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Flagging Shots

The flag system is accessible from almost any menu and allows you to enable and disable flags, create and delete flags, and copy flag states to one or more shots.

Note:When in the timeline or the colourist's timeline, the flag system is always displayed to the right of the timeline canvas.

System flags are available by default for all shots.

Render

Flags the shots to be rendered.

ShotReactor

Flags the shots to be rendered using ShotReactor.

Changed

Indicates whether or not the current shot has been modified since the last save.

Locked

Locks the current shot to prevent modifications. The shot's locked status is also indicated by the word Locked that spans the three printer light fields.

Shot Priority

Assigns priority to the current shot in the timeline. See Top Vertical Priority.

Notes

Denotes whether notes exist against the current shot. Unlike the other system flags, the Notes flag cannot be turned on or off. Instead, its state is automatically updated depending on the contents of the Notes window. The Notes flag is set only when content is added to the Notes window. See Assigning Notes to Shots.

CDL

Indicates whether or not CDL data is applied to the current shot.

  • When importing CDL or SDL data from an EDL, a flag is displayed on the shots to which CDL or SDL data was imported.

    • CDL data import displays a light purple triangular flag.
    • CDL Change displays a light green triangular flag
    • SDL data import displays a green triangular flag.
    • SDL Change displays a purple triangular flag.
  • For revision purposes, you can rename these flags to whatever you wish and, when new CDL or SDL data is imported from EDL, the flag returns to its default name, enabling you to track changes over time.

  • You can now invert the selection of flagged shots, from the Flag List. Holding ALT while clicking on the Select button, inverts the current selection.

  • When moving a Flag or a Group in the Flag List, the Flag List is now updated and displays the actual position of the moved item.

  • The S3D EDL Export option is now named SDL.

  • CDL and SDL ordering is now streamlined between the Cut and the Assemble menus.

You can Add / Remove a Flag while playing back a grade. To do this, right-click on the Flag you want to add/remove. The playback will not stop. It is also possible to create a new Flag and enable/disable the visibility of the flag while playing back.

Important note concerning SDL Aspect Ration Data:

  • Aspect Ratio data is now correctly written in the DolbyVision XML file. The specification of Stereo Decision List (SDL) comments has been changed to reflect the StereoD SDL specification (V0.25, 2016). The EDL comment must be defined with a space between the * and the name of the comment, as seen in the following example:

    001 A046 V C 00:00:42:04 00:00:51:11 01:03:24:14 01:03:33:21 * FROM CLIP NAME: ABC_0010 * SDL_HIT: (0,-10) * SDL_FWL: (1,0)(10,0)(15,-10) * SDL_FWR: (10,-25)(15,-35)

  • Lustre is still able to read an SDL with or without a space between the * and the comment. The SDL data must be expressed in "(keyframe,value)". Previous versions of Lustre supported "(value,keyframe)". The specification change also affects how Lustre exports SDL data in EDL.

  • These changes do not affect grade data created in previous version of Lustre. They only affect how a CMX-3600 EDL that contains SDL data is read. If you have a legacy EDL, which expresses SDL data in the legacy format, you can add a keyword in the Lustre “init.config” file, in order to use the legacy SDL information: In the “Miscellaneous” section of the init.config file, you will find: By setting this keyword to 'On', legacy mode becomes available for SDL Import & Export.

To access the Flags window:

  1. Enable the Flags button.

    This displays the flags for the current shot.

To enable or disable a flag:

  1. Right-click the flag row.

    When the flag is enabled, the flag name is in colour and its circle is filled.

    Tip:To select a flag without enabling or disabling it, left-click the flag row.

Applying the Current Flag to the Event Portion of an EDL

You can apply the current Flag ([ ]) to the event portion of an EDL. This functionality allows the use of events in an EDL to propagate a Flag to the matched event in the current cut:

  • Set a Flag as the current Flag, by clicking the “[ ]” area in the Flag list.
  • Go to the Editing / Assemble menu.
  • Import an EDL.
  • Press the Flag Load button (All or Selected option). A Conformation dialog is displayed and all matched events show the Flag.
Note:
  • You can use the [ keyboard shortcut to disable the Render flag functionality. The same keyboard shortcut can be used to disable a single flag, when selected. This key remains available even if the Flag list is not enabled.
  • You can use the ] keyboard shortcut to enable the Render flag functionality. The same keyboard shortcut can be used to enable a single flag, when selected. This key remains available even if the Flag list is not enabled.

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