Reflection Menu Settings
The Reflection menu is divided into two tabbed sections: Controls and Texture.
Controls Tab
Effect field
Displays the amount of diffuse colour. Editable.
Softness X field
Displays the amount of X-axis blur applied to the diffuse map. Editable.
Softness Y field
Displays the amount of Y-axis blur applied to the diffuse map. Editable.
Regen button
Enable to dynamically refresh the image as changes are made to the settings.
Texture Tab
Repeat Mode box
Select how the map pattern is repeated on the surface.
Add/Replace box
Select whether to add or replace the reflection map to the diffuse colour.
Mapping Type box
Select the type of texture map used, to help create the reflection effect.
Camera Type box
Select the camera type visibility for the map. For example, you can use this setting to apply a Left Eye and Right Eye camera type for two maps that are children of the same surface or geometry in a stereo scene.