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Reflection Menu Settings

The Reflection menu is divided into two tabbed sections: Controls and Texture.

Controls Tab

Effect field

Displays the amount of diffuse colour. Editable.

Softness X field

Displays the amount of X-axis blur applied to the diffuse map. Editable.

Softness Y field

Displays the amount of Y-axis blur applied to the diffuse map. Editable.

Regen button

Enable to dynamically refresh the image as changes are made to the settings.

Texture Tab

Repeat Mode box

Select how the map pattern is repeated on the surface.

Add/Replace box

Select whether to add or replace the reflection map to the diffuse colour.

Mapping Type box

Select the type of texture map used, to help create the reflection effect.

Camera Type box

Select the camera type visibility for the map. For example, you can use this setting to apply a Left Eye and Right Eye camera type for two maps that are children of the same surface or geometry in a stereo scene.

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