Delete Static Actions
Deletes static actions from objects, parameters, and hierarchy.
Delete Static Actions Options
Objects
All – Deletes static actions from all objects.
Active – Deletes static actions from active objects only.
Sets – Deletes static actions from sets only.
Notes:
- A shader, texture, light, or the background is considered active if it is picked in the Shader Lister.
- There is always at least one active shader, texture, light, or background.
Parameters
All – Deletes static actions from All parameters.
Parameter Control – Deletes the parameters specified in the Parameter Control window.
Tip: To set different global or local parameters, use Animation > Parameter Control.
Hierarchy
None – Deletes static actions only from the picked objects themselves.
Below – Deletes static actions from the picked objects and their descendants in the hierarchy.
Note: For DAG nodes, CVs and cameras, the hierarchy refers to the hierarchy as represented in the SBD window. For shaders, textures, and lights, it refers to the implicit hierarchy in the Multi-lister.