Interface Overview

In Stingray, you can open Scaleform Studio editor from Window > Scaleform Studio or by double clicking a Scaleform Studio project in the Asset Browser. To author projects in the Scaleform Studio Editor without opening Stingray, you can open the editor from the editor\Scaleform Studio folder within your Stingray installation directory, or from the Scaleform Studio shortcut installed on your system.

Toolbar

The Scaleform Studio Editor toolbar has the following tools:

File menu

Contains various options for creating, renaming, importing, or saving a project, importing assets, or exiting the Scaleform Studio Editor. Also contains the options for opening a new instance of the editor with a blank project and opening a project in a new instance of the editor.

Edit menu

Contains options for undoing/redoing a recent action, copying and pasting elements on the viewport.

Create menu

Contains options for creating new scenes and exporting prefabs.

View menu

Contains options for positioning items on the viewport using rulers, grids and guides.

Player menu

Lets you execute the created project and see it in action.

Window menu

Contains the various panels for editing your assets. At any time, the panels set on the viewport can be closed and reopened and docked by clicking on Window and selecting the desired panels. To set the rearranged panels back to the default user interface layout, select Window > Reset to Default.

The panels available in the Scaleform Studio Editor are: Assets, Logs, Project, Properties, Explorer, Scripts, Timeline and Widgets. Each panel has a help icon with information on how to use that panel.

Help menu

Contains the online documentation for Scaleform Studio Editor.