Objects Grouping class. More...
#include <fbcharacterextension.h>

Public Member Functions | |
| FBCharacterExtension (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| virtual void | FBDelete () override |
| Virtual FBDelete function. | |
| void | UpdateStancePose () |
| Update the stance pose to the current position of the character extension element. | |
| void | GoToStancePose () |
| Reset object position to the stance. | |
| FBObjectPose * | GetStancePose () |
| Return stance pose. | |
| FBCharacterExtension * | GetMirrorExtension () |
| Return the character extension determined by MirrorLabel. | |
| FBCharacter * | GetCharacter () |
| Return the attached Character. | |
| void | AddObjectProperties (FBComponent *pObj) |
| Add TR Properties from Object. | |
| void | RemoveObjectAndProperties (FBComponent *pObj) |
| Remove TR Properties from Object. | |
| bool | IsElementSelected () |
| Return true if one object in object dependency list is selected. | |
| bool | IsPropertyIncluded (FBProperty *pProp) |
| Return true if the property is in character extension. | |
| void | GetLabelNameWithExtensionObject (FBString &pLabelName, FBComponent *pObj, bool pReturnObjectNameIfNotFound=false) |
| Find the label name that was used to store object pose. | |
| FBComponent * | GetExtensionObjectWithLabelName (const FBString &pLabelName) |
| Find stored object based on label name. | |
| FBCharacterExtension * | GetSourceExtension () |
| Return the character extension that is used to drive this extension during retargeting. | |
| void | SetSourceExtension (FBCharacterExtension *pSourceExtension) |
| Set the character extension to drive this extension during retargeting. | |
| int | GetSourceExtensionIndex () |
| Return the enum that indicate which extension is used as a source during retargeting, 0 is none, 1-n represent the (ith - 1)character extension in the source character. | |
| void | SetSourceExtensionIndex (int pSrcExtIndex) |
| Set the enum that indicate which extension is used as a source during retargeting, 0 is none, 1-n represent the (ith - 1)character extension in the source character. | |
| int | GetRetargetPropertyCount () |
| Return the total number of retarget properties. | |
| FBProperty * | GetRetargetReferenceProperty (int pPropIndex) |
| Return the reference property of the given index. | |
| FBProperty * | GetRetargetSourceProperty (int pPropIndex) |
| Return the source property of the given index (the source property is the property that drives the reference property during retargeting). | |
| void | SetRetargetSourceProperty (int pPropIndex, FBProperty *pSourceProp) |
| Set the source property for retargeting. | |
| void | RemoveRetargetSourceProperty (int pPropIndex) |
| Remove the source property for retargeting. | |
| void | RetargetAnimation (FBEvaluateInfo *pEvalInfo) |
| RetargetAnimation. | |
Public Member Functions inherited from FBKeyingGroup | |
| FBKeyingGroup (const char *pName, FBKeyingGroupType pType, HIObject pObject=NULL) | |
| Constructor. | |
| virtual void | FBDelete () override |
| Virtual FBDelete function. | |
| void | SetObjectType (FBComponent *pObject) |
| Set the object type filter for and object type keying group. | |
| void | AddProperty (FBProperty *pProp) |
| Add property to be keyed when current keying group is active. | |
| void | RemoveProperty (FBProperty *pProp) |
| RemoveProperty from the keyinggroup list. | |
| FBProperty * | GetProperty (int pIndex) |
| GetProperty from the keyinggroup list. | |
| int | GetPropertyCount () |
| GetPropertyCount. | |
| int | FindPropertyIndex (FBProperty *pProp) |
| FindPropertyIndex. | |
| void | AddObjectDependency (FBComponent *pObj) |
| AddObjectDependency An object dependency is the content of a keying group and will activate keying group when selected (activation only works if the keying group is a character extension). | |
| void | RemoveObjectDependency (FBComponent *pObj) |
| RemoveObjectDependency An object dependency is the content of a keying group and will activate keying group when selected (activation only works if the keying group is a character extension). | |
| bool | IsObjectDependency (FBComponent *pObj) |
IsObjectDependency determine if the pObj is a dependency. | |
| bool | IsObjectDependencySelected () |
| IsObjectDependencySelected. | |
| void | RemoveAllProperties () |
| IsObjectDependencySelected empty the property list. | |
| void | RemoveAllObjectDependency () |
| IsObjectDependencySelected empty the content list. | |
| void | RemoveAllSubKeyingGroup () |
| RemoveAllSubKeyingGroup empty the child keying group. | |
| int | GetParentKeyingGroupCount () |
| GetParentKeyingGroupCount. | |
| FBKeyingGroup * | GetParentKeyingGroup (int pIndex) |
| GetParentKeyingGroup. | |
| int | GetSubKeyingGroupCount () |
| GetSubKeyingGroupCount. | |
| FBKeyingGroup * | GetSubKeyingGroup (int pIndex) |
| GetSubKeyingGroup. | |
| int | GetSubObjectCount () |
| GetSubObjectCount. | |
| FBComponent * | GetSubObject (int pIndex) |
| GetSubObject. | |
| int | GetCumulativePropertyCount (bool pStopAtVisible=false) |
| GetCumulativePropertyCount Same as GetSubKeyingGroupCount but recursive in child keying group. | |
| FBProperty * | GetCumulativeProperty (int pIndex, bool pStopAtVisible=false) |
| GetCumulativeProperty Same as GetSubKeyingGroup but recursive in child keying group. | |
| void | ClearAllItems () |
| ClearAllItems clear object dependency, properties and child keying group. | |
| void | SetEnabled (bool pEnable) |
| SetEnabled, makes the keying group available in keying group list of the key control UI. | |
| void | SetActive (bool pActive) |
| SetActive, activate the keying group, replacing the other keying group. | |
| void | SetActiveAppend (bool pActive) |
| SetActiveAppend, activate and append the keying group to the other keying groups. | |
Public Member Functions inherited from FBComponent | |
| FBComponent (HIObject pObject) | |
| Constructor. | |
| virtual | ~FBComponent () |
| Destructor. | |
| virtual bool | FBCreate () |
| Open Reality Creation function. | |
| virtual void | FBDestroy () |
| Open Reality destruction function. | |
| virtual void | FBDelete () override |
| Open Reality deletion function. | |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. | |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. | |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. | |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. | |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. | |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. | |
| virtual const char * | ClassName () override |
| Get the class name. | |
| virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. | |
| const char * | GetFullName (void) |
| Get the full name. | |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. | |
| FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. | |
| FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. | |
| void | HardSelect () |
| HardSelect. | |
| virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. | |
| virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Public Attributes | |
| FBPropertyBool | IncludePartInFullBody |
| Read Write Property: Include or not this extension when the Full Body mode is active. | |
| FBPropertyBool | IncludePartInBodyPart |
| Read Write Property: Include or not this extension when the Body Part mode is active. | |
| FBPropertyString | Label |
| Read Write Property: The logical name of the extension, use for mirroring. | |
| FBPropertyInt | MirrorLabel |
| Read Write Property: Enum that indicate which extension is used as mirror, 0 is none, 1 is self, 2-n represent the (ith - 2)character extension in the attached character excluding self. | |
| FBPropertyPlotAllowed | PlotAllowed |
| Read Write Property: Controls if objects in the set are transformable. | |
| FBPropertyModel | ReferenceModel |
| Read Write Property: Controls the referential of the extension. | |
| FBPropertyCharacterExtensionRetargetMode | RetargetMode |
| Read Write Property: Character extension retarget mode. | |
| FBPropertySyncActivationAndVisibilityMode | SyncActivationAndVisibilityMode |
| Read Write Property: The "Sync Activation & Visibility" mode. | |
| FBPropertyCharacterExtensionStancePoseMode | StancePoseMode |
| Read Write Property: Character extension stance pose mode. | |
Public Attributes inherited from FBComponent | |
| FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| FBPropertyListComponent | Components |
| List: List of components. | |
| FBPropertyListComponent | Parents |
| List: Parents. | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. | |
| FBPropertyString | Name |
| Read Write Property: Unique name of object. | |
| FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. | |
| FBPropertyFolder | Folder |
| Read Write Property: The folder that contain this component. | |
Additional Inherited Members | |
Static Public Member Functions inherited from FBKeyingGroup | |
| static void | DeselectAllAnimatableProperties () |
| FBDeselectAllAnimatableProperties, deselect all animatable properties in the scene. | |
Static Public Member Functions inherited from FBComponent | |
| static int | GetInternalClassId () |
| static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetName (FBComponent *pObject) |
| static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetLongName (FBComponent *pObject) |
Static Public Attributes inherited from FBComponent | |
| static int | TypeInfo |
| Contains the Type information of the object. | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
Objects Grouping class.
This class is an interface to manipulate object's grouping in the scene.
Definition at line 127 of file fbcharacterextension.h.
| FBCharacterExtension | ( | const char * | pName, |
| HIObject | pObject = NULL |
||
| ) |
Constructor.
| pName | Group name. |
| pObject | For internal use only. |
| void AddObjectProperties | ( | FBComponent * | pObj | ) |
Add TR Properties from Object.
| pObj | Object to add TR properties. |
|
overridevirtual |
Virtual FBDelete function.
Reimplemented from FBKeyingGroup.
| FBCharacter * GetCharacter | ( | ) |
Return the attached Character.
| FBComponent * GetExtensionObjectWithLabelName | ( | const FBString & | pLabelName | ) |
Find stored object based on label name.
| pLabelName | The label name. |
| void GetLabelNameWithExtensionObject | ( | FBString & | pLabelName, |
| FBComponent * | pObj, | ||
| bool | pReturnObjectNameIfNotFound = false |
||
| ) |
Find the label name that was used to store object pose.
| pLabelName | The label name that was used to store object pose. |
| pObj | The extension object. |
| pReturnObjectNameIfNotFound | If the value is true, if the object is not found, pLabelName will be set to the object name; otherwise pLabelName will be set to empty string. By default the value is false. |
| FBCharacterExtension * GetMirrorExtension | ( | ) |
Return the character extension determined by MirrorLabel.
| int GetRetargetPropertyCount | ( | ) |
Return the total number of retarget properties.
| FBProperty * GetRetargetReferenceProperty | ( | int | pPropIndex | ) |
Return the reference property of the given index.
| pPropIndex | Index to query. |
| FBProperty * GetRetargetSourceProperty | ( | int | pPropIndex | ) |
Return the source property of the given index (the source property is the property that drives the reference property during retargeting).
| pPropIndex | Index to query. |
| FBCharacterExtension * GetSourceExtension | ( | ) |
Return the character extension that is used to drive this extension during retargeting.
| int GetSourceExtensionIndex | ( | ) |
Return the enum that indicate which extension is used as a source during retargeting, 0 is none, 1-n represent the (ith - 1)character extension in the source character.
| FBObjectPose * GetStancePose | ( | ) |
Return stance pose.
| void GoToStancePose | ( | ) |
Reset object position to the stance.
| bool IsElementSelected | ( | ) |
Return true if one object in object dependency list is selected.
| bool IsPropertyIncluded | ( | FBProperty * | pProp | ) |
Return true if the property is in character extension.
| pProp | Property to check. |
| void RemoveObjectAndProperties | ( | FBComponent * | pObj | ) |
Remove TR Properties from Object.
| pObj | Object to remove TR properties. |
| void RemoveRetargetSourceProperty | ( | int | pPropIndex | ) |
Remove the source property for retargeting.
Only applicable if RetargetMode is Manually Assign.
| pPropIndex | Index to remove. |
| void RetargetAnimation | ( | FBEvaluateInfo * | pEvalInfo | ) |
RetargetAnimation.
| pEvalInfo | Evaluate info. |
| void SetRetargetSourceProperty | ( | int | pPropIndex, |
| FBProperty * | pSourceProp | ||
| ) |
Set the source property for retargeting.
Only applicable if RetargetMode is Manually Assign.
| pPropIndex | Index to set. |
| pSourceProp | Source property to set. |
| void SetSourceExtension | ( | FBCharacterExtension * | pSourceExtension | ) |
Set the character extension to drive this extension during retargeting.
Only applicable if RetargetMode is Assign.
| pSourceExtension | The source extension to drive this extension during retargeting. |
| void SetSourceExtensionIndex | ( | int | pSrcExtIndex | ) |
Set the enum that indicate which extension is used as a source during retargeting, 0 is none, 1-n represent the (ith - 1)character extension in the source character.
Only applicable if RetargetMode is Manually Assign.
| pSrcExtIndex | Enum that indicate which extension is used as a source during retargeting, 0 is none, 1-n represent the (ith - 1)character extension in the source character. |
| void UpdateStancePose | ( | ) |
Update the stance pose to the current position of the character extension element.
| FBPropertyBool IncludePartInBodyPart |
Read Write Property: Include or not this extension when the Body Part mode is active.
Definition at line 147 of file fbcharacterextension.h.
| FBPropertyBool IncludePartInFullBody |
Read Write Property: Include or not this extension when the Full Body mode is active.
Definition at line 146 of file fbcharacterextension.h.
| FBPropertyString Label |
Read Write Property: The logical name of the extension, use for mirroring.
Definition at line 148 of file fbcharacterextension.h.
| FBPropertyInt MirrorLabel |
Read Write Property: Enum that indicate which extension is used as mirror, 0 is none, 1 is self, 2-n represent the (ith - 2)character extension in the attached character excluding self.
Definition at line 149 of file fbcharacterextension.h.
| FBPropertyPlotAllowed PlotAllowed |
Read Write Property: Controls if objects in the set are transformable.
Definition at line 150 of file fbcharacterextension.h.
| FBPropertyModel ReferenceModel |
Read Write Property: Controls the referential of the extension.
Definition at line 151 of file fbcharacterextension.h.
| FBPropertyCharacterExtensionRetargetMode RetargetMode |
Read Write Property: Character extension retarget mode.
Definition at line 152 of file fbcharacterextension.h.
| FBPropertyCharacterExtensionStancePoseMode StancePoseMode |
Read Write Property: Character extension stance pose mode.
Definition at line 154 of file fbcharacterextension.h.
| FBPropertySyncActivationAndVisibilityMode SyncActivationAndVisibilityMode |
Read Write Property: The "Sync Activation & Visibility" mode.
Definition at line 153 of file fbcharacterextension.h.