Material class. More...
#include <fbmaterial.h>

Public Member Functions | |
| FBMaterial (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| FBMaterial * | Clone () |
| Clone the material. | |
| FBTexture * | GetTexture (FBMaterialTextureType pType=kFBMaterialTextureDiffuse) |
| Retrieve associated texture. | |
| void | SetTexture (FBTexture *pTexture, FBMaterialTextureType pType=kFBMaterialTextureDiffuse) |
| Set associated texture. | |
| void | OGLInit () |
| Setup OpenGL fixed pipeline material settings. | |
| virtual const char * | GetMaterialName () const |
| Return Material Name. | |
| virtual const char * | GetMaterialDesc () const |
| Return Material Desc Name. | |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
| Store and Retrieve function that can be overloaded. | |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) override |
| virtual const char * | FbxGetObjectType () override |
| Returns the class type inherited by the class of an object, for example: 'Material'. | |
| virtual const char * | FbxGetObjectSubType () override |
| Returns the class sub type inherited by the class of an object, for example: 'Default', 'Custom Material', 'FBMaterial'. | |
Public Member Functions inherited from FBBox | |
| FBBox (const char *pName, HIObject pObject=NULL) | |
| Constructor. | |
| virtual FBAnimationNode * | AnimationNodeInCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| Creation of IN/OUT Animation Nodes. | |
| virtual FBAnimationNode * | AnimationNodeOutCreate (kReference pUserId, const char *pName, const char *pDataType, bool pIsPublic=false, double *pMin=NULL, double *pMax=NULL, bool pUserData=false) |
| virtual bool | EvaluateAnimationNodes (FBEvaluateInfo *pEvaluateInfo) |
| Evaluation of non TRS nodes that needs to be evaluated. | |
| virtual bool | AnimationNodeNotify (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| Notification function for animation thread. | |
| virtual bool | ResolveCandidate (FBAnimationNode *pAnimationNode, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when candidate needs to be resolved (like global to local). | |
| virtual ECandidateAction | SetGlobalCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when a global candidate is set on an animation node. | |
| virtual ECandidateAction | SetStdCandidate (FBAnimationNode *pAnimationNode, double *pData, FBEvaluateInfo *pEvaluateInfo) |
| Function is call when a non-global candidate is set on an animation node. | |
| virtual bool | FbxStore (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| Storage/Retrieval of information into the FBX file format. | |
| virtual bool | FbxRetrieve (FBFbxObject *pFbxObject, kFbxObjectStore pStoreWhat) |
| virtual bool | AnimationNodeDestroy (FBAnimationNode *pAnimationNode) |
| Destroy an animation node. | |
| virtual bool | AnimationNodeIsUserData (FBAnimationNode *pAnimationNode) |
| Is the animation node user data? | |
| virtual void | AnimationNodesOutDisableIfNotWritten (FBEvaluateInfo *pEvaluateInfo) |
| This call will disable all out animation nodes from being pull by system (animation thread) for given pEvaluateInfo. | |
| virtual FBAnimationNode * | AnimationNodeInGet () |
| Get the (IN/OUT) animation node for this box. | |
| virtual FBAnimationNode * | AnimationNodeOutGet () |
| virtual const char * | FbxGetObjectType () |
| Returns the class type inherited by the class of an object, for example: 'Box', 'Constraint', 'TimelineXTrack'. | |
| virtual const char * | FbxGetObjectSubType () |
| Returns the class sub type inherited by the class of an object, for example: 'Relations', 'Parent-Child', 'Number to Vector', 'Shot'. | |
| IObject_Declare (override) | |
| virtual int | GetOutConnectorCount () const |
| Get the number of animation node outputs for this box. | |
| virtual int | GetInConnectorCount () const |
| Get the number of animation node inputs for this box. | |
| virtual FBAnimationNode * | GetOutConnector (int pIndex) const |
| Get the animation node output associated with the given index. | |
| virtual FBAnimationNode * | GetInConnector (int pIndex) const |
| Get the animation node input associated with the given index. | |
Public Member Functions inherited from FBComponent | |
| FBComponent (HIObject pObject) | |
| Constructor. | |
| virtual | ~FBComponent () |
| Destructor. | |
| virtual bool | FBCreate () |
| Open Reality Creation function. | |
| virtual void | FBDestroy () |
| Open Reality destruction function. | |
| virtual void | FBDelete () override |
| Open Reality deletion function. | |
| virtual bool | SetHIObject (HIObject pObject, bool pSDKComponent) override |
| Assign component to an internal pointer. | |
| virtual int | PropertyAdd (FBProperty *pProperty) |
| Add a property to the component's property manager. | |
| bool | PropertyAddReferenceProperty (FBProperty *pReferenceProperty) |
| Add a reference property to the component's property manager. | |
| void | PropertyRemove (FBProperty *pProperty) |
| Remove a Property from the component's Property manager. | |
| void | PropertyGetModifiedList (FBArrayTemplate< FBProperty * > &pPropList, FBPlugModificationFlag pModificationFlags) |
| Get list of properties which have been modified since last loading. | |
| FBProperty * | PropertyCreate (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable, bool pIsUser=false, FBProperty *pReferenceSource=NULL) |
| Create user or dynamic property. | |
| FBObjectFlag | GetObjectFlags () |
| Get all Object Flags (concatenated). | |
| void | SetObjectFlags (FBObjectFlag pFlags) |
| SetObjectFlags. | |
| bool | HasObjectFlags (FBObjectFlag pFlags) |
| Check whether a specific object flag is enabled. | |
| void | EnableObjectFlags (FBObjectFlag pFlags) |
| Enable a specific Object Flags. | |
| void | DisableObjectFlags (FBObjectFlag pFlags) |
| Disable a specific Object Flags. | |
| void | SetObjectStatus (FBObjectStatus pStatus, bool pValue) |
| Enable/Disable a specific Object Status. | |
| bool | GetObjectStatus (FBObjectStatus pStatus) |
| Check to see if an object status is enabled. | |
| bool | ProcessNamespaceHierarchy (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessNamespaceHierarchy. | |
| bool | ProcessObjectNamespace (FBNamespaceAction pNamespaceAction, const char *pNamespaceName, const char *pReplaceTo=NULL, bool pAddRight=true) |
| ProcessObjectNamespace. | |
| virtual const char * | ClassName () override |
| Get the class name. | |
| virtual bool | UseCustomPropertyViewSet () const |
| Use the custom property viewSet or not. | |
| const char * | GetFullName (void) |
| Get the full name. | |
| void | SetOwnerNamespace (FBNamespace *pOwnerNSObj) |
| Set the owner Namespace object. | |
| FBNamespace * | GetOwnerNamespace (void) |
| Get the owner Namespace object. | |
| FBFileReference * | GetOwnerFileReference (void) |
| Get the owner FileReference object. | |
| void | HardSelect () |
| HardSelect. | |
| virtual bool | Is (int pTypeId) override |
| Returns true if object is of type TypeId. | |
| virtual int | GetTypeId () override |
| GetTypeId( int pTypeId ) | |
Public Member Functions inherited from FBWrapperHolder | |
| FBScriptWrapper * | GetWrapper () |
| Return the wrapper interface of this FBObject. | |
| void | AddWrapper (FBScriptWrapper *) |
| void | RemoveWrapper (FBScriptWrapper *) |
Public Attributes | |
| FBPropertyAnimatableColor | Ambient |
| Read Write Property: Ambient color. | |
| FBPropertyAnimatableDouble | AmbientFactor |
| Read Write Property: Ambient Factor value. | |
| FBPropertyAnimatableColor | Emissive |
| Read Write Property: Emissive color. | |
| FBPropertyAnimatableDouble | EmissiveFactor |
| Read Write Property: Emissive Factor value. | |
| FBPropertyAnimatableColor | Diffuse |
| Read Write Property: Diffuse color. | |
| FBPropertyAnimatableDouble | DiffuseFactor |
| Read Write Property: Diffuse Factor value. | |
| FBPropertyAnimatableColor | TransparentColor |
| Read Write Property: Transparent color. | |
| FBPropertyAnimatableDouble | TransparencyFactor |
| Read Write Property: Transparency Factor value. | |
| FBPropertyAnimatableColor | Bump |
| Read Write Property: Bump. | |
| FBPropertyAnimatableColor | NormalMap |
| Read Write Property: Normal Map. | |
| FBPropertyAnimatableDouble | BumpFactor |
| Read Write Property: Bump Factor value. | |
| FBPropertyAnimatableColor | Specular |
| Read Write Property: Specular color. | |
| FBPropertyAnimatableDouble | SpecularFactor |
| Read Write Property: Specular Factor value. | |
| FBPropertyAnimatableDouble | Shininess |
| Read Write Property: Shininess value. | |
| FBPropertyAnimatableColor | Reflection |
| Read Write Property: Reflection color. | |
| FBPropertyAnimatableDouble | ReflectionFactor |
| Read Write Property: Reflection Factor value. | |
| FBPropertyAnimatableColor | DisplacementColor |
| Read Write Property: Displacement color. | |
| FBPropertyAnimatableDouble | DisplacementFactor |
| Read Write Property: Displacement Factor value. | |
Public Attributes inherited from FBBox | |
| const char * | UniqueName |
| internal Unique name. | |
| FBPropertyBool | Animatable |
| Read Write Property: Is the box animatable. | |
| FBPropertyBool | Live |
| Read Write Property: Is live? | |
| FBPropertyBool | RecordMode |
| Read Write Property: Is recording? | |
Public Attributes inherited from FBComponent | |
| FBPropertyManager | PropertyList |
| Read Only Property: Manages all of the properties for the component. | |
| FBPropertyListComponent | Components |
| List: List of components. | |
| FBPropertyListComponent | Parents |
| List: Parents. | |
| FBPropertyBool | Selected |
| Read Write Property: Selected property. | |
| FBPropertyString | Name |
| Read Write Property: Unique name of object. | |
| FBPropertyString | LongName |
| Read Write Property: Name and namespace for object. | |
| FBPropertyFolder | Folder |
| Read Write Property: The folder that contain this component. | |
Protected Member Functions | |
| FBProperty * | CreateTextureConnectableUserProperty (const char *pName, FBPropertyType pType, const char *pDataType, bool pAnimatable) |
| Create user custom texture connect property for custom material derived from FBMaterial only. | |
Protected Member Functions inherited from FBPlug | |
| bool | IsSDKComponent () |
| Return whether or not item is an SDK component. | |
| bool | ConnectSrc (FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDst (FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | ConnectSrcAt (int pDst_SrcIndex, FBPlug *pSrc, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a source connection. | |
| bool | ConnectDstAt (int pSrc_DstIndex, FBPlug *pDst, FBConnectionType pConnectionType=kFBConnectionTypeNone) |
| Add a destination connection. | |
| bool | DisconnectDst (FBPlug *pDst) |
| Remove a destination connection. | |
| bool | DisconnectSrc (FBPlug *pSrc) |
| Remove a source connection. | |
| void | DisconnectAllSrc () |
| Remove all source connections. | |
| void | DisconnectAllDst () |
| Remove all destination connections. | |
| bool | DisconnectDstAt (int pIndex) |
| Remove a destination connection at a specified index. | |
| bool | DisconnectSrcAt (int pIndex) |
| Remove a source connection at a specified index. | |
| bool | ReplaceDstAt (int pIndex, FBPlug *pDst) |
| Replace a destination connection at a specified index. | |
| bool | ReplaceSrcAt (int pIndex, FBPlug *pSrc) |
| Replace a source connection at a specified index. | |
| bool | SwapSrc (int pIndexA, int pIndexB) |
| Swap source connection at index A with source connection at index B. | |
| bool | MoveSrcAt (int pIndex, int pAtIndex) |
| Move source connection at pIndex to pAtIndex. | |
| bool | MoveSrcAt (FBPlug *pSrc, FBPlug *pAtSrc) |
| Move source connection pSrc to the position of pAtSrc. | |
| int | GetSrcCount () |
| Get source connection count. | |
| FBPlug * | GetSrc (int pIndex) |
| Get a source connection's plug at specified index. | |
| FBConnectionType | GetSrcType (int pIndex) |
| Get a source connection's type at specified index. | |
| int | GetDstCount () |
| Get destination connection count. | |
| FBPlug * | GetDst (int pIndex) |
| Get a destination connection's plug at specified index. | |
| FBConnectionType | GetDstType (int pIndex) |
| Get a destination connection's type at specified index. | |
| bool | BeginChange () |
| Begins a change on multiple plugs. | |
| void | EndChange () |
| Ends a change on multiple plugs. | |
| void | SetSelfModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's self modification flag. | |
| bool | GetSelfModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's self has changed. | |
| void | SetContentModified (FBPlugModificationFlag pFlag, bool pBool) |
| Set the plug's owned property/object's modification flag. | |
| bool | GetContentModified (FBPlugModificationFlag pFlag) |
| Tell if the plug's content has changed. | |
| int | GetPlugConnectionModifiedList (FBPlugList &pPlugList, FBPlugModificationFlag pConnectionModificatonFlag, bool pAddRemove) |
| Get plug's modified src/dst property/object connection added/removed List. | |
| bool | RevertModification (FBPlugModificationFlag pFlag=kFBAllModifiedMask) |
| Revert the plug's modification to original status. | |
| void | SetStatusFlag (FBPlugStatusFlag pStatus, bool pValue) |
| Set the plug's status flag. | |
| bool | GetStatusFlag (FBPlugStatusFlag pStatus) const |
| Tell if the plug's status has changed. | |
| FBPlug * | GetOwner () |
| Get the owner of this plug. | |
| FBPlug * | GetOwned (int pIndex) |
| Get the owned plug at specified index. | |
| int | GetOwnedCount () |
| Get the owned plug count. | |
| virtual const char * | ClassName () |
| internal System vars. | |
| virtual bool | Is (int pTypeId) |
| Is( int pTypeId ) | |
| virtual int | GetTypeId () |
| GetTypeId( int pTypeId ) | |
| virtual bool | PlugDataNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugDataNotify when overloaded is equivalent of FBSystem.OnConnectionDataNotify but in the context of the derived object only. | |
| virtual bool | PlugStateNotify (FBConnectionAction pAction, FBPlug *pThis, void *pData=NULL, void *pDataOld=NULL, int pDataSize=0) |
| PlugStateNotify when overloaded is equivalent of FBSystem.OnConnectionStateNotify but in the context of the derived object only. | |
| virtual bool | PlugNotify (FBConnectionAction pAction, FBPlug *pThis, int pIndex, FBPlug *pPlug=NULL, FBConnectionType pConnectionType=kFBConnectionTypeNone, FBPlug *pNewPlug=NULL) |
| PlugNotify when overloaded is equivalent of FBSystem.OnConnectionNotify but in the context of the derived object only. | |
| virtual void | FBDelete () |
| Actual destructor for a FBPlug. | |
Additional Inherited Members | |
Public Types inherited from FBBox | |
| enum | ECandidateAction { eCandidateAccept , eCandidateIntercept , eCandidateInterceptAfterEvaluation } |
| Resolving action for candidates. More... | |
Static Public Member Functions inherited from FBComponent | |
| static int | GetInternalClassId () |
| static void | FBComponentSetName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetName (FBComponent *pObject) |
| static void | FBComponentSetLongName (FBComponent *pObject, const char *pName) |
| static const char * | FBComponentGetLongName (FBComponent *pObject) |
Static Public Attributes inherited from FBComponent | |
| static int | TypeInfo |
| Contains the Type information of the object. | |
Static Protected Member Functions inherited from FBPlug | |
| static int | GetInternalClassId () |
| Internal class Id. | |
Protected Attributes inherited from FBPlug | |
| bool | mAllocated |
| Contain the Allocation State of the Component. | |
| HIObject | mObject |
| Handle on the Plug. | |
| bool | mSDKComponent |
| bool Plug is an SDK component. | |
Static Protected Attributes inherited from FBPlug | |
| static const char * | ClassGroupName |
| ClassGroupName of the object. | |
| static int | TypeInfo |
| TypeInfo. | |
| static int | mGlobalTypeInfo |
| Represente the Type Index. | |
Material class.
Definition at line 87 of file fbmaterial.h.
| FBMaterial | ( | const char * | pName, |
| HIObject | pObject = NULL |
||
| ) |
Constructor.
| pName | Name of material. |
| pObject | For internal use only(default=NULL). |
| FBMaterial * Clone | ( | ) |
Clone the material.
This will duplicated the current material.
|
protected |
Create user custom texture connect property for custom material derived from FBMaterial only.
| pName | The name of the property. |
| pType | Type of the property. See enum FBPropertyType. |
| pDataType | DataType of the property. |
| pAnimatable | To specify if the property can be animated.. |
|
overridevirtual |
Returns the class sub type inherited by the class of an object, for example: 'Default', 'Custom Material', 'FBMaterial'.
Reimplemented from FBBox.
|
overridevirtual |
Returns the class type inherited by the class of an object, for example: 'Material'.
Reimplemented from FBBox.
|
overridevirtual |
Reimplemented from FBBox.
|
overridevirtual |
Store and Retrieve function that can be overloaded.
| pFbxObject | FBX Object that is used to communicate I/O operations. |
| pStoreWhat | Which attributes are currently stored/retrieved. |
Reimplemented from FBBox.
|
virtual |
Return Material Desc Name.
Need to be same with FBMaterialLayout
|
virtual |
Return Material Name.
Need to be same with FBMaterialLayout
| FBTexture * GetTexture | ( | FBMaterialTextureType | pType = kFBMaterialTextureDiffuse | ) |
Retrieve associated texture.
| pType | MaterialTextureType to get connected texture from (default is Diffuse is not specified). |
| void OGLInit | ( | ) |
Setup OpenGL fixed pipeline material settings.
| void SetTexture | ( | FBTexture * | pTexture, |
| FBMaterialTextureType | pType = kFBMaterialTextureDiffuse |
||
| ) |
Set associated texture.
| pTexture | texture to be connected. |
| pType | MaterialTextureType to set connected texture to. |
| FBPropertyAnimatableColor Ambient |
Read Write Property: Ambient color.
Definition at line 102 of file fbmaterial.h.
| FBPropertyAnimatableDouble AmbientFactor |
Read Write Property: Ambient Factor value.
Definition at line 103 of file fbmaterial.h.
Read Write Property: Bump.
Definition at line 114 of file fbmaterial.h.
| FBPropertyAnimatableDouble BumpFactor |
Read Write Property: Bump Factor value.
Definition at line 116 of file fbmaterial.h.
| FBPropertyAnimatableColor Diffuse |
Read Write Property: Diffuse color.
Definition at line 108 of file fbmaterial.h.
| FBPropertyAnimatableDouble DiffuseFactor |
Read Write Property: Diffuse Factor value.
Definition at line 109 of file fbmaterial.h.
| FBPropertyAnimatableColor DisplacementColor |
Read Write Property: Displacement color.
Definition at line 125 of file fbmaterial.h.
| FBPropertyAnimatableDouble DisplacementFactor |
Read Write Property: Displacement Factor value.
Definition at line 126 of file fbmaterial.h.
| FBPropertyAnimatableColor Emissive |
Read Write Property: Emissive color.
Definition at line 105 of file fbmaterial.h.
| FBPropertyAnimatableDouble EmissiveFactor |
Read Write Property: Emissive Factor value.
Definition at line 106 of file fbmaterial.h.
| FBPropertyAnimatableColor NormalMap |
Read Write Property: Normal Map.
Definition at line 115 of file fbmaterial.h.
| FBPropertyAnimatableColor Reflection |
Read Write Property: Reflection color.
Definition at line 122 of file fbmaterial.h.
| FBPropertyAnimatableDouble ReflectionFactor |
Read Write Property: Reflection Factor value.
Definition at line 123 of file fbmaterial.h.
| FBPropertyAnimatableDouble Shininess |
Read Write Property: Shininess value.
Definition at line 120 of file fbmaterial.h.
| FBPropertyAnimatableColor Specular |
Read Write Property: Specular color.
Definition at line 118 of file fbmaterial.h.
| FBPropertyAnimatableDouble SpecularFactor |
Read Write Property: Specular Factor value.
Definition at line 119 of file fbmaterial.h.
| FBPropertyAnimatableDouble TransparencyFactor |
Read Write Property: Transparency Factor value.
Definition at line 112 of file fbmaterial.h.
| FBPropertyAnimatableColor TransparentColor |
Read Write Property: Transparent color.
Definition at line 111 of file fbmaterial.h.