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ASC_CDL

The ASC_CDL operator represents a color transform in the American Society of Cinematographers' Color Decision List format (*.ccc or *.cdl).

An ASC CDL transform consists of a slope-offset-power (SOP) function applied individually to each of the RGB channels, followed by a saturation function applied equally to all channels.

It is an Autodesk extension to the Academy/ASC XML color transform format.

Introduced

Version 1.3.

Contains

  • Description. Optional, any number.
  • SOPNode. Optional, no more than one. If absent, no slope-offset-power function is applied.
  • SatNode. Optional, no more than one. If absent, no saturation function is applied.
  • DynamicParameter. Optional, no more than one. The param attribute must be set to "DEFAULT_LOOK".

Contained By

Attributes

id, name, bypass, inBitDepth, outBitDepth

See Common Operator Attributes.

style

Determines the formula applied by the operator.

Note: The equations assume that the input and output bit-depths are floating-point. For integers, the values are normalized to [0.0, 1.0]. In other words, the slope, offset, power, and saturation values stored in the CTF file do not depend on the input and output bit depths.
Note: The luma weights assume that the image uses the primaries specified by Rec. 709 (for example, HD and sRGB).
ValueMeaning
"v1.2_Fwd" 

"v1.2_Rev"The inverse of "v1.2_Fwd".
"noClampFwd"The same as "v1.2_Fwd", but without the two clamp functions. If

then no power function is applied.

"noClampRev"The inverse of "noClampFwd".

Example

**** scene 1 exterior look 1.000000 1.000000 0.900000 -0.030000 -0.020000 0.000000 1.2500000 1.000000 1.000000 1.700000 ****

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