
Opens the Import window, which lets you associate an audio clip with the selected shot(s). The file you select is assigned as the audio to play back with each of the selected shots.
Opens the Import window so you can browse to select and import an audio clip.
Opens the Import window so you can browse to select and import an editorial file containing audio and video clip information. You can only import files in Apple® Final Cut Pro® XML format.
Opens the Import Editorial Options.
When on, you can use the Frame field to specify where to load the imported sequence.
When Start Frame Override is on, enter the frame number at which you want to load the imported sequence. Enter a value of 10, for example, to offset the editorial sequence to start at frame 10.
Opens the Export window, letting you export editorial files containing audio and video clip information in Apple® Final Cut Pro® XML format.
Opens the Export Editorial Options.
When on, Maya playblasts any shot with no associated movie and re-playblasts any shot where the movie has been disabled. When off, no playblasting occurs, but previously playblasted shots still have associated movies in the editorial file.
The Edit menu contains commands for editing shots in the Sequencer, including trimming, splitting, snapping, time scaling, and resolving gaps or overlaps.
Undoes the last edit operation.
Redoes the last undone edit operation.
Copies the selected shot(s). Only available when a shot is selected.
When you paste, Maya assigns the same camera as the source shot to the new shot. Any image planes or audio nodes attached to the shot are duplicated.
Pastes a copied shot. Only available after copying a shot.
Enables or disables Ripple Edit mode. When on, editing one shot affects the timing of other shots in the sequence.
For example, extending the length of a shot moves subsequent shots forward by the same amount, preserving the spacing between shots.
Enables Time Scale mode, allowing you to scale shot timing interactively.
Shortcut: R
Moves the selected shot next to the closest neighboring shot to the left, removing any gap.
Moves the selected shot next to the closest neighboring shot to the left on the same track, removing any gap.
Moves the selected shot next to the closest neighboring shot to the right, removing any gap.
Moves the selected shot next to the closest neighboring shot to the right on the same track, removing any gap.
| Options: | Shortcut: |
| Selected Shots removes gaps for the selected shots only. | Ctrl+Shift+K |
| All Shots removes gaps across all shots in the sequence. |
| Options: | Shortcut: |
| Selected Shots removes overlaps for the selected shots only. | Alt+Shift+K |
| All Shots removes overlaps across all shots in the sequence. |
| Options: | |
| Selected Shots applies the operation to the selected shots only. | |
| All Shots applies the operation to all shots in the sequence. |
Trims the current shot before the sequence time cursor.
Shortcut: Ctrl+K
Trims the current shot after the sequence time cursor.
Shortcut: Alt+K
| Options: | |
| Split time | Specifies whether to split the shot at the Current time or at a specified time value. |
| Time value | When Specify time is selected, enter the time at which to split the shot. |
The View menu contains commands for navigating the Sequencer, controlling playback behavior, and adjusting the visual presentation of tracks and shots .
Frames the entire sequence in the Sequencer view.
Shortcut: A
Frames the selected shot or shots in the Sequencer view.
Shortcut: F
Frames the current playback range in the Sequencer view.
Shortcut: G
Centers the current time indicator in the Sequencer view.
Shortcut: T
Enables or disables audio playback in the Sequencer.
When on, playback skips gaps between shots.
Synchronizes the Sequencer with the Maya Time Slider.
Shows all image planes associated with shots in the Sequencer.
Shows thumbnails for all shots in the Sequencer.
Sets how the playback range is defined.
| Playback Range Options: | |
| Range from Selection | Sets the playback range based on the selected shots. |
| Range from View | Sets the playback range based on the current Sequencer view. |
| Manual Playback Range | Allows you to set the playback range manually. |
| Fit Range to Sequence | Sets the playback range to match the full sequence. |
Sets the display height of tracks in the Sequencer. Changing the track height adjusts the amount of visual detail shown for each shot.
| Track Height: | |
| Small | Displays tracks in a minimized view. Use this mode to maximize the number of visible tracks and navigate the sequence quickly. |
| Medium | Displays tracks at the default height. This mode provides a balance between compact layout and shot detail. |
| Large | Displays tracks at maximum height. Use this mode to review detailed shot information and timing. |
Displays the attributes for the selected shot in the Attribute Editor.
Displays the attributes for the selected shot in the Attribute Editor.
Creates a new shot using the default shot creation settings.
| Shot Options: | |
| Name | Specifies the name of the shot. |
| Shot camera | Specifies the camera associated with the shot. |
| Mode | Specifies whether shot timing is defined using absolute frame numbers or relative values. |
| Start time | Specifies the starting frame of the shot. |
| End time | Specifies the ending frame of the shot. |
| New Shot Placement | Specifies where the new shot is inserted in the sequence. |
Select one of the preset locations:
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|
| Sequence start time | Displays the frame at which the shot begins in the sequence. |
| Sequence end time | Displays the frame at which the shot ends in the sequence. |
| Image | Specifies an image to associate with the shot. |
| Opacity | Specifies the transparency of the associated image. |
Creates a new shot at the current Time Slider position.
Creates an Ubercam for the sequence.
Sets the active shot for the group. Select a shot from the submenu list.
Deletes the group and all shots it contains.
| Playblast Shot Options: | |
| Directory | Specifies the directory where the output movie files are saved. |
| File name template | Specifies the naming template used for shot output files. |
| Handle length | Specifies the number of handle frames added before and after each shot. |
| Build Image Plane | Creates an image plane for the playblasted movie. |
| Image Plane Opaque | Controls the opacity of the image plane. |
| Show ornaments | Displays viewport ornaments in the playblast. |
| Offscreen | Uses an offscreen rendering buffer to generate the playblast. |
| Format | Specifies the output movie or image format. |
| Encoding | Specifies the codec used for movie output or the format used for image output. |
| Quality | Specifies the compression quality for movie output. |
| Playblast Shot Options: | |
| Directory | Specifies the directory where the output movie files are saved. |
| File name template | Specifies the naming template used for shot output files. |
| Handle length | Specifies the number of handle frames added before and after each shot. |
| Build Image Plane | Creates an image plane for the playblasted movie. |
| Image Plane Opaque | Controls the opacity of the image plane. |
| Show ornaments | Displays viewport ornaments in the playblast. |
| Offscreen | Uses an offscreen rendering buffer to generate the playblast. |
| Format | Specifies the output movie or image format. |
| Encoding | Specifies the codec used for movie output or the format used for image output. |
| Quality | Specifies the compression quality for movie output. |
| Playblast Sequence Options: | |
| Directory | Specifies the directory where the output movie is saved. |
| File name | Specifies the output movie filename. |
| View | Plays the movie automatically after the playblast completes. |
| Show ornaments | Displays viewport ornaments in the playblast. |
| Offscreen | Uses an offscreen rendering buffer to generate the playblast. |
| Format | Specifies the output movie or image format. |
| Encoding | Specifies the codec used for movie output or the format used for image output. |
| Quality | Specifies the compression quality for movie output. |
| Resolution Width | Specifies the width of the output movie resolution. |
| Resolution Height | Specifies the height of the output movie resolution. |
| Re-Playblast Sequence Options: | |
| Replace Audio | Replaces the audio associated with the specified frame range. |
| Start Frame | Specifies the first frame to re-playblast. |
| End Frame | Specifies the last frame to re-playblast. |
| Show ornaments | Toggles the display of viewport ornaments in the playblast. |
| Offscreen | Uses an offscreen rendering buffer to generate the playblast. |
| Format | Specifies the output movie or image format. |
| Encoding | Specifies the codec used for movie output or the format used for image output. |
| Quality | Sets the compression quality for movie output. |