Activity 6: Create obstacle geometry to maintain the range of motion

In this activity, you create a cylinder on the inside face of the bracket, to ensure that whatever geometry is connected to this bracket can go through its range of motion about the center pin. During this exercise, it is important not to over-constrain or add unnecessary obstacle geometry



ge bracket create geometry tutorial example

Prerequisites

Steps

  1. Create cylindrical geometry, 97mm in diameter, between the two inside faces of the center pin holes.

    1. On the Edit Model Solid tab, click Create > Cylinder cylinder primitive icon.
    2. Click on the inside face of the rear bracket.

      create center cylinder
    3. Switch to the side view by clicking Left on the ViewCube.
    4. Hover over the model until you see the blue line auto-projection of the edge of the bottom of the channel.
    5. Slowly move your cursor up the model until you see the blue triangle marking the midpoint of the line, and click on it.

      center point triangle
    6. Move the cursor out until you reach 97mm diameter, or type 97 to set the diameter accurately, then press Enter on your keyboard.
    7. Click Home View to return the model to its original orientation.
    8. Click on the blue arrow, select New Body as the Operation in the Cylinder dialog, then click on the inside face of the near bracket.

      cylinder dialog - center extrude
    9. Click OK to close the Cylinder dialog.

      Note: Body16 is visible in the Browser.

      ge bracket create geometry tutorial example - center cylinder completed

      Note: The cylinder over-constrains the model where it extends into the model geometry. The part of the cylinder that extends into the model geometry should be removed.
  2. Split the cylinder into two parts at the bottom face of the bracket channel.

    1. On the Edit Model Solid tab, click Modify > Split Body split body icon.
    2. Click on Body16, then click the Visible icon visible icon to hide it.
    3. In the Split Body dialog, click Select associated with Splitting Tool, then click the bottom face of the bracket channel.
    4. Click OK to close the Split Body dialog.

      split body dialog - split center cylinder

      Note: Body17 is visible in the Browser.
  3. Remove the bottom half of the cylinder, to leave only the geometry to act as obstacle geometry.

    1. Show Body16 and Body17 by clicking the Hidden icon hidden icon.
    2. Right click on Body16, and select Remove to remove it from the Browser.

      ge bracket create geometry tutorial example

Now that you have created the obstacle and preserve geometry, return to Tutorial 1 to recall how to assign geometry to the body types.

Activity 6 summary

In this activity, you created a cylinder to act as obstacle geometry, then split it and deleted the bottom half to remove unnecessary geometry that would over-constrain the solution.

You accomplished these tasks using the following tools: