat. |
| int GetStatCount | ( | ) |
Stats are holding last execution time/duration of action.
They are used for actions that doesn't appear frequently, like file IO.
Get time that was spend on execution of action.
| pIndex | Index of stat. |
Search for index of given stat name.
| pName | Name of the sample that we are looking for. |
Get information about what action is stat refering to.
| pIndex | Index of stat. |
Get start time of action.
| pIndex | Index of stat. |
Get stop time of action.
| pIndex | Index of stat. |
| bool ActiveSampling |
Read/Write Property: Activate the sampling for time events. Call before quering for FBProfileTimeEvent.
| int BufferSize |
Read/Write Property: Buffer size for average and timing computation (maximum value 200).
| int EvaluationDepth |
Read/Write Property: Specify the depth of evaluation profiling for data collection (maximum value is 10).
| bool FrameReference |
Read/Write Property: Draw task cycles in relation to main thread cycle time - frame cycle (percentage display).
| FBProfilingMode ProfilingMode |
Read/Write Property: Profiling collection modes, including disabling all profiling.