- Open Alembic
- Opens an Alembic file in a new Maya scene.
- See Create Alembic caches.
- Reference Alembic
- Imports the contents of a scene, including objects, animation, and shaders, into your currently open scene without importing the files into the scene. The contents that appear in your scene are read or referenced from pre-existing files that remain separate and unopened. You can create a file reference from a Maya (.ma, mb) scene file or an Alembic cache.
Select
- Import Alembic
- Loads Alembic cache files into the scene.
- Select
- Replace Alembic
-
Replaces the selected polygon and NURBS object(s) with the Alembic-based object(s) contained in the selected Alembic file. Only one instance of each Alembic-based object is imported, even when multiple objects are selected in the scene.
- Export All to Alembic and Export Selection to Alembic
- Exports either all objects or selected polygon and NURBS objects to an Alembic cache file. By default, Alembic cache files are saved in the cache\alembic folder of the current Maya project.
Select
- About Alembic
- Opens the Alembic Project webpage.