Visual Component base class. More...
#include <pyfbsdk_generated.h>
Public Member Functions | |
FBVisualComponent () | |
Constructor. | |
bool | AddChild (FBVisualComponent pChild, int pId=0) |
Add a child component. | |
FBVisualComponent | GetChild (int pId=0) |
Get a child component. | |
QWidget | GetQWidgetAddress () |
Get internal QWidget. | |
bool | IsView () |
Is component a view? | |
Refresh (bool pNow=False) | |
Refresh component. | |
ViewExpose () | |
Exposed view callback function. | |
ViewInput (int pMouseX, int pMouseY, FBInputType pAction, int pButtonKey, int pModifier) | |
Input callback function. | |
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FBComponent () | |
Constructor. | |
str | ClassName () |
Get the class name. | |
DisableObjectFlags (FBObjectFlag pFlags) | |
Disable a specific Object Flags. | |
EnableObjectFlags (FBObjectFlag pFlags) | |
Enable a specific Object Flags. | |
bool | FBCreate () |
Open Reality Creation function. | |
FBDelete () | |
Open Reality deletion function. | |
FBDestroy () | |
Open Reality destruction function. | |
FBObjectFlag | GetObjectFlags () |
Get all Object Flags (concatenated). | |
bool | GetObjectStatus (FBObjectStatus pStatus) |
Check to see if an object status is enabled. | |
FBFileReference | GetOwnerFileReference (p0) |
Get the owner FileReference object. | |
HardSelect () | |
HardSelect. | |
bool | HasObjectFlags (FBObjectFlag pFlags) |
Check whether a specific object flag is enabled. | |
bool | Is (int pTypeId) |
Returns true if object is of type TypeId. | |
bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessNamespaceHierarchy. | |
bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, str pNamespaceName, str pReplaceTo=None, bool pAddRight=True) |
ProcessObjectNamespace. | |
int | PropertyAdd (FBProperty pProperty) |
Add a property to the component's property manager. | |
bool | PropertyAddReferenceProperty (FBProperty pReferenceProperty) |
Add a reference property to the component's property manager. | |
FBProperty | PropertyCreate (str pName, FBType pType, str pDataType, bool pAnimatable, bool pIsUser=False, FBProperty pReferenceSource=None) |
Create user or dynamic property. | |
PropertyGetModifiedList (FBArrayTemplate< FB > pPropList, FBPlugModificationFlag pModificationFlags) | |
Get list of properties which have been modified since last loading. | |
PropertyRemove (FBProperty pProperty) | |
Remove a Property from the component's Property manager. | |
SetObjectFlags (FBObjectFlag pFlags) | |
SetObjectFlags. | |
SetObjectStatus (FBObjectStatus pStatus, bool pValue) | |
Enable/Disable a specific Object Status. | |
Public Attributes | |
str | Caption |
Property: Widget caption. | |
bool | Enabled |
Read Write Property: Is visual enabled? | |
int | Height |
Read Write Property: Height. | |
str | Hint |
Read Write Property: Hint to show. | |
int | Left |
Read Write Property: Left coordinate. | |
bool | ReadOnly |
Read Write Property: Is visual component read only? | |
int | Top |
Read Write Property: Top coordinate. | |
bool | Visible |
Read Write Property: Is visual component visible? | |
int | Width |
Read Write Property: Width. | |
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FBListComponent | Components |
List: List of components. | |
str | LongName |
Read Write Property: Name and namespace for object. | |
str | Name |
Read Write Property: Unique name of object. See sample: RemoveSuffixFromNameOfSceneElements.py. | |
FBListComponent | Parents |
List: Parents. | |
FBManager | PropertyList |
Read Only Property: Manages all of the properties for the component. | |
bool | Selected |
Read Write Property: Selected property. | |
int | TypeInfo |
Contains the Type information of the object. | |
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str | ClassGroupName |
ClassGroupName of the object. | |
int | TypeInfo |
TypeInfo. | |
Visual Component base class.
All of the user interface elements available in the SDK derive from this class.
Constructor.
bool AddChild | ( | FBVisualComponent | pChild, |
int | pId = 0 |
||
) |
Add a child component.
pChild | Visual component to add as a child. |
pId | User reference number to associate with pChild(default=0). |
FBVisualComponent GetChild | ( | int | pId = 0 | ) |
Get a child component.
pId | User reference number to look for child with(default=0). |
QWidget GetQWidgetAddress | ( | ) |
Get internal QWidget.
bool IsView | ( | ) |
Is component a view?
Refresh | ( | bool | pNow = False | ) |
Refresh component.
pNow | Refresh immediately if true (default = false). |
ViewExpose | ( | ) |
Exposed view callback function.
ViewInput | ( | int | pMouseX, |
int | pMouseY, | ||
FBInputType | pAction, | ||
int | pButtonKey, | ||
int | pModifier | ||
) |
Input callback function.
pMouseX | Mouse X position. |
pMouseY | Mouse Y position. |
pAction | Mouse action. |
pButtonKey | Keyboard input. |
pModifier | Keyboard input modifier. |
str Caption |
Property: Widget caption.
bool Enabled |
Read Write Property: Is visual enabled?
int Height |
Read Write Property: Height.
str Hint |
Read Write Property: Hint to show.
int Left |
Read Write Property: Left coordinate.
bool ReadOnly |
Read Write Property: Is visual component read only?
int Top |
Read Write Property: Top coordinate.
bool Visible |
Read Write Property: Is visual component visible?
int Width |
Read Write Property: Width.