Use these options to set what happens when you select Edit > Unparent. See also Parent or Unparent objects and View and edit the hierarchy of nodes.
Unparent Method
Select how you want to unparent the selected object:
- Parent to World
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Remove the object from its current parent and place it under the world.
- Remove Instance
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Remove a particular instance instead of moving the object.
- Preserve Position
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Turn Preserve Position on to preserve overall world-space position by modifying the parented objects’ transformation matrix.