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IBL Menu Settings

The settings in the IBL menu are as follows.

Mapping Settings

Mapping Type box

Select the type of texture mapping. Use the Map Convert tool to convert different mapping types (for example from spheric to one of the supported types).

IBL Type:Description:Example:
AngularUsually a high-dynamic picture of a mirrored ball. 
CubicA series of images shown as an unfolded cube displaying six sides of the image. 
Lat-LongAn image mapped onto an unfolded cylinder (also known as cylindrical maps). 

Light Probe Images courtesy of Paul Debevec, www.debevec.org

Gain field

Displays the overall brightness of the IBL map. Editable.

Regen button

Enable to dynamically refresh the image as changes are made to the IBL settings.

Rotation Settings

Rotation X field

Displays the level of rotation of the IBL map along the X axis. Editable.

Rotation Y field

Displays the level of rotation of the IBL map along the Y axis. Editable.

Rotation Z field

Displays the level of rotation of the IBL map along the Z axis. Editable.

Background Settings

Use As Back button

Enable to use the selected IBL map as the background in the scene. Background settings appear when enabled.

Background Gain field

Displays the overall brightness of the IBL map when used as a background. Editable.

Background Softness X field

Displays the amount of X-axis blur applied to the IBL map when used as a background (not available when Cubic is chosen as the mapping type). Editable.

Background Softness Y field

Displays the amount of Y-axis blur applied to the IBL map when used as a background (not available when Cubic is chosen as the mapping type). Editable.

Background Diffuse Offset field

Displays the offset based on an attached diffuse map or the existing diffuse light in the image when used as a background. Editable.

FOV Offset field

Displays the field of view offset applied to an IBL map that is used as a background. Use to simulate a zoom in or out of the background. Editable.

Standard Shading Settings

PBS shading may override these settings, but one IBL map can be used for both PBS and standard shading in the same scene.

IBL Type box

Select whether to apply Ambient or Reflection IBL mapping. Extra settings appear when Ambient is selected.

Shade field

Displays the amount of lighting used. Editable.

Jitter field

Displays the sampling area used to calculate the normal information for ambient lighting effects. Available when Ambient is selected as the IBL type. Editable.

Softness X field

Displays the amount of X-axis blur applied to the IBL map (not available when Cubic is chosen as the mapping type). Editable.

Softness Y field

Displays the amount of Y-axis blur applied to the IBL map (not available when Cubic is chosen as the mapping type). Editable.

Diffuse Offset field

Displays the offset based on an attached diffuse map or the existing diffuse light in the image. Editable.

Texture Tab Crop And Resize Settings

Fit Method box

Select a fit method option to be applied to the IBL map.

Keep Aspect button

Enable to preserve the aspect ratio of non-square pixels (not available for the Fill fit method).

Use Cropped Size button

Enable to replace the IBL map with the cropped size of the IBL media. Disable to use the cropped IBL media as is.

Texture Tab Filtering Settings

Filter box

Select the type of filtering to apply to the IBL map.

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