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LUT3D

The LUT3D element specifies a 3D LUT to apply.

Contains

Note: The IndexMap element is not supported. The most efficient way to achieve the same result is to precede the operator with a LUT1D element.

Contained By

Attributes

id, name, bypass, inBitDepth, outBitDepth

See Common Operator Attributes.

interpolation

Supported values are "trilinear" and "tetrahedral".

This attribute is optional. If it is not specified, the default is "trilinear".

Example

**** 0.000669299 0.000704187 0.000766901 0.001848371 0.001297010 0.010368987 0.002599007 0.001144927 0.023227118
    </Array>
**</LUT3D>**

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