Classes | |
| struct | Vertex |
| Represents a vertex point on a Mesh with its associated data. More... | |
| struct | GenericFace |
| Contains generic polygon representation. More... | |
| struct | TC |
| Represents Texture Coordinates (UVs) in the mesh. More... | |
| struct | VertexAdjacency |
| Represents face adjacency data for a vertex. More... | |
| class | FaceEnumerator |
| FaceEnumerator is a base class for operations that must be applied across mesh faces. More... | |
| class | VertexEnumerator |
| A base class for operations that must be applied across mesh vertices. More... | |
| class | AdjacentVertexEnumerator |
| AdjacentVertexEnumerator is a base class for operations that must be applied to all vertices adjacent to a specified one. More... | |
| struct | StoredVertexInfo |
| StoredVertexInfo is used to store vertex change information. More... | |
| struct | SurfacePoint |
| Describes a location somewhere on the surface of a Mesh. More... | |
| class | Mesh |
| A Mesh is a collection of vertices organized into faces, and optional Texture Coordinate information. More... | |
| class | MeshFreezer |
| Generic base interface for classes implementing a freeze function. More... | |
| class | MeshSelector |
| Generic base interface for classes implementing a face based selection. More... | |
| class | TangentGenerator |
| TangentGenerator is a class that defines the tangent space used by Mesh objects. More... | |
| class | Picker |
| Picker objects are used as part of the map extraction process, to find points on one mesh that most closely correspond to points on another. More... | |
| class | ScreenSpacePicker |
| ScreenSpacePicker objects are used to translate the user action of clicking in the view into a picked point on the surface of a mesh. More... | |
| class | MeshGrid |
| The MeshGrid class is an interface for dividing the surface of a mesh to grids. More... | |
| class | SpatialGrid |
| The SpatialGrid class is an interface for dividing the space of a mesh to grids/cells/voxels. More... | |
| struct | SpatialGrid::Coord |
| class | SpatialGrid::VoxelIterator |
| class | SurfaceSmoother |
| This is an interface for a SurfaceSmoother object, which is responsible to provide information about the limit surface of a mesh. More... | |
| class | MeshChange |
| This class represents a change to a mesh, and is used when an operation which modifies mesh vertices should be undoable. More... | |
| class | MeshUnlocker |
| This object is used to manage the lock on a mesh. More... | |
| class | MeshPartitioning |
| This object is used to manage a roughly spatially coherent partitioning of the mesh. More... | |
Namespaces | |
| mudbox | |
| Class: ConvolutionKernel. | |
Macros | |
| #define | MB_NORMALPRECISION 16 |
| #define | MB_NORMALMAX 32767 |
| #define | INVALID_ID (0xffffffff) |