This tutorial leads you through how to create geometry based on sketches. The model is based on a sketch of a mountain bike rocker arm.
3D Modeling is a key process of getting your ideas from a concept to a ready-for-manufacture state, making it a core foundation of the product development process. In Fusion, there are several ways to start a design. This tutorial focuses on how to model when starting with existing sketches and with new sketches. As we explore these different design approaches, there are helpful tips and tricks along the way.
In this tutorial, you perform the following actions:
S
key to display the Toolbox, then search for specific commands you want to use in the current workspace.