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FBViewDefinition | AddPropertyView (str pClassName, str pPropertyName, str pHierarchy) |
| Add property view to global ('All') view set.
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FBViewList | CreatePropertyList (FBComponent pObject, FBViewType pViewType, str pName) |
| Create new property view list.
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FBViewList | FindPropertyList (FBComponent pObject, FBViewType pViewType, str pName) |
| Find property view list.
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| HidePropertyView (str pClassName, str pPropertyName, bool pHide) |
| Hide property view in global ('All') view set.
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| RefreshPropertyViews () |
| Force refresh of browsing property tool.
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bool | RemovePropertyList (FBComponent pObject, FBViewType pViewType, str pName) |
| Remove property view list (only if editable).
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bool | RemovePropertyView (str pClassName, str pPropertyName) |
| Remove property view from global ('All') view set.
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| FBComponent () |
| Constructor.
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str | ClassName () |
| Get the class name.
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| DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags.
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| EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags.
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bool | FBCreate () |
| Open Reality Creation function.
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| FBDelete () |
| Open Reality deletion function.
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| FBDestroy () |
| Open Reality destruction function.
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FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated).
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bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled.
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FBFileReference | GetOwnerFileReference (p0) |
| Get the owner FileReference object.
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| HardSelect () |
| HardSelect.
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bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled.
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bool | Is (int pTypeId) |
| Returns true if object is of type TypeId.
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bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessNamespaceHierarchy.
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bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
| ProcessObjectNamespace.
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int | PropertyAdd (FBProperty pProperty) |
| Add a property to the component's property manager.
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bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
| Add a reference property to the component's property manager.
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FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
| Create user or dynamic property.
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| PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading.
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| PropertyRemove (FBProperty pProperty) |
| Remove a Property from the component's Property manager.
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| SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags.
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| SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status.
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FBProperty View Manager.
Interface to create new property views. There are two ways of creating properties view:on library load using AddPropertyView, RemovePropertyView, HidePropertyView - example can be found in \OpenRealitySDK\Samples\constraints\CharacterSolver\HIK2014Solverwhile application is running using FBPropertyViewList - example can be found in \bin\config\Scripts\Samples\Properties\PropertyViewManager.py
See sample: PropertyViewManager.py.